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YourLottery

Small chests and just leaving stuff around

3 posts in this topic

So the new smaller chests are certainly more 'realistic', but people don't have to pack stuff in chests to store it IRL because their possessions don't disappear 5 minutes after being dropped on the floor (contrary to the wishes of mothers everywhere). I think for small chests to really work, we need some alternate storage solutions. I'm just going to brainstorm a few ideas here:

Bags/sacks made with leather or wool and string. These would hold less then a chest (maybe 3 or 6 stacks - perhaps 3 for wool and 6 for leather - maybe the leather one is called a backpack and uses leather and sticks), and could be kept in your inventory (probably in conjunction with a smaller inventory) or placed like a block on the ground.

Tables or workbenches that items left on would not expire after 5 minutes. Or maybe a bed gives an 'aura' that prevents loose items from disappearing. This could cause lag, though, so its probably a bad idea. Something like the shelf mod (a container that displays what is in it) might work.

2x2 pallets that hold only one kind of item but perhaps 72 stacks of that item, with more stacks increasing the vertical size the pallet takes up. These might work like a bloomery - you place the 4 pallet pieces on the ground in a square, then just throw items onto it and they add to the contents.

Flatbed minecarts that can hold stacks of the same item (similar to pallets, but smaller).

Metal bound chests that have a larger capacity (size dependant on the metal).

Storage bins - like pallets but requiring sides, and vertically expandable like a bloomery.

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I agree, IRL we can make piles.. Well out of anything.

I feel sorry for all the trees I have killed now in order to make a storage.

Something has to be done!

But I kinda like it, cause now it takes more time building a storage.

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Actually I like that table idea... I like it quite a bit. it would be a 1x1x2 texture, but the bounding box would extend 1/8 of a block into the 2 blocks above it, making it really a 1x2x2. Items thrown onto the table would be stopped by the bounding box and remain on it, but still be inside the block taken up by the table's top half. Entities within the blocks pause their despawn timers.

You could also prevent accidental pickups by doing what the dust mod (look it up) does with sacrifices, and make it so you have to stand almost right on top of the items to pick them back up.

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