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TomatoThief

Fire-Setting, Explosives, Cobblestone

4 posts in this topic

Three related suggestions, I'll work backwards:

 

Cobblestone

One cobblestone block is nothing more than four loose rocks stacked together. You should harvest one cobble block by hand in the same or faster time as thatch. It should be even faster with a shovel and/or pick, on par with shoveling gravel.

 

Explosives

Forget about Vanilla blast radius mechanics, which I understand are difficult to modify. Devise new explosive recipes. When detonated, they could trigger a mechanic similar to cave-in propagation. Instead of destroying raw stone, they should be fractured into cobblestone (like a cave-in). Ore bearing rocks should either be unaffected by the blast, or have a significantly reduced chance of being "cobbled". Combined with the above change to cobblestone, this would allow you to fracture a large area of raw stone, then harvest the resulting cobble by hand or shove/pick quickly.

 

Fire-Setting

Fire-Setting is an actual prehistoric method of mining. A fire is lit next to a stone wall, causing thermal expansion. The wall is then doused with water for rapid cooling which causes the rock face to fracture. If implemented, I propose ignoring the water, especially since there is some evidence it had minimal or no effect on fracturing. In TFC, this would be a stone-age low range explosive-over-time controlled by the existing firepit. I would recommend a fracture area equal to the 3x3 horizontal plane centered on the pit, and two units high (3x2x3), with no fracturing below the firepit. The initial 3 sticks should be enough to at least fracture a portion of this area, with the addition of logs guaranteeing full coverage, or possibly expanding the range of effect (perhaps dependent on log type/heat). 

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I like the weakening of walls with thermal shock

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cobble could just be changed to rock piles like log piles, this would allow you to pick it up quickly by hand and may also allow for ores to be dropped into the rock pile that you would have to dig out. Though if this happened I would lobby for increased capacity as cobble would then be a viable form of rock storage and 4 rocks per pile would be far too few

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Three related suggestions, I'll work backwards:

 

Cobblestone

One cobblestone block is nothing more than four loose rocks stacked together. You should harvest one cobble block by hand in the same or faster time as thatch. It should be even faster with a shovel and/or pick, on par with shoveling gravel.

 

Explosives

Forget about Vanilla blast radius mechanics, which I understand are difficult to modify. Devise new explosive recipes. When detonated, they could trigger a mechanic similar to cave-in propagation. Instead of destroying raw stone, they should be fractured into cobblestone (like a cave-in). Ore bearing rocks should either be unaffected by the blast, or have a significantly reduced chance of being "cobbled". Combined with the above change to cobblestone, this would allow you to fracture a large area of raw stone, then harvest the resulting cobble by hand or shove/pick quickly.

 

Fire-Setting

Fire-Setting is an actual prehistoric method of mining. A fire is lit next to a stone wall, causing thermal expansion. The wall is then doused with water for rapid cooling which causes the rock face to fracture. If implemented, I propose ignoring the water, especially since there is some evidence it had minimal or no effect on fracturing. In TFC, this would be a stone-age low range explosive-over-time controlled by the existing firepit. I would recommend a fracture area equal to the 3x3 horizontal plane centered on the pit, and two units high (3x2x3), with no fracturing below the firepit. The initial 3 sticks should be enough to at least fracture a portion of this area, with the addition of logs guaranteeing full coverage, or possibly expanding the range of effect (perhaps dependent on log type/heat). 

 

Cobblestone-not to bad. I think you might have something. But all in all the way cobblestone is atm works fine

 

Explosives-What? Cave'ins yeah i can see that. but um well ore rocks don't "cobble" they just break

 

Fire-Setting-Mining would still be faster the going though that. That all mining isnt meant to be something you do in the stone age. Thats why you have pans and surface ore.

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