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FiGi

Realistic mobs

6 posts in this topic

I think the realism of the game makes it that it doesnt need the fantasy type of mobs. It would be more cool if there were animals that are predators in real life as enemy mobs (lions, tigers etc.) than zombies and skeletons. :)

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This is already planned

 

Hopefully it becomes a optional difficulty mode, as removing mob variety is a terrible idea from a gameplay perspective for people who want the game to be challenging

 

But the demand is certainly here for players that hate minecraft combat and want predator animals for immersion reasons and hunting simulation

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"(lions, tigers etc.)" And bears, oh my!

 

I like monsters. I've heard they're simply being moved underground once more animals are added.

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Rules:

1. TFC is not about realism it's about believability

2. Do not make suggestions about new NPCs

 

 

2. im not asking like new npc mechanic, its just like the vanilla mobs just changed skin ... i would rather kill some kind of wild tribe than zeds or skeletons. they will burn in the sun cause they're nocturnal or something ... an underground primitive tribe of savages if u will :)

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2. im not asking like new npc mechanic, its just like the vanilla mobs just changed skin ... i would rather kill some kind of wild tribe than zeds or skeletons. they will burn in the sun cause they're nocturnal or something ... an underground primitive tribe of savages if u will :)

 

Sounds like H.G. Wells' The Time Machine.

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