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    • Dries007

      Server Move   09/13/2018

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.
    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.

Tapestry

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About Tapestry

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  1. [Request] Witchery

    Testing eh? I'd be interested in the results. I've modded before the official release of Minecraft, but haven't til recently since the fancy new launchers have dawned their usefulness. Trying to get back into modding is a whole new ballgame now. To clarify it's just the dimensions added, when trying to enter them Terrafirmacraft takes major issue to them. Ie- no Nether even though it's in vanilla itself :/
  2. [Request] Witchery

    Just attempted adding Witchery into Terrafirmapunk modpack myself and knew that the TFC core is dimensionally challenged. Loads fine yet the dreamworld was a load more terrifying being chased around the TFC landscape by the nightmare. However it soon crashed. my best educated guess is the crash happens when witchery attempts to generate its world gen. Could be as simple as modifying what Y level spawns occur at since TFC world gen is much higher than vanilla.
  3. [TFC 0.77.21] SteamAge v0.3.0

    Ever see this before? It's John Conway's 'Game of Life'http://www.bitstorm.org/gameoflife/ I love the intent you have here and it's why I've decided to look into TFC myself and maybe even learn how to mod myself. Consider this though as far as your challenge problem: I took an intro to game programming course in college and one of the things that stuck with me is in order to make a GOOD game (mod in this case) one doesn't need to add stuff to the game. Complexity emerges from the players once given the tools and simple rules to follow. Take heart and follow the template given by Notch so far (build little by little based on if you think its FUN or not ) it's worked for him