Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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platanusoccidentalis

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Everything posted by platanusoccidentalis

  1. CLOSED [Treeserve]

    Good to see you on the server again Jacciee!
  2. Link for Update/How to update?

    Hey jacciee, I sent you a message.
  3. CLOSED [Treeserve]

    It is now open --sorry. I slept late : )
  4. random blocks everywhere on a newly generated server

    I remember that something similar happened to me when I used optifine.
  5. random blocks everywhere on a newly generated server

    Are you using Optifine?
  6. Random Bug

    Minecraft has crashed! ---------------------- Minecraft has stopped running because it encountered a problem; Ticking memory connection A full error report has been saved to /home/duncan/.minecraft/crash-reports/crash-2012-12-19_18.50.16-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash --- BEGIN ERROR REPORT 104f464f -------- Full report at: /home/duncan/.minecraft/crash-reports/crash-2012-12-19_18.50.16-server.txt Please show that file to Mojang, NOT just this screen! Generated 12/19/12 6:50 PM -- System Details -- Details: Minecraft Version: 1.4.5 Operating System: Linux (amd64) version 3.5.0-21-generic Java Version: 1.7.0_09, Oracle Corporation Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 293285360 bytes (279 MB) / 902561792 bytes (860 MB) up to 3724541952 bytes (3552 MB) JVM Flags: 0 total; AABB Pool Size: 4121 (230776 bytes; 0 MB) allocated, 3340 (187040 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 13, allocated: 1, tallocated: 33 FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.1.400 Optifine OptiFine_1.4.5_HD_D7 7 mods loaded, 7 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available mod_SmartMoving [smart Moving] (Smart Moving Client for ModLoader.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available mod_SmartRender [smart Render] (Smart Moving Client for ModLoader.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available TerraFirmaCraft [TerraFirmaCraft] (TFCraft-Universal-Core-B2-Build72.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available mod_ReiMinimap [mod_ReiMinimap] ([1.4.5]ReiMinimap_v3.2_05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 1022 (57232 bytes; 0 MB) allocated, 787 (44072 bytes; 0 MB) used Player Count: 1 / 8; [iq['treeman1111'/7876, l='World_No_Creative', x=36.08, y=155.00, z=-3950.93]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'forge,fml' java.lang.NullPointerException at TFC.WorldGen.Generators.WorldGenMinableTFC.BODgenerate(WorldGenMinableTFC.java:326) at TFC.WorldGen.Generators.WorldGenMinableTFC.BetterOreDistribution(WorldGenMinableTFC.java:90) at TFC.WorldGen.Generators.WorldGenMinableTFC.generate(WorldGenMinableTFC.java:368) at TFC.WorldGen.Generators.WorldGenOreSurface.createOre(WorldGenOreSurface.java:67) at TFC.WorldGen.Generators.WorldGenOreSurface.generate(WorldGenOreSurface.java:42) at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:82) at im.a(ChunkProviderServer.java:243) at zs.a(Chunk.java:1187) at im.c(ChunkProviderServer.java:137) at im.d(ChunkProviderServer.java:150) at xv.e(World.java:496) at il.sendThisChunkToPlayer(PlayerInstance.java:76) at il.b(PlayerInstance.java:67) at ik.d(PlayerManager.java:347) at gm.d(ServerConfigurationManager.java:190) at iv.a(NetServerHandler.java:356) at net.smart.moving.playerapi.NetServerHandler.a(NetServerHandler.java:21) at ec.a(SourceFile:136) at cf.b(MemoryConnection.java:79) at iv.d(NetServerHandler.java:82) at iw.b(NetworkListenThread.java:55) at bdr.b(IntegratedServerListenThread.java:111) at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:691) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:587) at bdo.q(IntegratedServer.java:159) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:494) at fy.run(SourceFile:856) --- END ERROR REPORT ce9cd62f ----------
  7. Graphical things that TFC could use.

    Those were indeed the good days.
  8. Strange Pattern On Ground

    Whenever I hold a plank in my hand and walk along, I get this: http://i.imgur.com/3Z6z6.png Also, I have plowed some fields near my home; they have been fallow for three months. Yet, for some reason, the hoe shows that they still have no nutrients. Is this to be expected?
  9. Smart moving

    As am I.
  10. Steps and wood slabs?

    Is there a new way to make wood steps and slabs? I can't make them with the old vanilla recipe...
  11. Strange Pattern On Ground

    That's fine. Thanks!
  12. 32701333 [Easy, very easy Native copper] [Beta 2 47f]

    When you spawn, walk to the coordinates: x,287 and z,279. Here you will find two surface deposits of Native Copper in a basin. Enjoy!
  13. Garbage.

    Interesting idea - I like it!
  14. A big thank you to everyone who made this mod!

    I just wanted to say, thank you very much everyone who has made this mod. Not only is this mod multitudes more entertaining than regular, unmodded Minecraft, it is obvious that a great deal of work has gone into this mod, from the real - life rock types, to seasons, to, well, everything in this mod. So, thank you so much for making this mod possible, to all of you who have contributed.
  15. Block coloring issue [Basalt Brick] [FIXED]

    Yes, I am aware of that fact, thanks.
  16. Block coloring issue [Basalt Brick] [FIXED]

    Well, the title says it, see attached link for pics. http://imgur.com/cTcoX
  17. A big thank you to everyone who made this mod!

    Welcome. Thank you!
  18. [B66] Impossible metalsmithing plan?

    Form what I have seen, smithing recipes are not dependent on the seed.
  19. Added Beverages

    Yes, I must say that I like that. However, is cooking (with predetermined receipts) ever going to be implemented?
  20. Added Beverages

    I have found that in many of my worlds I run out of things to drink while mining and have a large surplus of fruits. I would find it exceptionally helpful if fruits restored both thirst and hunger. Also, I would like to mention, WHO EATS LEMONS WHOLE? We need pointless little things like lemonade, lemon meringue pie, etc.
  21. TFC got laggy

    Perhaps you should consider getting a new graphics card?
  22. Added Beverages

    That would work too.
  23. What is the point of dry grass

    No, it was not that long yesterday
  24. TFC got laggy

    I would also like to point out that FPS are not solely dependent on the amount of memory you use in Minecraft, FPS are more based on your graphics card than anything else from what I have found. In reality, Minecraft only needs 1 or 2 gigabytes of RAM.
  25. What is the point of dry grass

    Actually, according to the change-log for the newest build, beta 67, dry grass now most certainly has a use. That use is to indicate areas of low rainfall. Additionally, dry grass is by no means a permanent thing and can be eliminated by placing a water - source near it. According to the change-log: Dry grass will now turn into normal grass when there is a local source of water.Normal grass will now turn into dry grass if the rainfall of the region is below 500mm and there is no local source of water.