Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
    • Claycorp

      This forum is now READ ONLY!   01/20/2020

      As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.

      Any questions or comments can be directed to Claycorp on either platform.

Bihlbo

Members
  • Content count

    90
  • Joined

  • Last visited

Posts posted by Bihlbo


  1. Just want to say that I think a 1.12 port for TFC would be HUGE. It would enable modpacks to really open up their possibilities, and I think it's going to be really popular. Don't give up!

    0

  2. hey, you sure can!

    I went and tried, thanks to your question. As I got set up I had a flash of memory - I'd done this before, a couple years back. I remembered why I thought you couldn't do it was that tannin would not be produced in the vessel. However, now I realize I probably used one of the woods that doesn't make tannin, but for all this time I thought it wasn't possible. Thanks!

    0

  3. Unless I'm mistaken, making leather requires at least 3 barrels. This flowchart makes it look like leather and bellows can be had without metal tools, which leads to barrels. I suggest moving leather to under barrel technology.

    0

  4. On 6/8/2014 at 1:28 PM, iced said:

    You can see it yourself if your computer doesnt implode first ;)

    I know what I'm seeing in that internal shot is one kind of wood plank inside another wood plank. It's flush, it's not a cutout, which is what I would expect. What I don't know is how that is possible. I haven't been able to reproduce it. Any tips?

    0

  5. Srgnoodles, think for a while on what would be acceptable content, in your narrowly-defined corner of the world, for a post about doing TFC in real life. Would digging a tunnel through stone be okay, or would you minge about how he didn't forge his own tools? If it's about cutting down a bunch of trees and replanting them, are you going to poop all over it because there's nothing about making charcoal? [edit for harshness] You could have encouraged someone in doing something they think is fun, and thanked him for taking the time to share it with us, but instead you violated Wheaton's Law, which really is the least anyone asks of you online.

    Thank you, for taking time out of your precious day to butt into a topic that you were in no way involved, and had no need to get involved in, just to insult me and re-open an argument that had already been resolved.

    Glad I could help.

    0

  6. I have a request for the forums. When you quote someone there is virtually nothing in the formatting of the quote that separates it from the body of the post.

     

     

    For instance, it's pretty hard to tell where

    the quotes begin and end in this section,

    and the only thing you need out of quotes

    is for them to be obviously separated.

     

    Indent them, put them in a box, whatever, but it's too hard to read topics with the formatting being used currently.

    3

  7. taro8, I have to admit to struggling with the same questions. I often will start a project, work hard on it until it's done, then wonder why I bothered. Minecraft is more of a toy than a game - you can do things with it, but why you do the things and what things you do are up to you. It's kind of difficult sometimes to admit we're playing with toys when we load up Minecraft, but that's what we're doing. You can't win at playing with blocks in a sandbox, but you might do cool, fun things with it anyway (especially if your friends want to join you). And when you're done playing with a toy and want to do something else, that's okay too.

    0

  8. Srgnoodles, think for a while on what would be acceptable content, in your narrowly-defined corner of the world, for a post about doing TFC in real life. Would digging a tunnel through stone be okay, or would you minge about how he didn't forge his own tools? If it's about cutting down a bunch of trees and replanting them, are you going to poop all over it because there's nothing about making charcoal? [edit for harshness] You could have encouraged someone in doing something they think is fun, and thanked him for taking the time to share it with us, but instead you violated Wheaton's Law, which really is the least anyone asks of you online.

    1

  9. Animals do not produce offspring at all unless you force breeding to happen with fodder. So if you hunt all the animals in an area, they are all gone. To get more you will have to travel or feed some to induce breeding. Squid are the only exception; squid simply spawn at random, just as they do in vanilla MC.

     

    I don't know about sluices scanning above themselves, but my guess is they do.

    0

  10. Yeah, because this is a texture you're talking about, this is in your power to change yourself. Change the textures for your game. Take some screenshots. Show us that the change is better. Tell others how to do the same so we can see for ourselves. I'm fairly confident that would have an impact on the game. Saying, "You did it wrong" has a lot less chance of impacting the game.

    1

  11. I totally agree with Xechon. Each minute you play advances time in the game by over an hour (72 minutes). If you spend 20 seconds looking at something, thinking about your plans and what you want to do with it, or looking in a chest for an item and thinking about what you have to make to get what you need, that 20 seconds equates to an average lunch break for most people who work for a living. That's where your Steve is getting his rest, and if you play like me he gets a lot of it.

    1

  12. The important thing is, can you tell them apart? If one was silvery and the other plaid that would work too. If it bothers you, make some textures and provide them to us so we can try them out. If they're good enough I suppose there's a chance Dunk might consider using them for the official download. But honestly? You'd have to be really pedantic to care, and pedantry doesn't make a game better.

    0

  13. Eventually everyone gets to this point in any sandbox game. You get to it pretty fast in Minecraft, then you either make new goals for yourself, start over, put it down, or jump into a mod like TFC. But it all boils down to "get stuff to make getting stuff easier and do things".

    0

  14. Generally a "chunk error" refers to a part of the world that won't load. This is a worldgen error in which a chunk (from the looks of it) is generated without data about the surrounding terrain. I find they are not uncommon, but almost always unsightly.

    0

  15. If it's so vague that there are only half a dozen or so words that are used to describe the temperature, that's not only useless, it's unrealistic. If you want it vague, go for 64 colors. In the spread of temperature from the arctic to the equator the temperature varies enough that the spread between the colors is greater than a human's ability to detect a temperature change.

    1

  16. Think about it. How hard is it to get 3 logs? Does it really make a difference? :)

    Yes, it absolutely does. Maybe you and I don't have similar personalities, but for people like me the concept that a basic table takes a lot more wood than a scribing table is like paying more for an apple than for an apple pie. It's wrong. :blink: (maybe not sane, though)
    0

  17. I did read your post above mine. But that is a reason it was thought of, not a reason why the change would make the game more fun. For instance, it also makes sense that we'd move slower when wet and need to urinate every day, but those things would just be annoying, not fun.

    Is the goal really to encourage new players to approach the game without as much of a vanilla MC mindset in order to more readily adjust to the changes TFC makes? If so, good job introducing that DESG, you just gave this post a purpose. If that is the goal, damage from punching is just a drop in the bucket of the things that could be done. An intro/reference screen for the basics would be far easier.

    0

  18. ok, so this board isnt for suggestions then... my mistake. in fact its a board to take the piss out of people. glad to know that, least i can let people know in future that if they do have a suggestion not to put it here.

    hope that other people have a better time of it here.

    You could be handling it a lot better. Getting petulent and emotional doesn't help you in any possible way.

    I asked a serious question that if you hadn't ignored it, would have given you a chance to justify your suggestion. Here it is again: How does taking damage when you click on something with nothing in your hand make the game better?

    0

  19. Great suggestion!

    I'm not a fan of your recipe for the table, though. As it stands you can place a log and it's an adequate table. You are suggesting it should be 3 logs (or 2 and 3/8ths). That seems excessive for as little as it does. Just make it 5 planks in a T shape. Also, I think the table you whipped up looks perfect.

    0

  20. No his reply was appropriate. Making a change that affects your ability to punch a tree has no bearing on your ability to cut it down, because you cannot cut down a tree by punching it. Your suggestion makes it sound as though you don't have any idea what you're talking about.

    As to the merits of your suggestion, are you really suggesting that clicking with your mouse while nothing is in your hand causes you to be damaged? Punch something = lose health, right? How in any way does that make the game better?

    0

  21. Don't overthink the bloomery. Make it's internal cavity 3 blocks high, then throw in 1 charcoal to start it, 8 cassiterite or sphalerite ore (not small ore), and 8 more charcoal. You're good to go. Play around with it some to figure out how to adjust it if you need to. With some metals that have a high melting point you'll need more charcoal.

    You can do the math if you think that's fun, but it isn't necessary. If the gui for the bloomery says it has more ore than charcoal, feed it more charcoal, etc. You'll eventually get the feel of it, and it's pretty hard to ruin things if you're off by a little.

    0

  22. Cave-ins can trigger when a block with nothing under it is broken. So if you are digging a tunnel, dig the top blocks first then the lower blocks. Think of it like this: if you're in a large cave and disrupt the floor; is that likely to cause a cave-in? What if you disrupt the ceiling that's holding up all that rock above you? When I started thinking like that, it was a lot harder to cause cave-ins. Yet it's still very handy to keep using support beams, they are awesome.

    Flux is indeed useful, but not crucial early on. You don't need it to make a bloomery, but you do need a chisel for the bricks that make the bloomery block. The whole bloomery can be made out of cobble with the exception of the bloomery block and the block directly above it. That block above the bloomery block has to be either a smoothed stone, a raw stone, or a bricked stone block. I usually find it easy to quarry a raw stone, but since you have the chisel already you could instead smooth a raw stone and collect it for the bloomery. Point is, you don't need to use bricked stone or flux to make a bloomery at all.

    Once you have the bloomery and have an easier time making lots of pickaxes, you have probably found at least a couple metal veins of tin, zinc, or copper. Keep digging down, sometimes the second layer of stone is a flux stone. If you find a location where one stone type changes to another, dig down there. When both of those transition into the second layer of stone, you have potentially two more chances to find flux stone. But, once you find it you have more than you will ever dream of using, limited only by your willingness to use up pickaxe durability to collect it.

    Dogs are pretty ignorable, unfortunately. Both because of the reason you've already discovered, and because they will despawn if you leave them alone for very long.

    0