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ATTENTION Forum Database Breach 03/04/2019
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If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again. -
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Everything posted by __LEXX__
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Always happy to help! The hexagonal generation of the world is suggestive of a spherical world ... =)
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World Seed: [-954430973893469879] | IslandMap: [-1,-1] | PlayerPos: [BlockPos{x=-1387, y=92, z=-2796}]
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World Seed: [-954430973893469879] | IslandMap: [-1,-2] | PlayerPos: [BlockPos{x=-1952, y=70, z=-7683}]
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I do not want to carp, but they can be seen without night vision. The player can keep them swimming on the boat. But I understand that this is a wound version. I also found blocks of water above the ocean. If I see it again, I will attach a picture. P.S.: TFC2 0.1.6
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In the ocean there are sharp changes in the bottom and deep holes. In the ocean there are sharp changes in the bottom and deep holes.
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[DISCONTINUED][TFC 0.79.29][0.13.0]TerraMisc - Misc, Magic, and More!
__LEXX__ replied to Necoxus's topic in Addons & Applications
Yes, that is right. I took the bow out of creativity mode to check it out. When I am actually creating it - there is no problem with it.Thank you for the tip. I would recommend to address this issue, since this error may easily mislead other users.- 291 replies
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[DISCONTINUED][TFC 0.79.29][0.13.0]TerraMisc - Misc, Magic, and More!
__LEXX__ replied to Necoxus's topic in Addons & Applications
TFC Version #: 0.79.28.908TerraMisc Version #: 0.9.2Forge Version #: 10.13.4.1558-1.7.10SSP/SMP (SinglePlayer/MultiPlayer): Yes/YesDescription:Have you deleted your config files or are using default configs and are still able to reproduce this bug? (Yes/No): YesDo you have any mods other than Forge, TFC, and TerraMisc installed? (Yes/No): NoIf yes, which mods?If you have Optifine or Cauldron installed, can you still reproduce the bug after uninstalling them? (Yes/No): NoPastebin.com link of the Crash Report:Test in SSP:Server Crash Report http://pastebin.com/hB4wsj0FClient Crash Report http://pastebin.com/Mi45FNV6Log http://pastebin.com/bRdN4u5M- 291 replies
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[DISCONTINUED][TFC 0.79.29][0.13.0]TerraMisc - Misc, Magic, and More!
__LEXX__ replied to Necoxus's topic in Addons & Applications
Greetings! I have crash the game with a shot from a longbow or crossbow. Tested on pure TFC + TerraMisc. [14:38:31] [Client thread/FATAL]: Unreported exception thrown! java.lang.NullPointerException at terramisc.items.tools.ItemCustomLongbow.func_77615_a(ItemCustomLongbow.java:86) ~[ItemCustomLongbow.class:?] at net.minecraft.item.ItemStack.func_77974_b(ItemStack.java:402) ~[add.class:?] at net.minecraft.entity.player.EntityPlayer.func_71034_by(EntityPlayer.java:196) ~[yz.class:?] at net.minecraft.client.multiplayer.PlayerControllerMP.func_78766_c(PlayerControllerMP.java:449) ~[bje.class:?] at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1918) ~[bao.class:?] at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973) ~[bao.class:?] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898) [bao.class:?] at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_79] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) ~[?:1.7.0_79] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.7.0_79] at java.lang.reflect.Method.invoke(Method.java:606) ~[?:1.7.0_79] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_79] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) ~[?:1.7.0_79] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.7.0_79] at java.lang.reflect.Method.invoke(Method.java:606) ~[?:1.7.0_79] at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:310) [NewLaunch.jar:?] at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:395) [NewLaunch.jar:?] at org.multimc.EntryPoint.listen(EntryPoint.java:170) [NewLaunch.jar:?] at org.multimc.EntryPoint.main(EntryPoint.java:54) [NewLaunch.jar:?] [14:38:31] [Client thread/INFO]: [net.minecraft.client.Minecraft:func_71377_b:349]: ---- Minecraft Crash Report ---- // Ooh. Shiny.- 291 replies
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HI! How to add ore from other mods?I tried add Greg ore, industrial and vanilla. Has always been a crash.How I did it:"iron ore" { I:"Horizontal Density"=60 I:"Maximum Height"=128 I:"Minimum Height"=5 I:"Vertical Density"=60 S:baseRocks < igneous extrusive igneous intrusive metamorphic sedimentary > I:oreMeta=7 S:oreName=minecraft:iron_ore I:rarity=100 S:size=large S:type=veins}Tried I:oreID=15It did not work with other ores:gregtech:gt.blockores:822IC2:blockOreUranThe forum wrote that the vanilla work. I could not do it. =(
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[TFC 0.79.15] MineTweaker3 & BiblioCraft - TerraFirmaCraft recipes
__LEXX__ replied to elCarel's topic in Addons & Applications
Hello. Not a bad job! =)But as I understood, BC does not account for the size of objects.Ie you can put the logs on the shelf? -
There is a possibility that you will add support ores Greg? COG receives ore Greg as follows: block='gregtech:gt.blockores' nbt='{m:822, n:1, id:"GT_TileEntity_Ores"}'
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As expected COG helped. But I would not increase the number of mods. Assembly and so heavy.Oddly command "/give __LEXX__ gregtech:gt.blockores 1 822" worked.Then why does not work like this:"bauxite ore" { I:"Horizontal Density"=60 I:"Maximum Height"=128 I:"Minimum Height"=5 I:"Vertical Density"=60 S:baseRocks < igneous extrusive igneous intrusive metamorphic sedimentary > I:oreMeta=822 S:oreName=gregtech:gt.blockores I:rarity=10 S:size=large S:type=veins }
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Yes. So too crash.I think the problem is that you can not get the ore command "give".And there is no differencegregtech:gt.blockores:822 or 570:822.But you can get a block of stone gregtech:gt.blockores.Mechanics than something similar to TFC. Perhaps Bioxx can add support for meta date Greg?
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Iron ore I worked, the problem was really in the meta data.But unfortunately I need exactly ore Greg. On iron ore I just practiced."bauxite ore" { I:"Horizontal Density"=60 I:"Maximum Height"=128 I:"Minimum Height"=5 I:"Vertical Density"=60 S:baseRocks < igneous extrusive igneous intrusive metamorphic sedimentary > I:oreMeta=0 S:oreName=gregtech:gt.blockores:822 I:rarity=10 S:size=large S:type=veins}This code causes the crash.
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I guessed about this when he lost 0 crash. But the ore does not appear. Can write working code example. It is desirable to Greg ores.
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This is translate google. Sorry...
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Hello! I have a server that block strange works. Earlier like it was written on a wiki. But now, as to go far, the unit once it becomes completely empty. Build 75.
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Русская локализация TFC (Russian localization of TFC)
__LEXX__ replied to Jee-Host{gm}'s topic in Discussion
Кто нибудь в курсе о примерных датах выходи играбельной версии TFC2? -
Русская локализация TFC (Russian localization of TFC)
__LEXX__ replied to Jee-Host{gm}'s topic in Discussion
Я пробовал переводить, в смысле локализовывать, но столкнулся с проблемой. Перешерстил весь инет, но везде один и тот же копипаст. короче, при переводе на русский просто не отображается текст если делать через notepad++ или In Class Translator, при использовании DJ Java Decompiler компиляция идёт с ошибками даже если я не чего не трогаю. Буду благодарен за ответ или ссылку на данную тему. -
Why not open the control panel by using your BAT file?
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Hello, I would like to translate your mod into Russian. In Russia, the other of his fans! But I ran into the same difficulty. When his transfer Russian characters are not displayed in the game. Until this problem is solved, I want to learn from you. Possible to identify the names of items and monsters in a single file for easy transfer and the possibility of installing it on the new version of the mod. I think it will help in the development of your project and simplify many non-English speaking players localization. Thank you! I await your reply.
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