Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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    • Dries007

      Server Move   09/13/18

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.


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About noname_42

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  1. Crafting Table 2.0

    I agree but I definitly don't want just a timer and a % chance that you have success. I would prefer something more interactive like knapping where you can get faster by learning the shape and sometimes it happens that you click the wrong field and the rock is wasted. So if the crafting process fails it is not due to bad luck but due to your derpyness
  2. Cubic chunks
  3. Cubic chunks

    The tall worlds mod is supposed to be compatible with forge.
  4. Magic!

    This very much sounds like thaumcraft.
  5. Tornado mod with TFC?

    go in the menu, click "Weather2 Config (unpauses game)", then click "Advanced", then go to page 3, then go to "Cloud_Layer0_Height" and set it to 300 and click "Save" (May require a reload of the world / restart of the game for it to update) tornados work well as far as I noticed. They destroy wood as usual (once a tornado destroyed one of my support beams and half my "house" caved in). Only issues I noticed that it destroys sand blocks and doesnt turn grass into dirt.
  6. Tornado mod with TFC?

    yes it mostly works perfectly fine, you have to increase the cloud height to 300 in the weather&stormfronts settings though. Also sadly hail isn't displayed.
  7. [Added] TFC Farmland to support non-TFC seeds

    Sadly I cannot plant IC² crops on TFC farmland. Unfortunately I have no idea on which end the problem is.
  8. I am currently working on a modpack with TFC and IC² and the prob I am having is that stuff cannot be smelted in the crucible/bloomery. So I suggest a config option where you can list all items that should be metal-bearing like so: <IC2:itemCrushedOre:1,copper,50> would mean that crushed copper ore could be smelted for 50 copper units in a crucible. <minecraft:iron_bars,iron,35> would mean that iron bars could be smelted for 35 iron in a crucible. <minecraft:iron_bars,iron,35,b> would mean that iron bars could only be smelted for 35 iron in a bloomery.
  9. Font bugged out on title screen plus more

    I've seen the same thing here: Don't know if that helps.
  10. Suggestion Categories

    What about doing that for the TFC2 suggestion forum before it is to late...?
  11. Water damage!

    Wasn't there a mechanic in vanilla minecraft that if you jumped from a certain hight, at least 2 blocks of water were required to not take damage? If so I have no idea why it got removed and why it shouldn't be added back to TFC.
  12. Crafting Table 2.0

    could sb move this to the new TFC2 section, please?
  13. [Added] Death Messages

    Offtopic: I wrote a server plugin where you can set your own custom death messages. Ontopic: I thought that the death message system is very buggy, for example it says that you fell do death when getting killed by a skeleton (or has that been fixed?)
  14. tree schematics and Ancient/Ruined Villages/Buildings
  15. How can i get Ethos TFC seed?

    I asked him on twitter, probably he won't answer