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Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."

SteAStro88

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About SteAStro88

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  • Birthday 05/20/1988

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  • Location Italy (North)

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  1. [0.2.4] TFC2 Prerelease

    Oh crap, I thought the button with "download now" was giving the latest version, but for some reason the latest release on june is a 1.10.2 so I was downloading that
  2. [0.2.4] TFC2 Prerelease

    Ok I pretty much need help to get the mod working, it's been so long since I last used MC that my brain erased everything except gameplay lol I've downloaded forge for 1.11.2, but then harvestcraft cause my MC to not even load main menu telling me it needs 1.10.2 I then install the recommended version of forge (forge-1.10.2-12.18.3.2185-installer-win) and proceed to select it in launch options, launch the game. Game crashes.. Tried the same with Forge latest 1.10.2 version (1.10.2-12.18.3.2316)
  3. Oh well i confused his pic because the river was in the shade, i was using seus 10.0, i downloaded 10.1 and now it is hust like your and terex pics, with the water having the reflection shaders which allows to see underwater, not like the exaggerated reflection of 10.0 version.. Well i'm really happy about what's planned with this mod, i think it adds realism and immersion to how worlds generate in TFC, even while seeing some strange conformations, like a source for a stream or a river spawned a block above an already existing one or that same rocky water source structure spawning floating in the air above a TFC river eheh.. But aside from these rare behaviors i think it makes world more natural
  4. What i meant was that the reflection of water shaders on seus is so that i can't see the detail of the flow, the water looks like this picture Terex posted: But with your streams, they look like a stream of flowing quicksilver, i really wanted something like this : Edit: Oh hey, i guess your reply has the answer, i have the 10.0, i will try the 10.1
  5. [TFC 0.79.29] Cellars Addon

    Just to know, the pattern of the cellar is that precise one in size the shape? we can't build a bigger cellar am i right? that is only for info, i don't even know what a single person (in single player) would do with 750kg of food eheh.. Oh one more question, snow and ice will melt wherever we will put them right? so one should make a big stock of them to keep up from one winter to the next one Balthizarlucien i took some of your ideas for the mod pack and my gameplay got way better
  6. Squids weight

    Like a squid boss named Architeuthis? lol
  7. Why not adding a new feature to create water ponds and small lakes on plateaus and mountains? that will encourage players to settle in those places which now are far from water sources PS what shaders were you using in the second picture? i'm modified my SEUS shaders file to have your water blocks reflecting environment, but now i can't see the flowing stream details
  8. Squids weight

    We have also to consider that squid and fishes are the only dwellers of seas and oceans in terrafirmacraft and since they are found in great number they should have all the possibilities to accomplish a full growth to adulthood and toward their maximum size.. Also as we all TFC fans and the devs like to say, things should be believable, and that is not the case
  9. Squids weight

    I know this topic has been already contended with, but since i made some researches i want to speak of it a bit.. I was hunting down 6 squids while being expert on butchering, i only managed to get 3.5 ounces.. I've found on the web that squids and calamari can grow at around 2 feet and weigh even 3 kgs (more than 100 ounces) now i know that squids are not made solely of meat, and there is a large portion a waste materials.. but i guess that for a squid of 50-100 ounces, people could get about 5-10 ounces of calamari meat, getting only a miserable 0.5-0.7 ounces as an expert in butchering is pretty excessive
  10. [Solved] Backpacks addon

    Well it's not a specific TFC addon, i was remembering a vanilla mod called simply "backpacks" and one the whitelisted server owner created a tfc recipe to craft them, but for myself i guess i will simply enable the conversion of tfc leather into vanilla one to make them
  11. [Solved] Backpacks addon

    Nevermind i found it -.- i just have to figure out how to use TFC leather now
  12. [Solved] Backpacks addon

    Once upon a time there was at least one backpack addon for tfc, i wanted to use it for my latest single player game but i can't find it, was it deleted?
  13. Invisible generated dirt

    That's quite impossible since i've copy-pasted the entire minecraft folder from the previous hard disk, and then it was working fine, nothing was changed but the TFC version and forge version, now i've deleted Optifine since it was the right 1.7.10 version and it was causing the invisible blocks problem, and i can't still use the shaders
  14. Invisible generated dirt

    well unless i've had updated TFC shaders were working fine so i will try to use them again
  15. Invisible generated dirt

    Weeeeeeeeeee, you're right, one more thing, i have shaders into the shaders folder but i can't find the shader folder in the game menu, is it related to the "outdatedness" of optifine?