Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
    • Claycorp

      This forum is now READ ONLY!   01/20/2020

      As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.

      Any questions or comments can be directed to Claycorp on either platform.

Draco18s

Members
  • Content count

    222
  • Joined

  • Last visited

Posts posted by Draco18s


  1. Neat.

    I'm using a minimalist design, mainly due to the fact that I don't need a bunch of charcoal, and that huge amounts of wood are hard to come by (especially considering the extra time needed to strip the leaves in order to get saplings).

    0

  2. you, deserve a gold medal, i just...dont even know

    you win the internet and a hug

    -hug-

    <3

    I didn't even have to search as hard as I thought I would to get an appropriate image.

    I was just going to type "BEEEES!" and then I went, "wait, this has to be some kind of meme that expanded out beyond my own college campus."

    And then I found that.

    1

  3. Include a note on the Forge page that if you can't open the Forge GUI, to check for proper ventilation.

    Took me a half hour to figure out why, and it was because I had an errant leaf block in the way.

    Edit:

    Can we also get clay molds some heating info? I.e. that they turn into ceramic mods at Faint Red* / Faint Red**

    Also food items.

    0

  4. Dude. The Democrats have their share of old idiots too. Otherwise, if the Republicans were the only problem in switching to Metric, President Obama and his rubber-stamp Congress would have switched us over back in '08.

    You miss the half of my post about younger people who don't want to switch because "its the way we've always done it"?

    0

  5. True. The only type of palisade that we can have for now is a chiseled wall. I never tried to chisel wood, so I don't know if it will work.

    I think I'm missing something...

    [suggestion]

    "We already have it"

    [request clarification]

    "That's right, we have [something unrelated to suggestion]"

    So if I understand you correctly, you're saying that this suggestion should be ignored/not implemented because we already have chiseled stone and woodpiles, neither of which conform to the specifications in the original post?

    1

  6. I was thinking more palisades than either of those.

    (The "upgraded" version I was talking about would resemble palisades, the lower tier would have space between each log/branch, looking like a spear stuck in the ground point-out).

    0

  7. Despite I like your idea, I don't think it will become a part of the mod because if you think about, it's overpowered. A man can place a lot of these cheap sharpened sticks around his house and then he is protected for the rest of his life. As it is now, it needs improvements. But i still like your idea.

    Nah, he'd need a way into his own house too ;)

    Also, you can still break the block. ;)

    But yeah, it might be a little on the cheap side in order to produce. Use logs instead of sticks?

    0

  8. Sharpened sticks in this manner should be narrow enough that you can walk between two of them without getting hurt (players would be able to walk through easily, mobs that simply walk in strait lines toward their target, would not). E.g. similar to the fact that a player can fit into the space between glass panes (a square of 4 of them leaves a player-sized opening in the middle).

    Putting three of them in the crafting table in a row (like reeds for paper, or wheat for bread) should give an "upgraded" version that takes up a whole block-width.

    Also, it should be "safe" to walk up the "hill" created by the spear (that is, damage is mono-directional).

    1

  9. However, waht I think is that Americans are not totally indipendent from england if they still use the imperial system.

    Nah, that opinion is a fairly small portion of the population. A lot of people, oh, 18 to 35 are just too used to the imperial system and don't want to change, and the school system is no longer teaching the metric system under the pretense of "we're all going to switch over some day, so you'd better know it!" It's now just used in science class with the note that "we're the only country that uses the imperial system, but science works better in metric."

    At least, that's my observation, as as soon as I entered jr. high, the whole mentality of "the US is going to start using the metric system soon" vanished.

    But yes, I wouldn't be surprised if some elements of the Republican party do think that way (e.g. by using the metric system we stop being independent).

    1

  10. Yeah that page needs to be updated more than anything else on the wiki.

    It and sluices, I think. Neither page has the generic wiki navigation stuff at the bottom (minerals, ores, tools, etc) as I think they're both categorized as "tutorials."

    The sluices page, at least, doesn't contain outright wrong information as far as I am aware.

    0

  11. New algorithms are used in build 47c, this page will be updated at a later date, the information below is mostly correct except that the fire pit will disappear at the end of the 18 hour cycle. The charcoal produced is deposited on the floor of the pit, so make sure you collect it. You may now make charcoal pits of almost any shape up to 25m wide and 13m tall, with the firepit centered in the bottom layer.

    Ha! I've missed that three times. XD

    0

  12. A kilometer is 1000 meters. one mile is ~1.6 kilometers(1609meters)

    I know that a kilometer is 1000 meters, that isn't what I meant. I mean as a conceptual unit the distance of "1 kilometer" doesn't have any meaning, not like the innate understanding I have of how far a mile is.

    0

  13. That is some seriously awesome stuff to get from just small rocks. Knowing for a fact now that you have garnierite is awesome, not sure how it is now after build49, but before that it was possible for a world to spawn with practically none of it at all.

    I forget if I ran the MCedit filter trace minerals or not. I know I used it as a basis to add redstone to my world (I combined TFC with Buildcraft) but I don't remember if I ran the original. :X

    I probably did, given that I think I've got b48, and that some metals were ungodly rare / non-existent.

    Edit: I do have b48, as the earliest change log for b49 is not true in my game.

    In which case, I didn't expect them to show up so close to the surface! Although no one knows how deep small rocks look when they search for materials.

    (I didn't look at the interior of my world after running the script(s), as I wanted it to remain unknown, and I did my tests on a different world, to get the redstone depth and density where I wanted it; it's still about half as common as it is in vanilla,* but it should still be easy enough to find down around Y=80**)

    *vanilla has a redstone density of about 0.05% of all blocks, my script produced a density of about 0.03%

    **Depth chosen as a distance from the ocean surface. Vanilla ocean is at 62, with redstone down around 0-10. TFC ocean at 145, so I went down "about 60" to Y=80 with a spread of about 16 up and down.

    0

  14. What would make the transition much smoother, is putting duplicate conversion as well as the original for a long time period, so as to let people easily, and naturally adjust.

    Ie, Sign says X Mph, and Y KPH

    They tried doing that to us when I was in elementary school; e.g. teach us both systems by having both sets of units available. And suffice to say...didn't work. How far a kilometer is still eludes me.

    0

  15. NONSENSE.

    he released a book last year, he'll probably be able to get out at least one more, and actually had one planned before this one, "raising taxes".

    Might have one more in him. You have to remember that the last one took him a while to write, and isn't all that good (a little scattered, or so I've heard). Which isn't surprising considering the fact that he'd be having trouble remembering things.

    0

  16. (usually Casserite for some reason, despite everyone being very adamant about Sphalerite being the most common metal by far)

    In my current world I've found only a single lump of sphalerite. Found it yesterday after I went Sand Shopping to follow up on a suggestion from a friend.

    On my way back after collecting some four stacks of sand, I punched small rocks.

    Don't remember the exact values, but it was close to this:

    12 copper

    3 gold

    1 garnierite

    5 cassiterite

    3 malachite

    1 magnetite

    1 sphalerite

    That isn't the first gold I've punched up, but it is the second area where it's happened in the same world. Third time I've seen magnetite (although the other two lumps I didn't mark in a special way, as I didn't realize I'd popped magnetite; thought it was cassiterite at the time). Not the first instance of garnerite in my world either, although the the other instance is in a sluice some 25 blocks underground.

    0