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Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
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XxNyssaXx

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Posts posted by XxNyssaXx


  1. On 12/12/2016 at 9:17 AM, Mathias Ademar said:

    sorry for the double post, been a few days, so im not too bothered lol.

    any one ever had an issues with the sky on this pack? not sure what i did to break it, but now the sky only shows the proper color/ texture around the sun/ moon after a couple in-game hours after said celestial orb rises. hopefully the vast intelligent community here knows what i did and how to fix it. ^_^;

      Reveal hidden contents

    fXF1CzU.png

     

    (using the latest versions of optifine and nyssa's for the record)

    the custom sky has always been a bit buggy for me. that is one of the textures i borrowed from an abandoned pack (with permission and credits given of course) you may be better off deleating the file for the custom sky and just use the vanilla one. i dont have the pack on hand or i would tell you the directory for it, but if you cant find it on your own ill look into it for you

     

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  2. Did I miss something in the changelog because the textures are missing for copper and black bronze swords? Other than this everything looks awesome with this pack :)

     

    Edit: so i see the textures are in the pack but they show up without it in game

    along side the textures in the pack, is there a corrisponding .mcmeta file? like, for the copper sword, there should be a copper sword.png.mcmeta file in the same folder

    (sorry for late reply, somehow my notification got stuck in a spam folder and ive been on vacation)

     

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  3. I look forward to your update. I'd like to start a new world with your pack. I didn't think I would like it, but I've been enjoying it while watching CilantroGamer's TFC series.

    the pack is still pretty functional as is without the update, its just going to be a few slight block changes and armor, plus a bit more mod compatibility. also thank you for bringing that youtuber to my attention, i was hoping someone would do something like that :D

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  4. Hey guys, just letting you know im not dead, i just took a break from minecraft for a while. im working on an update now, but it will probably be my last one for a while, possibly until TFC2 comes out if i can get away with it, unless a bug comes up or an update adds new blocks. my friends and i have just lost interest in Tfc for now ( short attention spans suck). but ill still be around poking in on the forms here and there, but im starting to work more on getting my vanilla pack released. Keep in mind i am by no means abandoning this pack, im just moving it to the back burner and keeping an eye on how things progress from here. not sure when ill post the patch, but im trying to make sure i pack as much into it as i can and fix a few things i haven't been satisfied with for a while, hitting it with fresh eyes after my few month break.

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  5. the pics look great :Dalso, sorry i haven't updated lately, ive been busy, and what work i have gotten done on the pack is mostly experimenting with armor designs and addon support, and believe me, that's a LOOOTTT of textures. so all i have been able to put out lately is bug fixes that were necessary  im also about to go on a week long trip out of state to visit my boyfriend, so i doubt ill have much time to work on it :/

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  6. Hi, I found today little bug with bloomery gates. If they are closed and burn,texture is not showing. 

     

    I´m used 64x texture with last 1.7.10 optifine

     

     

    Posted Imagebloomer.jpg

    wtf, i thought i fixed that bug a long time ago...ill go take a look at it again

    -Edit- Should be fixed now. re download the pack or go into the pack files assetsterrafirmacrafttexturesblocksdevices

    and delete the bloomery on.mcmeta file.

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  7. My friend noticed some textures were missing, about half of the bricks. It looked fine to me, using the unzipped version of the pack. When I downloaded the version you guys use, sure enough, basalt, gabbro, conglomerate, and quite a few others were the vanilla texture. For some reason, in the more recent versions of forge/TFC/SOMETHING has made minecraft more picky about zipped resource packs and capitalization of file names. The b in brick wasn't always a capital B, and so it would not correctly read it

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