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Thaumatarge

[Solved][79.13] WorldGen and Reńdering Screen problem

3 posts in this topic

So just now I installed the new version of TFC and stuff is happening... More of not...

Whenever I try to load this world I made with the new update it gets stuck...

 

Especially at a particular line : [server thread/INFO]: Injecting ons0fpacketspawnmob[x1] in func_148833_a in S0FPacketSpawnMob

 

After a while the game started acting like from a creepy pasta... Closing and opening on me with windows stuck in the render part of the game and forcibly making itself appear while constantly flashing... And then it crashed... http://pastebin.com/LjGuGwd4 <- right here is the crash log... Seems like it's problem with the render of the game... I don't know why is that happening...

 

Somehow I managed to fix it, you can close this thread down...

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Glad you have been able to fix your problem :)

 

Just a hint for the future: your bug report would have violated rule #4 of the Support Forum, which instructs us to use the template for more detailed information. Failing to do that results in locking the thread, usually without an answer to your issue.

 

Also, according to rule #6 you should edit your thread title and add [solved] to the beginning, so that the Devs can easily filter out which thread still needs attention and which not. Please go and save them some time, will ya? ;)

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Since this is your first forum post, and you fixed it yourself, I'll leave one note before I lock it. The crash log you provided showed that you ran out of memory. If you ever experience this again in the future, I would suggest that you try to allocate more memory to Minecraft.

 

As Thrainn stated, this topic has broken rule #4, and therefore has been locked.

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