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MDub

SMP Bugs

2 posts in this topic

So ive ran into a few annoying bugs on SMP I wanted to post about. First is the calendar is hosed, or at least easy to hose. Alot of people forget to set their calendar values before loggin in, and after they change their configs and rejoin, their calendar does indeed change, but it isnt consistant across all the players on the map. Some players will share a date, and others will share another. This is with the value set to be consistant with the servers. I dont know if this would happen if everyone logged in with the right value the first time, because in all honesty, is that ever really going to happen?

The second is with the new doors. The vanilla door works fine, and I rarely have any issues with it, but the new doors have a state bug in them, where one player will update its state, and the door will open and animate for other players nearby but the state of the door doesnt change, so you end up running into door thats close, because it looks open.

Teleporting is sorta bugged two. If your an admin, and you try to tp a player who is currently in a boat (and with TFC's giant oceans, who isnt at some point?), it will eject them from the boat but not tp them. When you do actually teleport them, more often than not the player becomes invisible for you, and sometimes you become invisible to them as well. Players need to relog in order for them to become visible to one another again.

Hope this helps :D

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the calender bug IMO could be fixed via a code bit that forces the server calender onto the players in the server.

the door state is fixed by having every player open and shut their doors, although the reason the state bug happens is unknown :D

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