Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.
-
Announcements
-
ATTENTION Forum Database Breach 03/04/2019
There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again. -
This forum is now READ ONLY! 01/20/2020
As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.
Any questions or comments can be directed to Claycorp on either platform.
-
-
Content count
76 -
Joined
-
Last visited
Posts posted by Kreicus
-
-
There's a program here that I used. It works very well for texture packs that are for mods like TFC where there is more then just terrain.png
Read the instructions there, it's pretty simple.
EDIT: I just downloaded the new version and it doesnt work right now. Use 2.1 till it's fixed.
0 -
This sounds like a bug with human nature, not the mod. People suck. It's true. I keep my server backed up. It's not a big deal. People who betray their trust get their rocks off one time. 5 mins later, they're banned and the server is just the way it was before. I don't see why it's fair to the developers of any mod to go out of their way to coddle people who can't handle human nature on their own. Also personally, I like that this mod doesn't baby the players with guaranteed protections, unlimited resources, and spoon fed mechanics. I consider it part of this mod's charm. For them to focus on those senseless issues means less time devoted to enhancing the gameplay options available.
Funny thing is that I came to this mod seeking more free form gameplay options. I wanted players to feel a sense of weight in not only their activities, but the risks posed by the work needed. It makes TFC perhaps the greatest multiplayer mod there is. It reminds me of Ultima Online a bit. Balance is awesome. Resources are scarce enough to encourage either teamwork or conquest, yet they're rewarding without being imbalanced. It's an awesome mod that attracted me for the same reasons you say it is forcing people away.
My 2 cents as a server admin who recently fell in love with TFC.
Couldn't have said it better myself.
1 -
Got here by GenerikB, really nice looking texturepack, downloading it now, is there a standard Minecraft version of it as well, or is it just for TFC?
Hi. Thanks.
This is only for TFC. Though I suppose I could make a vanilla one just as well. I never really thought of doing this as there are already a number similar to mine. But I've gotten a number of requests now, so maybe I will in the future.
0 -
UPDATE:
I fixed the ice blocks...
ALSO. New Leaf Textures, I tried to make them more representative to the actual leaves these trees have for better identification within the TFC World. Please let me know what you think,..I can always revert to the old ones.
0 -
Updated!
Changed the planks around a bit and added connected textures for those as well as glass panes and random grass heights. Glass blocks dont render well with Optifines CTM so didnt include those.
Thanks!
0 -
Small update, added in the Zombie Villager, the Ink Sac, and Tweaked the Tree Wood textures slightly.
0 -
Hopefully it will be fixed in another hotfix, as 77 will take some time getting out. The bug is that the fix of the bow stacking inadvertently reverted the bows/arrows to use vanilla arrow damage instead of TFC arrow damage, so they do little to no damage now. However, Skeletons still do a crap ton of damage, so...thats good,..... :/
0 -
So, another update. Had to fix a few things, apparently the toolheads for propick and pick were off by one so they all looked like a different metal, fixed!
Also, the paintings were saved wrong and looked horrible, so, also fixed!
Let me know any other errors you see.
Thanks again!
0 -
Sounds like a helpful idea for a wiki page, but be careful about being too divulgent. Wouldn't want to make it too easy for the newbies
True, but personally I think if you're going to the wiki you're looking for information like this. But this page wont give away much info, more like. MC: Cows drop 0-2 items, TFC: Cows drop 5-8 items. or whatever they drop now. Just kind of a comparison list.
0 -
Hi all,
I've decided to make another generalized page for the wiki with information about the major (and some minor) differences between MC and TFC. Things like, the health system being changed, Animals dropping more items and mating differently. Leather needing to be crafted. Things like this.
So, I ask of you all if you could reply with any differences you can think of no matter how large or small so that I can compile a list to create a wiki page on for general reference.
Thanks!
-Kreicus
So far I have:
Major Differences Between Minecraft and TerraFirmaCraft.
General Differences
Health/Food/Water System
Walk through leaves
Calendar
-Early Game
No Wooden Tools
No punching trees
Sticks from Leaves
Stones on ground
Saplings before cutting tree
Storage differences
Smaller Chests
Wood and Stone Block construction
Mob Damage
-Mid Game
Caveins
Seasons for agriculture, fruit trees
Bloomery, Forge, no Furnace
-Late Game
Only basic redstone from cinnabar
0 -
Updated the TP, I redid all the GUI's slightly. I removed a lot of the spindly little bars connecting everything and made the panels around the item boxes larger and connected. I think it looks much better, it was the look I was going for in the beginning.
-Thanks!
0 -
Updated the TP, fixed some alignment issues with some GUI's. However, the Metallurgy, and Scribing table are very offset. Unfortunately this is an issue with TFC itself, I modified my TP to make it a little better looking then Vanilla, but that's the best I can do till it's fixed.
0 -
I'd have to vote for Minecraft TFC, since this is the TFC forum, and also its fun watching people play TFC espeically if they havnt played in months
That or LoL since I /might/ be one of the 'friends' mentioned above.
0 -
hey kreicus does the barrel texture work fine for you? my faithful 32x version one doesnt seem to get the textured gray strip thing
texturesblockswoodBarrelHoop.png
This is the file for the gray strip. If you're still using the original PNG file that had all the barrels in it, thats no longer used. All the barrels use the wood plank texture now and this hoop is added on. You should be able to get the file in the TFC download in the above folder. Hope this helps!
0 -
your anvil textures seem to have the wrong #'s (wrong metal colors)
During the creation of an anvil, variations in color may occur.1
1. I fixed it, it wasnt my fault i swears it!
0 -
by the way you swapped onions and garlic
It's umm,.....its an impressionist painting,...i have that right
Uploaded new fixed file, thanks.
0 -
A mini project I've been working on, creating useful art pieces. Ones that still look nice hanging on a wall, but also show you useful information. Infographics!.
Click here to download: Dropbox Link
To install, place the kz.png file into the art folder in the minecraft.jar file in your .minecraft/bin directory.
Any comments, questions, or suggestions for new pictures, please post below, Thanks!
This new artwork can also be found in my texture pack located here.
There are five different picture series so far. They are:
Armor Smithing (1 image)
Fruit Tree Calendar (1 image)
Crops Nutrient (3 images)
Leather Crafting (1 image)
Metallurgy (2 images)
The way to read them should be somewhat self explanatory, but if not, here are the descriptions of each:
Armor Smithing:-
[*]Each row shows a different item (Helmet, Chest Plate, Greaves, Boots).
[*]The first three columns show to hammer the sheet (or double) with plans.
[*]The second three columns show to use use flux (weld) the unfinished armor to another sheet (or double).
[*]The last two columns show to hammer the item into its finished form.
Fruit Tree Calendar:
-
[*]The top row of letters are the months from April to November.
[*]The left column is the first initial of each fruit in alphabetical order, they are:
[*]Banana, Cherry, Green Apple, Lemon, Olive, Orange, Peach, Plum, Red Apple
[*]The colored bars show the months from flowers to fruit, and each is colored to the color of the fruit.
Crop Nutrients:
-
[*]The first painting shows all A nutrient crops.
[*]The second painting shows all B nutrient crops.
[*]The third painting shows all C nutrient crops.
[*]Each picture shows the final stage of the crop.
Leather Crafting (Updated):
-
[*]Each row shows two steps.
[*]The First Row shows: Input (Normal Hide), Container (Limewater Barrel), Output (Soaked Hide), Knife, Product (Scraped Hide)
[*]The Second Row shows: Input (Scraped Hide), Container (Water Barrel), Transition (Prepared Hide), Container (Tannin Barrel), Output (Leather)
Metallurgy:
-
[*]Each type of metal is labeled.
[*]Each arrow shows how many of that type of metal is used in the creation of the metal the arrow is pointing to.
[*]For example, Black Bronze takes 1 Silver, 2 Copper, 1 Gold.
[*]The small icon of a hammer and/or anvil denote if that metal type can make tools and/or anvils.
NOTE: The below image of leather painting isn't accurate, see image below in spoiler for accurate picture, will update soon.
kz.png5 -
[*]Each row shows a different item (Helmet, Chest Plate, Greaves, Boots).
[*]The first three columns show to hammer the sheet (or double) with plans.
[*]The second three columns show to use use flux (weld) the unfinished armor to another sheet (or double).
[*]The last two columns show to hammer the item into its finished form.
-
hmm, I'll try that out, thanks for the heads up,....I use optifine often but sometimes forget it does that too heh
0 -
I added in a download for a 1.5.1 Build 76 texture pack. Apparently with the 1.5 changes to texture packs, and the sheer amount of textures required for TFC things can become really choppy on slower computers. I'm working on fixing this and possible going down again to x32 resolution instead. Will update soon.
0 -
2.0.1
Fixed missing indicator on anvil GUI
Oops
Thanks ECC
0 -
Big Update!
Smoothed over everything and made a few tweak here and there. Also added more pictures for the x64 version (which is now going to be the only version).
Enjoy!
Thanks for the reminder
Where is those screenies?
Also new smooth grass,...the dotted one was too annoying on the eyes.
0 -
Updated the x64 and removed the x128
Connected Texture Support added, all GUI added. New screenshots comming soon
1 -
Updated the x64 again, 8/13 Armors are completed now.
\o/
1 -
UPDATED \o/
1
Don't bee like buildcraft
in Suggestions
Posted
All bees should be breadable.
Extreme Shake n Bake