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Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
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Everything posted by tsnm

  1. Your chisel creations!!

    These are my creations: Chair and a little table: Sofa:
  2. This mod is a poor copy of Terrafirmacraft: What are you thought about this?
  3. A poor copy of Terrafirmacraft

    It copy an idea. I saw the mod and automatically remember me TFC.
  4. I put a single plank into a Detailed block and crash minecraft:
  5. Sluice gui is broken:
  6. The New Music - Thoughts?

    I like too much!
  7. wrong texture when I restart the firepit:
  8. 56 bug: graphical bug of crops back again.

    I can reproduce that too.
  9. When I put 2, 3 or 4 same ingredients, for example 4 potatoes, the button to create the meal do not work and this meal workplace do not work anymore.
  10. Constant damage no cause? (54)

    me too
  11. 54 Bug: Workplace for meal stays

    And other bug when I create a workplane over Rocks!
  12. Only work with all different ingredients. If you put two same ingredients, the workplace is blocked.
  13. Your chisel creations!!

    The bulll head is really cool! Nice work.
  14. List of bugs for beta 2 build 49

    The animation of falling dirt has no sound.
  15. Combat Overhaul cont. (2/3)

    I love this suggestion! SHIELDS SHIELDS SHIELDS!!
  16. My idea is use the loose Rocks as a weapon (also its other uses). You could throw the rock holding right click and release it. The loose rock could not use as a cobble block when put it and when mine stone, the texture of cobble return to the old style.
  17. [x64] Weylin's Texturepack! [WIP] V2.0 11/2/2012

    It's beautiful Nice work! I am using it now!
  18. Kingdoms Brainstorming

    Each city has it own laws. These laws include or not the taxes.I suppose that the cities grow depending of population. A city <50 npc is smaller than another >100 npc. The city ratio increase depending of population but, all in this life has a limit I think that npc city could attack to other city if relationship down very much. The npcs occupy the player place. In single player is only one player, then npc occupy the player places, but in a server you could choose if your city will or will not npcs.
  19. Kingdoms Brainstorming

    This system could offer that the player build his own city or buy a NPC city. If the player chose live on NPC city, he need pay the city tax, but if the player found a city, he could add his laws and tax.An city (player or NPC), may attack, trade or ally with others NPC/player cities. Even, if a city has low tax or better goods that others, the NPC population increase in this city. NPC population could defend, attack, trade, build a house, marry…
  20. Kingdoms Brainstorming

    @psychotimo: Maybe not forgot another skill (when you skill list is full), but improve only X levels of skills can be a solution. For example: You could levelup 10 levels of Mining or 5 levels of Mining and 5 levels of Speed or 2+2+2+2+2…… And is interesting add infinite RPG levels to levelup more skills and add a system of animal/monster level by biome/layer, first layers increase the level of mobs and the biome could multiply this levels. And Nether/End, multiply to much these levels.
  21. Kingdoms Brainstorming

    Create a NPC system of cities (including INN, Shops of weapons, tools, raw ores, Restaurants), and this cities can be bought by a player to own this city (only accept one buy), or include his as citizen. This system create life in SSP and SMP (and can be choose into world creation options). Some cities can be underground with a entrance in upper ground. This feature add underground forest and animal to ecosystem. Into the cities, the citizen can register into NPC guild (SSP), or NPC/players guild(SMP). Into the guild, the player can level up skills and learn other guild only skills. Each guild has unique skills, then the player must travel around the world to learn new skills. For example: Only in the Fish City, you can learn Fisher skill to improve this ability. If the player do not learn this skill, only can fish a bottle or sticks. But each player can only learn a limited number of skills, if the player want to learn a new skill, he has to forget other skill. If any player has a house in a city, he has to pay monthly the tax, but instead he receives goods. In NPC city the player can not change the list of goods but if the player buy a city, he can change these monthly goods. This system can be used into SSP and SMP.
  22. Your chisel creations!!

    I like it! It look awesome! You could use smooth stone for some parts of the soldier.
  23. Your chisel creations!!

    WOOW! Without words… I would like to see the complete build!!