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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
TaeoG

WIP Thaumcraft Crossover - TerraThaumcraft

588 posts in this topic

In making Javelin's enchantable, I've fixed a bug that converted them to arrows if left stuck in the ground during a server reboot or save game load.

Also, converted Javelins into weapons instead of tools... not sure why they were tools to begin with, but this may bite me in the ass later

Edited by TaeoG
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Update:

  • Javelins now retain their enchantments when thrown
  • Javelins can only be enchanted with melee enchants, however equivalent ranged enchantments will take effect when the javelin is thrown ie:
    • Punch  ⇔ Knockback
    • Flame ⇔ Fire Aspect
    • Power ⇔ Sharpness
  • Smite and Bane of Arthropods damage bypasses armor calculations on undead and arthropods, respectively
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Update:

Unbreaking now works on

  • All weapons (including thrown javelins)
  • all Tools in crafting recipes for powders, wool, planks, bricks etc
  • the hoe (although the hoe has a very strange assortment of enchantment's available, including ones for armors. May or may not be able to fix that)
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Hey, so I have no idea if you're still working on this but.. just to let you know I read the thread from start to finish in one sitting, just to show you how interesting this is :D
Any chance you could post the source somewhere like github later on, I'd like to be able to help with PR and cleaning up the code (which is actually something I enjoy).

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3 hours ago, YaibaToKen said:

Hey, so I have no idea if you're still working on this but.. just to let you know I read the thread from start to finish in one sitting, just to show you how interesting this is :D
Any chance you could post the source somewhere like github later on, I'd like to be able to help with PR and cleaning up the code (which is actually something I enjoy).

Always good to see I'm not posting into the void. Yes, when this is more or less feature complete I'll throw the source up on github. I'm still actively working on it as part of an overarching project that also includes ports for Forestry, Applied Energistics, Tinkers' Construct, as well as a few other things.

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1 hour ago, TaeoG said:

Always good to see I'm not posting into the void. Yes, when this is more or less feature complete I'll throw the source up on github. I'm still actively working on it as part of an overarching project that also includes ports for Forestry, Applied Energistics, Tinkers' Construct, as well as a few other things.

Would be awesome if we could seamlessly integrate TiC with TFC *.*

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7 hours ago, wormzjl said:

http://pastebin.com/58yQkTKV

got a startup crash with the latest version

some other mod you added must have had a Tile Entity with the same name as one of mine. My fault really, should have used a less generic name, I changed it in a newer version already. I'll compile my newest builds and upload them in a bit.

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hmmm, can't compile my code, gradle can't seem to pull down the MCPTools I need. I'll look into it tomorrow if I can

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7 hours ago, wormzjl said:

Do you have a github repo for the mod?

I don't have a public repo set up, no, the source is closed for now, however that will change. I've uploaded newer versions of TerraThaumcraft (a0.7.6)and its prerequisites TTFCAPI (a0.8) and TTFCMAT (a0.7) to the Mega in the OP. Should solve your issue

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4 hours ago, TaeoG said:

I don't have a public repo set up, no, the source is closed for now, however that will change. I've uploaded newer versions of TerraThaumcraft (a0.7.6)and its prerequisites TTFCAPI (a0.8) and TTFCMAT (a0.7) to the Mega in the OP. Should solve your issue

thanks!

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Just checking the mod, could you add a config option for ttfcmat defining the nugget-per-ingot ratio? 

I would like to keep it 9:1 for the sake of compatibility with many other mods

 

Also it seems that the propick does not work for infused ores and other added ores except quartz

Edited by wormzjl
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