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BloodravenD

Reason behind so many entities?

11 posts in this topic

I started a fresh install of pre39, loaded up a world and I noticed there was 200-300 entities. I find that kind of odd when I have normal render distance. I'm wondering what is causing this, anyone have ideas?

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I started a fresh install of pre39, loaded up a world and I noticed there was 200-300 entities. I find that kind of odd when I have normal render distance. I'm wondering what is causing this, anyone have ideas?

I see alot of that too (using Rei's minimap to see) For me, they are mostly hostile mobs, and mostly appear underground. I think it is because there are soo many caves underneath you.
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I see alot of that too (using Rei's minimap to see) For me, they are mostly hostile mobs, and mostly appear underground. I think it is because there are soo many caves underneath you.

I thought max hostile mobs possible was like 100 something.

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I thought max hostile mobs possible was like 100 something.

Really? i've had well over 1000 spawn in my exp farm when I fell asleep for a few hours. (needless to say, got no exp because of all the lag TT~TT)
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Well in vanilla minecraft I usually have anywhere from 20-60 around me, and with normal view distance there shouldn't be that many, even if there are hostile mobs around. I have peaceful on at the moment, so it's definitely not hostile ones.

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If you want to control the number of mobs that spawn, try installing the spawner GUI

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I'm not trying to control the spawn of entities, I just want to know why it's so high.

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View distance has no affect on the number of mob spawns. There are specifics on the distance at which they will spawn on the MC wiki, but view distance isn't a factor.

http://www.minecraft...ning_ranges.png

Thanks but if you actually read what I wrote as well, I said that it's not anywhere near as much in vanilla minecraft as it was during that version of TFC...but it doesn't matter now, it seemed to sort itself out in the latest version.
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Thanks but if you actually read what I wrote as well, I said that it's not anywhere near as much in vanilla minecraft as it was during that version of TFC...but it doesn't matter now, it seemed to sort itself out in the latest version.

I was just pointing out that view distance doesn't affect spawning, as you stated "and with normal view distance there shouldn't be that many".

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