Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."

Konlii

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  1. Roe Deer

    Also added some more black coloring that comes from the nose down to the mouth. deer_roe.MCModel
  2. Paper Making Process

    Yeah, I don't think "paper" existed until around the Iron Age, and was not made of wood, but of cloth fibers like hemp and cotton all the way up until the Industrial Revolution. Clay tablets might be interesting if you inscribe them with mystical symbols and the magic gets "baked" right into them.
  3. Roe Deer

    Straightened the legs back. deer_roe.MCModel
  4. Roe Deer

    Like this? With the shorter top leg sections, I was able to angle the hindlegs after all. Is it easier for Bioxx to use the same texture for male and female and just not render the antlers, or to have separate textures with the antlers cut out of the female one? deer_roe.MCModel
  5. Roe Deer

    A tiny little deer, only 1m tall at the shoulder. Since the model is smaller I left off some details, such as the separate flank blocks and angled hindlegs we have on larger animals like the caribou. deer_roe.MCModel
  6. [0.1.11] TFC2 Prerelease

    I think it's ctrl+O in JEI.
  7. [0.1.11] TFC2 Prerelease

    Portal paths sometimes have steps more than one block high. Are they supposed to?
  8. [0.1.11] TFC2 Prerelease

    Placing torches underneath the inverted stairs in dungeons causes the stairs to pop off as sticks. There's also anAchievement Booksmod.
  9. Metal Tiers

    That's where my idea comes in. It makes armor modular. So let's say you make some leather chest armor and wear it while you're collecting enough copper and such to be able to create a Tier I anvil and some metal plates. Instead of just throwing away your leather armor at this point, you drop it into the armorer's workbench, move the leather chest piece over to the secondary armor slot andput your new copper chest platinginto the primary armor slot. Then once you have enough materials for a second piece of copper chest plating you can pull your (probably very damaged by this point) leather chest piece out and discard only that one piece. Conceptually, you are strapping metal plates over the top of your existing leather armor, then eventually moving to full plate armor. The tricky part on the coding side is figuring out the best way to aggregate the durability of the complete armor when each piece has its own individual durability. I don't know if you would be able to get away with only calculating it at crafting time or if you would have to keep track of it all the time, modify each constituent item whenever the armor takes damage, and have the armor "break" when any one item reaches 0 durability?
  10. [0.1.11] TFC2 Prerelease

    There are already a few mods that do this. TheGuidebookmod does this and nothing else.
  11. Metal Tiers

    Here's a slightly different spin on your idea, though I haven't figured out how to tie field repair into it yet: Armor is constructed at a special workbenchout of its constituent parts, which are themselves made through anvil smithing/leatherworking/loom weaving/whatever. This workbench has a central slot for the primary armor type, a slot for secondary armor type, a slot for padding, and a slot for joining material. The primary armor slotdetermines the type of finished armor, damage reduction, and movement penalties. The secondary armor slot adds to damage reduction and movement penalties. The padding slot only accepts cloth and leather, and reduces movement penalties. The joiningslot only accepts cloth, leather, and chainmail, and adds to damage reduction. The only slots that are required are the primary armor slot and joining material. All slots add to durability. All of that adds together to make the finished armor and placing thatback into the armorer's workbench repopulates the crafting interfacewith the individual pieces that you can swap out to regain durability.
  12. [0.1.11] TFC2 Prerelease

    How are you so sure? The only other mod I see in that is JourneyMap, which I would totally expect to see people run alongside TFC2. The biggest problem with that crash report they posted is that there's no actual crash report in it.
  13. [0.1.11] TFC2 Prerelease

    What is the reason behind reportingvanilla biomes instead of registering TFC2 biomes themselves into the ForgeBiomeDictionary? You're just making extra work for yourselfto fix vanilla gen weirdness. TFC2 biome is SHRUBLAND and temperature is TEMPERATE throughout, but vanilla biome reporting has Taiga and Cold Taiga hexes interspersed among each other. Only the Cold Taiga hexes have snow. World Seed: [7378426310517664126] | IslandMap: [0,-3] | PlayerPos: [BlockPos{x=2033, y=66, z=-8812}] The new dungeon entrance is cool, but not quite right. World Seed: [7378426310517664126] | IslandMap: [0,-2] | PlayerPos: [BlockPos{x=1688, y=99, z=-6738}] Portals and gorges don't play well together. World Seed: [7378426310517664126] | IslandMap: [0,-2] | PlayerPos: [BlockPos{x=1881, y=93, z=-5269}] Not sure what the water in this marsh is doing. World Seed: [7378426310517664126] | IslandMap: [0,-2] | PlayerPos: [BlockPos{x=1808, y=71, z=-5020}]
  14. Hitting an entity/breaking a block with the Bee in a Bottle in your hand already has a chance to break the bottle, but I hadn't thought of actually throwing it.
  15. Except normally you don't go around stuffing queen bees into your pockets and continuing through your day like normal. EDIT: Since you've never used it, I should specify that the way HarvestCraft does bees is weird. When you find a beehive in the world the only thing you can do with it is crack it open and take the queen out. Then you build an apiary and put the queen in. The apiary produces honeycomb, wax, and a bee grub you can use to make a new queen. That's it. It is super strange that destroying a beehive and stealing the queen doesn't have any consequences whatsoever. That's why I made this addon.