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Posts posted by XxNyssaXx
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I probably don't have to mention this, but items(chests, barrels) made of kapok,etc no longer match the color of the planks. Also conglomerate is still ugly
yea, chests and other wooden items will be addressed next update hopefully, i will also be giving 32x some much needed attention, its been so neglected....
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o_O I am really confused. Where you guys see any similarity between Dwarf Fortress and TFC? Yes, mining, caves ... but it is just a setting, the games are completely different. No?Games like Gnomoria, Towns, StoneHearth, Craft The World, RimWorld are exactly "simplified DF" with good graphics, 3D or 2D.
Gnomoria is already well-playable, others more or less ...
i play gnomoria now, but for some reason google brought me to this. it may not have been exactly what i was looking for, but it still peaked my interest enough to try it, and it kept me tided over until i found something better
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nice looks like you are a few versions behind on the texture pack though
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i was looking for a more simplified version of Dwarf fortress, or at least a 3d version. this was the best i could find lol
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sorry about the issue, it was such a simple fix i didnt even notice, for some reason, the game is a lot less picky when you are playing with a folder version of a texture pack vs a zipped one, that's why i never had the issue. the problem was i forgot to capitalize some things on the mcmeta files >.< i feel so stupid, but glad you like the pack
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I've tried to do this with my own pack, and sadly it's impossible. When you animate, you have to make the texture a long strip with each frame. The texture is shared with the metal sheets. The animation works on the sheets, but when you look at the ingot, it just stripes the ingots with the texture over and over again,rather than animate it. Very annoying.Could you make textures for the ingots when they are stacked on the ground? Make them look more 3d, and perhaps more shiny? I am absolutely in love with this pack. It has come to the point where I can't play the game without it hahaha, but yeah besides the ingots, marvellous textures. Cheers.
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Should be fixed now. re download
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RE DOWNLOAD IF YOU DOWNLOADED BEFORE THE 1.#.1 VERSION! ESPECIALLY IF YOU ARE USING 32X!
I forgot to add a few textures to the 32x and i did a quick addition to the 64x (clay gui for fire clay)
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I love the over all pack However i have noticed i have a problem with the Copper sword showing up as a 4 color box.... and i think one other sword is the same.... is there a fix for this as i am playing on a friends server.
hmm, im not able to reproduce the issue, what version are you using? 32x or 64?
it sounds like somehow you did not get/removed the .mcmeta files for them, screwing up the animation, causing the infamous black and purple boxes.
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I know it isn't true but it almost seems like some TFC fans are masochists. "How can we make this game harder, more unpleasant, and less rewarding?"
not gonna lie, im totally a masochist. probably why i like this mod and i decided to make a texture pack for the crazy number of blocks it has, as well as started taking in requests for texture assistance on addons. maybe i should start charging money for it... XD but i digress. i do kinda like the idea of it. it should still be highly reduced from falling without water, but i just dont think its very realistic/believable being able to dig a hole to bedrock, put a pool of water at the bottom, and be able to jump in from the top of a mountain and not die...or at least break your neck....another idea is the addition of rusting armor, where if you stay submerged for too long, your armor will take a bit of a durability hit (or just a %chance to) with salt water causing a bit more damage than fresh. no more swimming across the sea with full metal gear without taking some sort of consequences. make thyself a boat, ye dirty peasant lol
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Think you could add back the ability to make stained clay one day?
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alright, day late but new version is out
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The only thing I am thinking needs a minor tweak is the creeper texture. It is too dark to see the detail you put into it. I might suggest lighting it just a touch so those details show. Keep up the good work!
lightened it up for the next update. hopefully it will be out by later tonight or tomorrow, need to finish converting everything over to 32x with the help of koolbob once he gets online. lots of reworked textures in this update, shouldn't break any builds, just enhance them. most of the changes are centered around the stone and wood, because that was what i started with first when creating this pack. i have learned a lot of new techniques since then, and decided to put them to use on the older textures.
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pretty sure its not compatible, or it would at least only give you vanilla blocks, and that's kinda cheaty with the gravity defying blocks
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holy terraforming batman...this reminds me of when a friend had me flatten an entire mountain to reveal our hidden obsidian tower on a vanilla pvp server. thing took like half a week. my mcmmo scores were off the charts though for mining and digging XD. i dont know how you can stand doing it on single player.....
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bumping because i would like to see the clay blocks added! at very least in TFC2..
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hoops
it`s so cool ....
what about hoops, now? is that a mod i dont know about, or just a typo?
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Yes please
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I could possibly help with some of that texturing you mentioned if you want.
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I've seen peat on my first ever map. But that was quite a few patches ago...no idea what the seed is now :/
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but but but then i would have to re do my cow texture i spent so long on T_T but seriously, it would look nice. shame dunk retired though....
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Apart from the probability that stone generation is seperate from biomes, vanilla minecraft already has a similar biome already, and frankly I think it looks bad. The rainbow colors are just too wierd.
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I support this idea.
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I would almost prefer the sounds of tucans, monkies, kookaburra, you know, things you won't hear around the world, just jungles and such. It would be easy enough to implement, but we already have cicada noises in game. As long as it's a seperate sound file though, I would be happy, as I could just modify it on my resource pack to what I would want, assuming I did not like what was implemented. A flowering vine verity would be nice as well, it would have the same qualitys of normal vines, just a different texture.
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[TFC 0.79.26+] TFC-Tweaks (Unifies water, auto food merge on pickup)
in Addons & Applications
Posted
Do you think I could add this to my in progress server with little to no issue? Or is this mod intended for ssp /new worlds only?