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      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
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      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
Peffern

Creating a Well Addon - Help with Theorycrafting

30 posts in this topic

On 1/27/2017 at 1:11 PM, ShneekeyTheLost said:

Where, precisely, do you think the water in the irrigation channel came from? Water comes up from a well. These days, you use an electric pump. Back in the frontier era, it was hand-pumped, or perhaps windmill-pumped. If you ever find yourself in central Texas, I'll show you the system my family has been using for over a century, back when Texas was still part of Mexico, before it became an independent nation, much less before it joined the US. Original system was a hand-pump. That was probably rather tiring for the crops area, the one out by the horse stables is a pain to pump, but perfectly functional for refilling water troughs. Then someone got the bright idea to stick a windmill and something that looks rather like a pumpjack you'd find on an oil well to get water moving along at a steady clip. Best guess is that one was installed back in the days of Spindletop. But both of those require a lot more technical knowledge than Steve, in vanilla TFC, has.

What we are doing here is called a 'deliberate anachronism', one that probably hasn't been used since the 1600's or so.  The sort of thing that Timmy keeps falling down. Basically, we're talking about being a one-man bucket brigade, either manually filling the cistern that feeds the irrigation system manually or just hauling up one bucket at a time from the well to fill barrels. Again, we are talking verisimilitude, not realism.

The mod's intent is NOT to replace something like the Aqueous Accumulator, or the BC Pump over a water source. If that is what you are looking for, there are many other mods that fill that niche. It is intended to be able to provide a water source in areas far away from natural fresh water sources (islands and mountains being two good areas) that produces a slow but consistent supply of water.

Around here they are fed by man made lakes and rivers. Didn't think drawing up buckets of water would be enough to water crops using furrows like minecraft does it. Do you water your crops using drip tubes, sprinklers, pivots, or furrows?

I didn't think it would replace a powered block. When a form of non-mechanical power is involved anything is possible, even things that seem like magic. However as much as I like the idea of living on a mountain, unless there's a lake, there's going to be no aquifer. Yes there are few exceptions. 

 

On 1/28/2017 at 9:50 AM, Peffern said:

how big should the buffer be?
how quickly should the buffer refill?

based on the depth of the well, rock type, and environmental factors. Ideas welcome.

Buffer should be represented by (depth of well)-(start depth of aquifer)

Start depth of aquifer should be sea height minus some random number between sea height and 0 based off of world seed and chunk. 

Refill rate could be based off of rainfall amount with some biomes blacklisted such as mountains, beaches, and oceans.

While rock type does make sense from a realistic perspective, but anyway you think of to determining that can be fooled by the player replacing some of the natural stone with stone gathered from else where. Short of asking the TFC world generator which I would imagine wouldn't be that quick, there's no way to be sure. So I'd just ignore rock type.

If you do ask the TFC world gen I'd use this as a guide. Have aquifers have % chance in each rock type and rates be the mean for the rock type plus or minus an appropriate value. Also an aquifer in salt rock would be worse than drinking sea water.

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3 hours ago, Stroam said:

Around here they are fed by man made lakes and rivers. Didn't think drawing up buckets of water would be enough to water crops using furrows like minecraft does it. Do you water your crops using drip tubes, sprinklers, pivots, or furrows?

I didn't think it would replace a powered block. When a form of non-mechanical power is involved anything is possible, even things that seem like magic. However as much as I like the idea of living on a mountain, unless there's a lake, there's going to be no aquifer. Yes there are few exceptions. 

 

Buffer should be represented by (depth of well)-(start depth of aquifer)

Start depth of aquifer should be sea height minus some random number between sea height and 0 based off of world seed and chunk. 

Refill rate could be based off of rainfall amount with some biomes blacklisted such as mountains, beaches, and oceans.

While rock type does make sense from a realistic perspective, but anyway you think of to determining that can be fooled by the player replacing some of the natural stone with stone gathered from else where. Short of asking the TFC world generator which I would imagine wouldn't be that quick, there's no way to be sure. So I'd just ignore rock type.

If you do ask the TFC world gen I'd use this as a guide. Have aquifers have % chance in each rock type and rates be the mean for the rock type plus or minus an appropriate value. Also an aquifer in salt rock would be worse than drinking sea water.

I am going to be asking the world gen. And I got an earth scientist friend to give me porosity data. However, the numbers are going to be fudged a bit for balance purposes – since taking the numbers as I currently have them creates a 6000x difference between the most effective and least effective wells, so I'll be shrinking that gap.

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1 hour ago, Peffern said:

I am going to be asking the world gen. And I got an earth scientist friend to give me porosity data. However, the numbers are going to be fudged a bit for balance purposes – since taking the numbers as I currently have them creates a 6000x difference between the most effective and least effective wells, so I'll be shrinking that gap.

Awesome. Are you also going to make an item or block to provide soil hydration?

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15 hours ago, Stroam said:

Awesome. Are you also going to make an item or block to provide soil hydration?

This is not planned at the moment, but I might add it later. I'm concerned about balance.

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A "first draft" of the wells addon is available on my mod post in the main Addon Forum! I probably won't work on this until after midterm exams are over, so consider this a finished draft unless there are major bugs.

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