Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
    • Claycorp

      This forum is now READ ONLY!   01/20/2020

      As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.

      Any questions or comments can be directed to Claycorp on either platform.
Sign in to follow this  
Followers 0
tegmurray

Sequoia Trees not chopping down

3 posts in this topic

I may have spelt Sequoia wrong, but thats beside the point. Crash when I destroy the bottom of a big tree with a stone axe, haven't tested with anything else. these trees are the only ones near my house I neeeeeeed help :(

 

 

---- Minecraft Crash Report ----

// Would you like a cupcake?
 
Time: 15/11/13 4:48 PM
Description: Exception in server tick loop
 
java.lang.NoClassDefFoundError: net/minecraft/world/CallableLvl1
at net.minecraft.world.World.func_72821_m(World.java:862)
at net.minecraft.world.World.func_72898_h(World.java:786)
at net.minecraft.world.World.func_72851_f(World.java:741)
at net.minecraft.world.World.func_72832_d(World.java:573)
at TFC.Blocks.BlockLogNatural.scanLogs(BlockLogNatural.java:275)
at TFC.Blocks.BlockLogNatural.ProcessTree(BlockLogNatural.java:213)
at TFC.Blocks.BlockLogNatural.func_71893_a(BlockLogNatural.java:151)
at net.minecraft.item.ItemInWorldManager.func_73084_b(ItemInWorldManager.java:338)
at net.minecraft.item.ItemInWorldManager.func_73082_a(ItemInWorldManager.java:238)
at net.minecraft.network.NetServerHandler.func_72510_a(NetServerHandler.java:501)
at net.minecraft.network.packet.Packet14BlockDig.func_73279_a(SourceFile:46)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:141)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:54)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:689)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)
 
 
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
 
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows Vista (x86) version 6.0
Java Version: 1.7.0_40, Oracle Corporation
Java VM Version: Java HotSpot Client VM (mixed mode, sharing), Oracle Corporation
Memory: 113749176 bytes (108 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 1851 (103656 bytes; 0 MB) allocated, 1692 (94752 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v8.04 FML v6.2.62.871 Minecraft Forge 9.10.1.871 4 mods loaded, 4 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.2.62.871} [Forge Mod Loader] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.10.1.871} [Minecraft Forge] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
terrafirmacraft{0.77.21} [TerraFirmaCraft] (TFC-0.77.21.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1192 (66752 bytes; 0 MB) allocated, 1119 (62664 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['tegmurray'/17, l='TFC Survival', x=484.65, y=148.00, z=-12718.01]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'

 

0

Share this post


Link to post
Share on other sites

First post in this forum is a list of known bugs.... this is in there and has been (hopefully) fixed in the next release.

1

Share this post


Link to post
Share on other sites

I noticed I can chop down Sequioa trees with no problems, as long as their leaves are not touching. If I go into creative mode and try to break the leaves, I immediately get a crash with the same error as you.

 

I think the game is trying to break all the extra leaves of ALL the connected sequioa trees, which is overwhelming everything and causing the crash.

 

Even worse, I seem to crash randomly just being in the sequioa forest, with the same error.

 

I remember this bug being in the game a loooooooooong time ago. Did leaf removal get redone to be too aggressive again?

0

Share this post


Link to post
Share on other sites
Sign in to follow this  
Followers 0