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TimothyWiggins127

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Everything posted by TimothyWiggins127

  1. Slings!

    Have you read, understood, and followed all of the rules listed in large text at the top of the suggestions forum?(Yes/No): Yes Answering "no" to the above question will result in your post being deleted. Hello! I was talking to a friend of mine about ancient technology and we thought that slings might be a great addition to TFC2. The sling would likely be crafted out of fibrous material such as birchbark rope or jute fiber and would use rocks (possibly knapped into a ball shape?) as ammunition. The sling would be loaded by right clicking while having a rock in the player's inventory. The player would then hold right click to swing the sling around (animated texture to show swinging, maybe?). A bar would appear with a line in the middle, and another line that swings left and right through the bar. The closer the lines are when the player release, the closer the projectile would be to the player's crosshair (Alternatively, the bar could be circular, and positioned around the crosshair rather than with the rest of the HUD). This would create varying accuracy and make the use of the sling tricky and (I think) quite fun. It would make a decent stone-age ranged weapon and add more variety to combat. Hopefully we'll have some squirrels or other small animals to one-shot with these things. This is my first post here, so I'm sorry if I haven't formatted this correctly. Let me hear your comments and criticism!
  2. [0.79.25] Great Starting Seed

    I love this seed but I can't seem to find Graphite or Kaolinite.
  3. Slings!

    This is perfect. exactly what I was going for.
  4. Slings!

    This is the right place for TFC2 suggestions, right?
  5. Slings!

    The whole "releasing at the right moment" thing is the key. I was trying to get that across, but I guess I didn't.