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Devlin

Renewable water sources?

4 posts in this topic

yeah with agriculture on the way i thought why not talk a bitabout this, if this topic already has it's own thread just ignore this and lock it, i think i might have seen this in one of the other topic discusions but i don't remember it having it's own thread so yeah im starting it.

onto my idea, renweable water sources. easiest and simplest would be water basins you build to collect rain water, probabaly little to no coding needed there.

my big idea though is wells. deep wells that slowly refill with water. probably have to be dug a certain depth or into sedimentry rock. would be cool if they acted similar to many of the other buldable things like bloomery and forge. but this one counts amount of water it has accumulated and if you use a bucket on it, it fills it and removes some or the accumulated wated (yes i know my grammar and spelling suck, sue me.) it sould count amounts in buckets. so 1 is one bucket. 1.7 is one bucket and .7 of another. this number slowly ticks up over time but during rainy seasons and whenever else bioxx decides the water fills in faster. there sould be 2 or 3 diffrent types. hole wells. just a deep hole that fills in with water but the wayte is stagnant and dirty (most water should be like this that is found in lakes and ponds, rivers have clean water. give you a muddy bucket of water or something. then stone wells. probably needs to be made out of sedimentary stone to act as a natural filter for the water, gives you clean water as well. however clean water is not as safe as sterile. so heating water in a metal pot is a good idea. yeah allso asking for more metal pots that you can boil water with in the fire pit. food and water should not be allowed in the forge. also give bioxx an excuse to work on water features a bit more. like water barrels to use with the forge, barrels in general that can later be used to store certain food types. yes i have been play DF alot lately and some of these things im askng for are based n and inspired by DF.

so yeah, renewable water sources. anyone else have any ideas? anyother water sources they would like to see added like cactus or something? feel free to add and debate like usual

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Water table simulation? Im all for it. The problem... and yep, its a problem, is simulating it based upon minerals in the area, depth, the local water cycle, player made environment, and a few others I have yet to name mostly cause im too lazy to use google.

Oh and for the record, Glad to see FenixR joined the Survivalist side. DOWN WITH THE TECH EMPIRE /Rebels4Life

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Cauldrons in 1.4 will be able to get water from rain... i think?

Rain can already fill cauldrons up, in 1.3.2.

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