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daxx367

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Posts posted by daxx367


  1. I had an idea that maybe and after A LOT more has been implemented there should be a way to shape how you progress technology wise. Where you follow the path of technology or the path of the arcane or some mix of the both. Where you would research what path to follow (like thumcraft) also it will have NOTHING to do with levels. I may mock up a basic idea of what it would be like if there's enough interest in it.

    Note: this would allow for most power and enchanting ideas to work with out braking early game or killing the game for people who don't like one or the other.

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  2. Not sure, but I feel as though blue or red steel should have special powers since they don't actually exist. To me it feels like they should have something more special to them aside from being some of the best tools.

    Fire and Ice come to mind?

    This kind of fits in but things should have things that there good and bad at.

    Eg. Heavier metals should be used for crushing weapons and lighter metals for swords.

    Just like it is in Dwarf Fortress

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  3. Ok. Now to clear up some points.

    1st. With forge there is an unlimited amount of ITEM ids but there is still only the 250 something BLOCK ids.

    2nd. I think (Im starting out with moding) that you cant change durability with enchanting or with out changing the ITEM id.

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  4. Yes I do know its an idea to keep some of what was removed. Just an idea and also maybe different handle types? Like there made form different things? For now it would have to be metals.

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  5. Instead of having a stick for every tree have a stick for every type of tree Eg. Stick for hard wood, soft wood and if there is any other types for them as well. Hard wood sticks would add to the strength of the tool or item and soft wood would be the same or take depending on where there are other tree 'types'.

    Also maybe stick piles to go with the log piles???

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