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abculatter_2

Fencing Preventing Mob Spawns

4 posts in this topic

The idea is, simply, that somehow the game would detect when an area is enclosed by fences, then for as long as that fence is there that place is marked as not spawnable for mobs.

I don't know how much of a nightmare this would be to code, especially since Minecraft is 3D, though even if just completing a circle of fences made a massive pillar of protection from bedrock to the sky, it would still be nice to have a way to prevent mob spawns without placing torches EVERYWHERE...

It would also give a use for the ridiculous amount of sticks you get from trying to find tree saplings, and just a use for fences in general.

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Not much I can say here other then I feel this is a horrible idea. Besides, current mobs are being changed to not spawn on the surface from what I understand

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Also, this is in the wrong section, this should be in suggestions.

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Also, this is in the wrong section, this should be in suggestions.

... Wow, how did I miss that... I swear, I think I'm getting alzheimer's or something...

Not much I can say here other then I feel this is a horrible idea. Besides, current mobs are being changed to not spawn on the surface from what I understand

Well, if that's the case, and the above-ground mobs become something more relatively benign (like animals) then this suggestion wouldn't really have much use...

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