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vladthemad

Adding a Mod with Mobs

4 posts in this topic

As this pertains to a different mod being added and how the author did something, I wasn't sure where to put my question. :/

 

Anyway, in the modpack TerraFirmaPunk, the creator has caused mobs from Twlight Forest to generate on the surface world. Anyone have any idea how that's being done? I didn't see any specific mod related to it. I'd love to add animals plus (pointless mod that really only adds ambient animals but I like it for some reason!) but I have no idea how he managed this interesting feat!

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I think with Twilight Forest he's just setting the biome ID's to overlap with TFC biome ID's. Doesn't generate any terrain but does cause the mobs, and their associated structures to spawn.

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He may be using Mob Spawn Controls 2. I've posted links to it many times on forum. I believe some one also posted a cross over mod for animals plus. Yup it is even on first page of apps and addons still http://terrafirmacraft.com/f/topic/8381-tfc-07922-animals-plus-mod/#entry109876

I didn't see that mod listed in the ones he's using. Also the comments about MSC2 causing excessive spawns with Animals Plus is a problem, as that's the mod I wanted to add! Ha! It's also not being updated by the creator, isn't officially compatible with 1.7.10.

 

Some things I've seen spawn because of spawners, but others I'm baffled by. Mostly the minotaurs seem to spawn with the same frequency and locations as zombies.

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