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Hello everyone! I apologize in advance for my English. I mostly use the translator. Old post: Update: I changed the concept of mod. Now this is not a small mod that adds a few new items. I decided to make a crossover mod which will integrate the technical mods with TFC. Now, first things first. Features wich already implemented in 0.1.4-A4: New items: metal dusts, nuggets, plates All metal items can be heated and melted with TFC mechanics New metal Aluminum Bauxite ore world generation (Aluminum ore) New alloys: Electrum, Constantan (Cupronickel) and Invar The list of mods, which is planned to integrate (with progress in %): Buildcraft (90%) Railcraft (0%) Immersive Engineering (2%) Logistics Pipes (0%) Open Computers (0%) Features which implemented in the next update (0.2.0-A5): Buildcraft integration - new gears, steel buckets for oil and fuel, new pipes, new items, changed recipes etc. Quartz drops from stone - nether quartz replacement. Bauxite ore small rocks world generation Hevea trees world generation Latex obtained from Hevea using near to real world rubber tapping Croud rubber, Rubber Bone Glue (Animal Glue) Some pictures: Expected features in future updates: RC, IE, LP, OC Integration New electric devices New flat carts: Log Car, Cart with Chest, Cart with Barrel New ores, metals and alloys Some decoration blocks CurseForge link: http://minecraft.curseforge.com/projects/tfctech-addon You can support me at Patreon: https://www.patreon.com/shurgent