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Announcements
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ATTENTION Forum Database Breach 03/04/2019
There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again. -
This forum is now READ ONLY! 01/20/2020
As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.
Any questions or comments can be directed to Claycorp on either platform.
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Content count
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Joined
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Last visited
Posts posted by dodgersfan2134
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I have decided to start the server with a new seed. And players of the old server will be giving their tier anvils if they ask for them, as well as other hard to craft items.
I'm doing this since I have already gone through all the problems with my fresh start, which made it like a beta. This will be completely polished, as well as with much features that other players have asked for. This would be your last chance to make suggestions so I can consider.
I make this post because. I am having a very hard time pre generating a world for TFC. If anyone here is able to generate a world with a radius of around 10-20k blocks, I can provide a link for you to upload it to me. Meanwhile I will continue to attempt it myself. Thank you.
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Server will be down, and will have it's final update. Then will only be followed by updates not related to changing mods.
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No I haven't but, others have asked if I have discord. I had never heard of discord. Looks like I'll add it.
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If you are having errors on server login. Delete your .minecraft\GunCus folder.
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Server is back up with modpack update
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Server down atm.
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Read the post. I updated the modpack.
Make sure you install all the mods in the new modpack, and you don't have duplicuts. Or if you have any conflicting mods.
Easiest way is to just delete what you have, and copy in the modpack.
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Stopped server for updates.
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Have looked at these. I will add some of these, and others, after some testing.
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Thanks
I deleted the wrong rep on players, not sure why this happened. I think it had to do with me tinkering with NPCs when players were online.
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14 hours ago, Xabedo said:oh hey you have put a whitelist for mods, could you also add waila and wawla and waila habitability too? maybe if you can also add NEI that would be helpful but that's also goes back to you if you want
also are you going for a vanilla tfc with no addons?
and i have been playing for a while and i have been wondering,is this server made as a full all out pvp war on other players, or does it go back to the players themselves if they want,since the post is a bit misleading afterall,and it leads for players to think that they have to defend or lose all progress,which turns most players off
also the installing guards system is a bit inefficient and requires you the owner being online in the server,and the only way to communicate is using the forum which not many people use regularly, i suggest discord since a lot of people have it nowadays since its a great way of communication
I'm not sure about those mods. Can't you use NEI if you want? It doesn't have to be on server. I don't know how to whitelist mods atm. But that is a good idea.
The server is PVP enabled. The guards are good enough for protection. But I want to leave some room for malice. Things like protection plugins are a bit super magical.
It is very unlikely to single handily grief and steal, but with enough effort, it could be possible. Especially with a coordinated group. I'm also thinking about adding a Warrior npc, that doesn't respawn, and are expensive. And they will attack hostile factions, unlike the current guards that don't. You can't run to someones base, and start posting guards. They will just stand there.
The only way for it to run this way, is for me to do the NPC work. So you have to contact me here. I shouldn't take more then a day to set it up.
I have already set up your NPC's for faction rep, and to buy guards. I left the orbs in your base. There should be 64 of them. So you can give those out to players to join.
There are now currently 4 factions.
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With new Customnpc mod version, players can now purchase and place their own guards. All you have to do is PM me here your base location, so I can place special orbs in your chest, that will allow you get your rep with your NPC faction. Then you can buy and place the guards without them killing you.
You can also give these orbs to other players, so they can not be killed by your guards.
Also let me know the Faction name you want, or town name.
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Here is the link to the currently used version of Custom Npc's
https://minecraft.curseforge.com/projects/custom-npcs/files/2436777
Please read the updates tab in red. It tells you that I updated the modpack, and it has a date.
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Updating Server, will be down for a bit.
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I did know that players could do that. But I don't know why.
Players don't have that permission, from forge essentials. So I don't know what allows them to do that.
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They have lots of health, and the gunmen can one shot you. And they have long aggro and sprint towards you.
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Server will be down a bit for some test.
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No factions. Town gaurds. And "NPC" faction at spawn to add new players to your "NPC" faction.
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I think this should be fun.
I added that I would protect breaking blocks underneath a town/home. To prevent players from digging underneath. But will not protect your structures.
Note: Even though your builds and valuables won't be protected. The guards will be extremely powerful. You would need a team of coordinated players to infiltrate. And it would be very difficult.
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Please read all
Announcements
Soon server will have monthly or bi monthly goals/tournaments/or achievements to win Amazon Gift card.
Current Modpack:
http://www.mediafire.com/file/1obh36gl51gq2wv/mods_1.31.rar
If you are having errors on server login. Delete your .minecraft\GunCus folder.
Copy all mods in this download to mods folder. Missing or extra mods will cause you not to connect. If you make a new instance.
Please replace all files on modpack update.
List of server mods include
- Bibliocraft
- Minepainter
- Better records
- Custom NPC
- Leather Water Sac http://terrafirmacraft.com/f/topic/3460-tfc-07923-leather-water-sac-for-tfc/
- Terra Misc http://terrafirmacraft.com/f/topic/8401-tfc-079290130terramisc-random-stuff-and-things-for-tfc/
- Automated Bellows & + http://terrafirmacraft.com/f/topic/7990-tfc-07929-automated-bellows-addon-pottery-kiln-water-filter-shields/
- TFC 0.79.29.922
- Custom Guns
- Tool Box
- Trade Booths
- Hardcore Darkness
- Too Much Time
Server IP:
s17.hosthorde.com:26532
How To:
Press O to enable and disable Not Enough Items
Press R over item to show recipe
About
- Day cycle is one 30 min long. Beds are useful.
- PVP enabled with death chest.
- No towny, greif protection
- Use gunman to protect valuables. Gunman one shot players, and respawn in 20 seconds. Regular guards for areas, and perimeter. Use bowman to stop players attacking your guards from above.
- Hire followers, such as Guard Boy, Bow Girl, Bear, or wolf to fight with you in your adventures.
- Items such as mob drops are exchanged for coins, used in shops.
- Faction mob kills drop orbs. Which can be used to purchase rare items. Orbs can also be purchased at high price.
- Enchanting table works for tools, and for projectile protection. Loot does not work.
- PM me here to get access to your faction guards. PM me with your faction name.
- Share music with radio stations, or etch your own records with single or multiple tracks. If you have link to mp3, or radio station.
- Requeset custom paintings to be added to Bibliocraft. I can pixilate for you as well.
- Check forum post here for updates on custom recipes and changes.
Updates
Spoiler- Updated modpack.
- Changed whole day cycle from 10 minutes to 30 minutes.
- Added bears and wolfs to neutral guard vendors.
- Added recipe for tool box.
- Added trade booth area.
- Updated modpack 9-217
- You can no longer buy other faction guards.
- Updated spawn area.
- Changed the followers to Guard Boys, and Bow Girls.
- Fixed AI issue with guards. They now have proper aggro range, and functional AI.
- You can no longer buy a vanilla watch. Since there is now a way to craft it.
- You can now sell a Chipped Diamond. But not other chipped gems.
- Increased payouts of flawed diamonds, and opals.
- Added Tourmaline gems to gems vendor.
- Added bookshelf to Librarian Girl vendor.
- Added deer and pheasant eggs to vendor.
- Temporarily increased payout of bones.
- Added option to buy orbs from orbs vendor.
- Added feathers, arrows, and charcoal to Mob Drops coin vendor.
- Updated modpack to 1.2 9/13/17
- Added Bowman to guards vendors
- You can now sell flawed gems, and not chipped gems
- Added free French House multi track record at spawn
- Ranged guards no longer attack enderman
- Guards no longer take fire damage.
- Added male and female followers to Faction Vendors
- Added NPC guards to Faction Vendors
- Added vanilla gold watch to vendor
- Added Hot Spring Water to vendor
- Updated modpack 9-06-17
- Added more vanilla blocks to vendor.
- Added free classical music multi track record.
- Changed some payouts in Mob Drops, and added silk cloth to trader.
- Increased the payouts for diamonds, gold, and platinum.
- Added glowstone and leaves to vendor.
- Added vendor for dye, and quartz blocks.
- Added custom recipe for hardened clay blocks, wool blocks, and red steel bucket.
- Corrected spelling on all current guards. It's not gaurd.
- Updated sounds. Replace complete mod pack. 8-24-17
- Added guards to spawn.
- Updated Bibliocraft in modpack.
Custom Recipes crafted in Carpentry Bench
Open your carpentry bench UI. There is a list, end of list is custom Vividcraft recipes.
Playing
- Make sure you have most current version of modpack installed for full experience. Replace all files in mods folder.
- When ready for town guards. PM here.
- Players with factions get orbs, used to gain access to purchase faction guards, and to give to other players sames access to faction.
Commands
- /home set Sets your home to current position
- /fwarp name set Set your personal named warp point. Max allowed 2
- /fwarp name delete
Filedrop:
Upload here.
Get file link here
https://www.mediafire.com/folder/bapng8e8g44gi/Vividcraft
Radio Crystal:
Go here
use mp3 link to listen to radio
Server is not pre generated. Please allow me to figure out how to do it best.
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I can't start minecraft with this. Say the mods and versions bellow can't be found
MineTweaker3
I tried several versions of Minetweaker, and followed the README.
Here is my log.
Spoiler[22:33:24] [main/INFO]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[22:33:24] [main/INFO]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[22:33:24] [main/INFO]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
[22:33:24] [main/INFO]: Forge Mod Loader version 7.99.36.1558 for Minecraft 1.7.10 loading
[22:33:24] [main/INFO]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_25, running on Windows 10:amd64:10.0, installed at C:\Program Files (x86)\Minecraft\runtime\jre-x64\1.8.0_25
[22:33:24] [main/WARN]: The coremod com.bioxx.tfc.TFCASMLoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
[22:33:24] [main/WARN]: The coremod ic2.core.coremod.IC2core does not have a MCVersion annotation, it may cause issues with this version of Minecraft
[22:33:24] [main/INFO]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[22:33:24] [main/INFO]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
[22:33:24] [main/INFO]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[22:33:24] [main/INFO]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[22:33:24] [main/INFO]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[22:33:25] [main/INFO]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
[22:33:25] [main/INFO]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
[22:33:25] [main/INFO]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[22:33:25] [main/INFO]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[22:33:25] [main/INFO]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[22:33:25] [main/INFO]: Loaded library EJML-core-0.26.jar.
[22:33:25] [main/INFO]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
[22:33:26] [main/INFO]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[22:33:26] [main/INFO]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker
[22:33:26] [main/INFO]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker
[22:33:26] [main/INFO]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[22:33:26] [main/INFO]: Attempting to Transform: yz | Found 2 injections
[22:33:26] [main/INFO]: Inserted: yz : {e | (FF)V}
[22:33:26] [main/INFO]: Inserted: yz : {b | (Ladd;I)Lrf;}
[22:33:26] [main/INFO]: Attempting to Transform: yz Complete
[22:33:26] [main/INFO]: Setting user: dodgersfan2134
[22:33:27] [main/INFO]: Attempting to Transform: mw | Found 1 injections
[22:33:27] [main/INFO]: Inserted: mw : {i | ()V}
[22:33:27] [main/INFO]: Attempting to Transform: mw Complete
[22:33:27] [main/INFO]: Attempting to Transform: su | Found 1 injections
[22:33:27] [main/INFO]: Inserted: su : {e | ()Z}
[22:33:27] [main/INFO]: Attempting to Transform: su Complete
[22:33:27] [Client thread/INFO]: LWJGL Version: 2.9.1
[22:33:29] [Client thread/INFO]: [tv.twitch.StandardCoreAPI:<init>:16]: If on Windows, make sure to provide all of the necessary dll's as specified in the twitchsdk README. Also, make sure to set the PATH environment variable to point to the directory containing the dll's.
[22:33:29] [Client thread/ERROR]: Couldn't initialize twitch stream
[22:33:29] [Client thread/INFO]: [cpw.mods.fml.client.SplashProgress:start:188]: ---- Minecraft Crash Report ----
// I let you down. SorryTime: 8/20/17 10:33 PM
Description: Loading screen debug infoThis is just a prompt for computer specs to be printed. THIS IS NOT A ERROR
A detailed walkthrough of the error, its code path and all known details is as follows:
----------------------------------------------------------------------------------------- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 183731104 bytes (175 MB) / 255066112 bytes (243 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 382.05' Renderer: 'GeForce GTX 570/PCIe/SSE2'
[22:33:29] [Client thread/INFO]: Attempting early MinecraftForge initialization
[22:33:29] [Client thread/INFO]: MinecraftForge v10.13.4.1558 Initialized
[22:33:29] [Client thread/INFO]: Replaced 183 ore recipies
[22:33:29] [Client thread/INFO]: Completed early MinecraftForge initialization
[22:33:29] [Client thread/INFO]: Found 0 mods from the command line. Injecting into mod discoverer
[22:33:29] [Client thread/INFO]: Searching C:\Users\lucia\AppData\Roaming\.minecraft\mods for mods
[22:33:35] [Client thread/INFO]: Forge Mod Loader has identified 10 mods to load
[22:33:35] [Client thread/ERROR]: The mod TFCTweaker (TFC Tweaker) requires mods [MineTweaker3] to be available
[22:33:35] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:TerraFirmaCraft, FMLFileResourcePack:Dynamic Surroundings, FMLFileResourcePack:IndustrialCraft 2, FMLFileResourcePack:Rei's Minimap, FMLFileResourcePack:TFC Tweaker, FMLFileResourcePack:TFC Water Compatibility
[22:33:35] [Client thread/WARN]: There were errors previously. Not beginning mod initialization phase
[22:33:35] [Sound Library Loader/INFO]: [paulscode.sound.SoundSystemLogger:message:69]:
[22:33:35] [Sound Library Loader/INFO]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem...
[22:33:36] [Thread-8/INFO]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
[22:33:36] [Thread-8/INFO]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[22:33:36] [Thread-8/INFO]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
[22:33:36] [Sound Library Loader/INFO]: [paulscode.sound.SoundSystemLogger:message:69]:
[22:33:36] [Sound Library Loader/INFO]: Sound engine started
[22:33:36] [Client thread/INFO]: Attempting to Transform: blt | Found 1 injections
[22:33:36] [Client thread/INFO]: Inserted: blt : {d | ()V}
[22:33:36] [Client thread/INFO]: Attempting to Transform: blt Complete
[22:33:36] [Client thread/INFO]: Created: 16x16 textures/blocks-atlas
[22:33:36] [Client thread/INFO]: Created: 16x16 textures/items-atlas
[22:33:38] [Client thread/INFO]: Stopping!
[22:33:38] [Client thread/INFO]: [paulscode.sound.SoundSystemLogger:message:69]:
[22:33:38] [Client thread/INFO]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down...
[22:33:38] [Client thread/INFO]: [paulscode.sound.SoundSystemLogger:importantMessage:90]: Author: Paul Lamb, www.paulscode.com
[22:33:38] [Client thread/INFO]: [paulscode.sound.SoundSystemLogger:message:69]:
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I'm running a server with Cauldron. With the latest TFC. Was curious if anyone has had this issue?...If its a TFC Cauldron thing.
I'm going to run some trail and error test.
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Hey I got a suggestion. Why you dont put a NPC that sells CustomNPCs clothing? (Robes, the Crown) please mainly the Crown. It would be nice.
Also, I've noticed Cauldron kicks you if you talk drunk, so could that problem be solved?
There is nothing I can think about to fix the drunk talk issue. ><
I will take a look at the Customnpcs clothing and put a vendor up.
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Vividcraft +modpack+town npc guards +shops +rewards +pvp enabled 0.79.29.922
in Servers
Posted · Edited by dodgersfan2134
Thanks for sharing. Tony and Insane
Yesterday, I successfully got world border to work with TFC. And scheduled chunk generations and restarts on my host.
Interesting stuff. It's amazing that you have kept TFC servers running for the community this long.
For anyone interested. I should have everything up and running from Monday to Tuesday. I have plans this weekend, and will be generating a world in that time.