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Everything posted by Necoxus
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[TFC 0.79.23+] Merchants Addon for TFC
Necoxus replied to aleksey_t's topic in Addons & Applications
You could just sell the double ingots, like seven at a time so that once someone buys them they can just craft the anvil. -
I know your anvil works a bit differently, but you could try just using the standard anvil manager and require the recipes to use your anvil.
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[DISCONTINUED][TFC 0.79.29][0.13.0]TerraMisc - Misc, Magic, and More!
Necoxus replied to Necoxus's topic in Addons & Applications
(0.3.5) of TerraMisc is Released! See the Changelog for more details.- 291 replies
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ah thanks
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Anyone know where the minecraft bow renderer is at? Or the TFC one either way I need to take a look at how bows are rendered and I can't find any sort of good info online.
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[DISCONTINUED][TFC 0.79.29][0.13.0]TerraMisc - Misc, Magic, and More!
Necoxus replied to Necoxus's topic in Addons & Applications
(0.3.4) of TerraMisc is Released! See the Changelog for more details.- 291 replies
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Its been all day, I tried messaging MiracleSpoon but no response.
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Is the server down?
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[DISCONTINUED][TFC 0.79.29][0.13.0]TerraMisc - Misc, Magic, and More!
Necoxus replied to Necoxus's topic in Addons & Applications
Released (0.3.3), crafting of the bow limb and of sinew fibers should no longer consume knives/hammers, instead damage should be applied to the tool.- 291 replies
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Try instead of using the drop key just dragging it out of your inventory window and clicking.
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found some normal grass south of spawn in the -10000 z range around 150 x. Not much but some clay.
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Hey, um there is not a such thing as grass on the map...only dry grass which means no clay and no progression. We tried searching for about an hour swam like 4k across the ocean and nothing cause the ocean was too large to travel without boats. Maybe find a place with grass and clay and move spawn location.
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Quick Question will there be any addons in use? I can name a few that would make role play more interesting. Currency and Market Stalls: Merchants Addon (This would be awesome to have for the server just cause it makes trading easier and it adds a whole new layer with currency.) Refillable water sack: Leather Water Sack Addon (This is just a lot nicer than using clay jugs and its balanced for mid to late game.) P.S. My addon is kinda cool, if you want to look into it: TerraMisc
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I usually set up a chimney of sorts so that things don't catch on fire and use wood as roofs, so anything flamable is isolated from the fire sources.
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No not axes its for my custom weapons and they currently work fine just I want to give them a little bit more so they are closer to real TFC tools/weapons. P.S. Thanks Kitty
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Quick question how does TFC handle doing the extra damage/durability for tools and weapons based on smithing skills?
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IGN: Powerman913717 Do you pledge to not be a dingus?: Yes Age: 14 Timezone: Eastern US How often would you be on?: 2-3 hrs a day, I can almost promise more...however with school starting up in a about a month that is that max that I can contribute regularly. IGN:Jacobmc123 Do you pledge to not be a dingus?: Yes Age: 15 Timezone: Eastern US How often would you be on?: He will mostly be online whenever I am just cause we usually play games together. Double app cause my friend doesn't have an account here on the forums however he really likes role-play things, and he thinks TFC is cool so this is a way for him to get more into it.
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[DISCONTINUED][TFC 0.79.29][0.13.0]TerraMisc - Misc, Magic, and More!
Necoxus replied to Necoxus's topic in Addons & Applications
Updated to (0.3.2), Check change log for more details. Made minor changes to the weapons. If you are a modder and know any thing about doing custom item renders such as how the item is held and how large it is please reply here or in at this post to help me with some stuff. I just need some sort of guide or outline cause there is almost no information out there at least from my searches about this.- 291 replies
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[DISCONTINUED][TFC 0.79.29][0.13.0]TerraMisc - Misc, Magic, and More!
Necoxus replied to Necoxus's topic in Addons & Applications
I need help deciding on something for my mod regarding the longbow and arrow types. http://strawpoll.me/4910346 I will look for a solution but this is just a temporary thing, but from what I can tell from the code. I will have to remove quiver compatibility in order to implement arrow types; just until I figure this out. There probably is a way I'm just not bothering with it atm.- 291 replies
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[DISCONTINUED][TFC 0.79.29][0.13.0]TerraMisc - Misc, Magic, and More!
Necoxus replied to Necoxus's topic in Addons & Applications
Lol, thanks I was just covering my bases. Glad you are enjoying the addon.- 291 replies
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Follow up question anyone know of good guides for learning how to do custom item renders? Like controlling how the player holds the item and where the item appears in the hand and other parameters like size.
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I just tried changing null to is and that seems to have worked, meaning no crash and no block.
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Ok I got another problem and of course cause I decide to do weird things there isn't much info out there about how to do this. I'm to disable the ability to block with a sword like item, how should I go about doing that? I tried overriding on item right click and returning null but that crashes.
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[DISCONTINUED][TFC 0.79.29][0.13.0]TerraMisc - Misc, Magic, and More!
Necoxus replied to Necoxus's topic in Addons & Applications
(0.3.1) Has been released Halberds and Warhammers have been changed a little, and poniards have been added.- 291 replies
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I've got it working now, Thanks again Kitty.