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Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."


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About sofilthy

  • Rank
    Freshly Spawned
  1. Cami Plays TerraFirmaCraft

    Hopping on the stream with more TFC
  2. Cami Plays TerraFirmaCraft

    Going live soon come by and say hello:
  3. Cami Plays TerraFirmaCraft

    Starting the Terrafirmacraft stream shortly:
  4. Username: sofilthy Age: 25 Location: Los Angeles Why do you like to play TFC? - My fantasies of living in the woods by my own means can come true in this mod. <3 Why do you want to join? - It gets lonely playing by myself. I really enjoy light late night convo while working on w/e goals I may be trying to accomplish. What will you add to the server? - I'm so new, maybe nothing now, but I love making food and crops
  5. Hi Everyone - Just a quick intro, I started playing this mod yesterday and have been addicted. I'm still not very good, but I really enjoy my time with it so far. I've been streaming for a few weeks now and my channel is growing. Currently I'm streaming Minecraft, League of Legends & Hearthstone. Here is the link to my channel for you guys to check out: I stream daily starting as early as 2PM Pacific / 5PM Eastern. My Twitter is the best way to find out when I'm streaming: @camiwins since my times may vary depending on what I'm upto that day. If you decide to check out my stream, that would be fantastic. I definitely need more TFC love, and am kind of terribad... and keep dying. Anywho... if anyone is also interested in teaming up to do a joint stream or something, I would also be down for that. PM me <3
  6. TFC is missing a goal

    TL;DR - Can we implement Quests that a player can either spawn the world with or without? Quests will grant rewards that enhance their experience but doesn't alter the base mod mechanics. I'm apologizing now if this is a dead thread and nobody wants to revive it, but I really enjoyed a lot of the points made here and would love to see a resolution. Firstly, everyone who has participated in this thread has made very valid points. Yes, even the bad spellers. (Disclaimer: I didn't read every single word, skimmed through it mostly, but I absorbed as much as I could.) Now, I've only recently started playing this mod today and I cannot believe I went this long playing Vanilla. The more challenging survival aspect is exactly what makes TFC so enjoyable for me. The concept of harvesting crop and different seasons appeals to the Harvest Moon fangirl in me and the complex crafting/forging/skills etc. appeals to the strategic gaming crack addict (must... always... be... efficient!). I've noticed it also has a community that tends to skew a bit older in the demographic, which is reassuring for me that there is a MC Mod that has matured in the way that I did. Growing for the need to challenge myself further than the 9x9 crafting while still keeping it ligh-thaerted with those pesky skeletons throwing javelins. My Stance: Honestly, I would love to see accomplishments to mark my successes in the game. So, you can chalk me up to the 'goals' side of this discussion.The concept of continually building up my little home will suffice for, let's say, a week? When I've finally built that home and farm, the question of "what's next" is scaring me. Even at my newbie stage! I would hate for TFC to only have a few week's worth of play for me, before I decide to start over (boring) or more devastatingly... find a new mod (gasp)? With everyone's suggestions of disasters being the last idea mentioned, wouldn't that be similar to starting over? I mean, what's to stop me from just starting over now, and also, what is going to keep my interest after I survive this apocalypse? My Suggestion: What do you guys think of "Quest" lines that appear randomly throughout the map that can only be activated by investigating an oddity in the world? It can reward you in ways that enhance your play experience, but doesn't alter it? This can be a feature toggled before the world spawns for those that don't want an end game. Examples (sorry if they're incredibly lame): "Pet" Quest: Rare bird is looking for it's nest. Solution: Examine several trees in the area to discover rare egg nest. Reward: Rare bird gives you an egg to keep as your "pet" which helps you hunt for wild fruits/veggies (Extension to this... said pet could be trained and it has skills to be able to do things like forage for you, etc. This type of quest can advance to wolf pets or horses or whatever, just throwing it out there.) "Agriculture" Quest: You stumble upon a clearing of foreign plants only to find that it's poison and you're dying. Solution: Find an antidote by combining wild flowers that spawn near that area to cure you. Reward: Discovered new herbs that can help with your food's stats or longevity or whatever. "Mining" Quest: A cave you discover has a very dangerous steep walls but a rare metal to be obtained Solution: In a puzzle-like way you figure out the safest way to navigate through the walls and mine the metal Reward: Metal can be used to create an item which helps find other precious metals within the game, similar to a compass Again, apologies for the shit quest examples. I just wanted to make sure I got the idea across. Also, a reminder, I haven't played through most of the mod yet so if there's already solutions for my rewards please disregard that small portion and let's focus on the concept. Lol. There's my 2 cents. This was a great thread to read anyway and I'm super stoked on playing this mod even further.
  7. Getting Started Guide

    This is very helpful. I just started today and had a blast! I'm only calling it quits for tonight because I have to get up early in the morning. My next play through will be much easier knowing what to do. Thanks again