Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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Gil

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About Gil

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  • Birthday 01/15/1986

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  • Location Belgium
  1. Minecraft with Mead!

    I watched Flora's side of the video this morning. Good stuff man
  2. Wood Fertilization

    I do like the idea of bonemeal only improving one kind of nutrient, along with two others. Charcoal pits would do all three.
  3. Hi.

    Here's a good tutorial reference on random textures. I don't think I've seen anyone do more than a few. It would be awesome if you did a variation of, say 16 textures per block. That way, no repetition, ever. If you need more help setting it up, feel free to ask. http://www.minecraftforum.net/topic/1475255-texture-packs-random-textures-for-blocks-241012/
  4. Information neded

    No, honestly, who still puts in things by hand, when there's 1000 different tools out there to do it 1-click for you?
  5. Prospector's pick : How to use at it's best.

    Yeah, sure, finding water is fine too, but in most cases, you can't find water for your sluices in the exact spot you want. Also, and this is more important: sluices require access to the sky, so if you want them near a vein, you have to dig out a tunnel to the surface.
  6. Hi.

    Compare the depth of the cobble to the door planks and wall. I think that's the main issue for me right now, getting the depth consistent to be believable. Apart from that, I love it all. One thing that might be fun is trying to apply a global filter to all these, so they come closer together, but I haven't figured out how to properly do it myself. I can't even explain what I mean
  7. Wood Fertilization

    I heard that might not happen anymore. I'm not sure. In any case, bonemeal in vanilla is just plain cheap and cheaty, so as long as it's not that, I'm happy
  8. Prospector's pick : How to use at it's best.

    In the right biome, sphalerite is all over the place You can pick up anything, but the sluice only reaches 60 blocks down, meaning it only picks up those three and copper. If you dig a tunnel into the earth and drop the water down with you, you can actually make sluices that pick up even, say, Galena.In fact, some people don't ever use their pickaxe, preferring a system of tons of sluices. If the sluice picks up too much useless junk, you can clear that with your pickaxe. That way, you can set up a bunch of sluice stations near a Galena or Garnierite vein and get infinite of those resources.
  9. Wood Fertilization

    Problem with bonemeal is that it's too easy to get/use. Kill skeleton, right click bonemeal.Bonemeal should increase nutrients a tiny bit, while making a charcoal pit should be more interesting, bigger rewards.
  10. Hi.

    Ah yes, emboss and fake AO should be fine. I guess you need to find the right balance. Here's some pointers: Different surfaces have different light diffusion. For highly diffuse surfaces (say, dirt), apply blur to the highlights. Rough surfaces might require a shadow blur (dirt again?) Sometimes highlight or shadows look better with certain blending modes. In Photoshop, there's a lot too choose from. Try to make the contrast pronounced enough, while avoiding the "look, it's an emboss filter" look. When I get home, I might try a few examples. Is there a texture you felt like you were struggling with? I could take a look at it and offer some options. Discovering new tricks is fun
  11. Haven't had time to check it out (at work). I watched a minute or so. Video quality is good, though a bit low-contrast (washed out) Resolution goes up to 1080p (great) Texture pack is lousy, looks like one of those dreadful vanilla-style 32x packs, that end up looking worse than vanilla. If you go higher res, I'd go for maybe John Smith or similar, or stay vanilla. I saved it on my to-watch list, will check it out later.
  12. Wood Fertilization

    I like this idea, except for all the "realism omg" parts. Maybe we can make it so you put a charcoal pit on top of your farmland. That way we can kill two birds with one stone and players will be encouraged to do both. My idea: "When you make a charcoal pit on top of farmland, the soil regains nutrients" That's it. Keep it simple. Having to shovel the stuff and wait before it cools adds no gameplay, just tedium.
  13. Information neded

    MultiMC doesn't require you to remove that folder, what are you talking about?
  14. Hi.

    Most of these textures seem to be made for normal maps and provide no clear highlights/shadows. The smoothed limestone is an exception and looks way better. I propose you choose a light source (say, up-left, like the limestone) and shade everything accordingly to make it look less flat. Apart from that, I do like the textures, they look a lot better than I first expected, that's why I asked for screenshots . The cave textures are fine btw, loving those.
  15. Information neded

    1) It ran a bit slow on my i7 laptop with 2GB RAM with mobility radeon, but it runs fine on my i7 desktop with 6GB of RAM and Radeon HD5850. Allocating more RAM to Minecraft also helps with game performance on my laptop. 2) I install with MultiMC. Drop Forge and PlayerAPI into the JAR mods, TFC in the mods folder, done! 3) I update by just replacing the TFC mod file in the mods folder with MultiMC and then deleting the configs in the instance folder 4) I've heard good things about Roanoke