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SunsetSpecter

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About SunsetSpecter

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  1. [0.79.29] DarkAgeCraft Off Line

    Minecraft Name: SunsetSpecter Your Age: 29 Your Time Zone: CST Location Country and State: USA IL Tell us a bit about yourself: Not that any of these skillsnecessarilypertainto TFC, Voxelbox sniper rank, been an admin on many high profile servers [inthelittlewood/stirredfork/inhaven]knowledgeableabout tfc, IRL blacksmith and gunsmith... so yeah, metals, all about the metals. How can you help us: Not be a tool? Idk, what you looking for.
  2. [Solved] Stone Anvil eating double ingots on combine

    Problem with what you are asking is that you can't 'work' or 'create' a new tool/object on low tier metals. If no one gets to it before tomorrow I'll creative mode 'god' myself in some and test those things, but it's late, and I have EVE things to do.
  3. [Solved] Stone Anvil eating double ingots on combine

    Okay... now it's hotfix 0.78.5 and the bug is still there. Copper anvil eating double ingots of bronze. Temp ranges from Bright Red to Bright Red*** This is nothing like the bloomery bug [granted I'm not a programmer] in that everyone on the server is having very predicable and calculable results. After every 3rd double ingot, there will not be any more double ingots allowed to be created server wide for anyone until the backend is shut down and the server restarted. It does not matter what metal, temperature range, anvil, hammer, or player. Once there are 3 double ingots on the server, every other attempt fails and the original ingots vanish.
  4. [Solved] Game crash on Dirt tooltip

    Bugger all I've already forgotten the format. Name: "Death Dirt" [no it doesn't actually kill you, just crashes the game] Severity; (Annoying)Hotfix: 0.78.3 Description: Right so, there is a dirt type in the game, don't know which, because when-ever you "mouse over" it in the inventory screen, when it tries to display the tool-tip for said dirt, the game crashes out with; ---- Minecraft Crash Report ----// Oops.Time: 4/13/14 4:58 PMDescription: Rendering screenjava.lang.ArrayIndexOutOfBoundsException: 26at TFC.Items.ItemBlocks.ItemDirt.func_77624_a(ItemDirt.java:25)at net.minecraft.item.ItemStack.func_82840_a(ItemStack.java:663)at net.minecraft.client.gui.inventory.GuiContainer.func_74184_a(GuiContainer.java:226)at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:202)at net.minecraft.client.renderer.InventoryEffectRenderer.func_73863_a(SourceFile:31)at TFC.GUI.GuiInventoryTFC.func_73863_a(GuiInventoryTFC.java:175)at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1036)at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:946)at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)at net.minecraft.client.main.Main.main(SourceFile:101)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)at net.minecraft.launchwrapper.Launch.main(Launch.java:27)Every time you "mouse over" this specific type of dirt, the game will crash. The workaround for this is to "pick up" anything else in your inventory so it is being held by your cursor [thusly disabling the pop up of tool tips], click on the offending 'death dirt' and then fling it into a pit of fire, lava, ocean, bottomless ravine.More details on crash;A detailed walkthrough of the error, its code path and all known details is as follows:----------------------------------------------------------------------------------------- Head --Stacktrace:at TFC.Items.ItemBlocks.ItemDirt.func_77624_a(ItemDirt.java:25)at net.minecraft.item.ItemStack.func_82840_a(ItemStack.java:663)at net.minecraft.client.gui.inventory.GuiContainer.func_74184_a(GuiContainer.java:226)at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:202)at net.minecraft.client.renderer.InventoryEffectRenderer.func_73863_a(SourceFile:31)at TFC.GUI.GuiInventoryTFC.func_73863_a(GuiInventoryTFC.java:175)-- Screen render details --Details:Screen name: TFC.GUI.GuiInventoryTFCMouse location: Scaled: (245, 217). Absolute: (736, 226)Screen size: Scaled: (512, 293). Absolute: (1536, 878). Scale factor of 3-- Affected level --Details:Level name: MpServerAll players: 1 total; [EntityClientPlayerMP['haloinblue'/15984, l='MpServer', x=26400.06, y=168.62, z=-10864.70]]Chunk stats: MultiplayerChunkCache: 441Level seed: 1975360559777666395Level generator: ID 00 - DEFAULT, ver 1. Features enabled: falseLevel generator options:Level spawn location: World: (26648,161,-10428), Chunk: (at 8,10,4 in 1665,-652; contains blocks 26640,0,-10432 to 26655,255,-10417), Region: (52,-21; contains chunks 1664,-672 to 1695,-641, blocks 26624,0,-10752 to 27135,255,-10241)Level time: 3120394 game time, 3707397 day timeLevel dimension: 0Level storage version: 0x00000 - Unknown?Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: falseForced entities: 2 total; [EntityClientPlayerMP['haloinblue'/15984, l='MpServer', x=26400.06, y=168.62, z=-10864.70], EntityItem['item.item.LooseRock.Chalk'/18718, l='MpServer', x=26399.78, y=172.13, z=-10867.88]]Retry entities: 0 total; []Server brand: mcpc,craftbukkit,fml,forgeServer type: Non-integrated multiplayer serverStacktrace:at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2312)at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:856)at net.minecraft.client.main.Main.main(SourceFile:101)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)at net.minecraft.launchwrapper.Launch.main(Launch.java:27)-- System Details --Details:Minecraft Version: 1.6.4Operating System: Windows 7 (x86) version 6.1Java Version: 1.8.0, Oracle CorporationJava VM Version: Java HotSpot Client VM (mixed mode), Oracle CorporationMemory: 131988816 bytes (125 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512MAABB Pool Size: 1157 (64792 bytes; 0 MB) allocated, 112 (6272 bytes; 0 MB) usedSuspicious classes: FML and Forge are installedIntCache: cache: 0, tcache: 2, allocated: 1, tallocated: 31FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 5 mods loaded, 5 mods activemcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableFML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableForge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Availabletfc_coremod{0.78.3} [TFC[coremod]] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Availableterrafirmacraft{0.78.3} [TerraFirmaCraft] (TFC-0.78.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableLaunched Version: 1.6.4-Forge9.11.1.965LWJGL: 2.9.0OpenGL: GeForce GT 240M/PCIe/SSE2 GL version 3.3.0, NVIDIA CorporationIs Modded: Definitely; Client brand changed to 'fml,forge'Type: Client (map_client.txt)Resource Pack: DefaultCurrent Language: English (UK)Profiler Position: N/A (disabled)Vec3 Pool Size: 1568 (87808 bytes; 0 MB) allocated, 79 (4424 bytes; 0 MB) used
  5. [Solved] Stone Anvil eating double ingots on combine

    Okay [benefits of having multiple people whom host servers] I originally ran into the bug of vanishing welded ingots on a server which was running MCPC+ TFC 0.78.3 as stated before, however we [the group I play with] have tested the following on a "vanilla" forge server running TFC 0.78.3 as well. After three successful double copper ingots, the forth still vanishes on both a stone anvil [this time granite] and a copper anvil. You can retrieve the "lost" ingot by 'click-dragging' the vanished ingot from the 'weld' slot to inv. then relogging. THIS IS STILL A BUG, a player should not have to deal with this being an issue [and trust me I have 2 more bug reports coming on other issues, but this is the one which should be addressed first as it is game breaking and progression breaking.] Then to spice things up, we started trying to forge weld other ingots of a higher tier [which would be impossible to get/do in the current build, but hey, testing] Bronze ingots vanish as well on the 4th weld, as does pig iron. Note: this bug is happening on SMP servers running 'vanilla forge' and MCPC+, so that's not the issue.
  6. [Solved] Stone Anvil eating double ingots on combine

    I would also like to point out that I was also able to make 3 double ingots, then every one past the 4th vanished. The ingots welded were all in the Orange* - Orange *** range.
  7. [Solved] Stone Anvil eating double ingots on combine

    I'm having this same issue, cept not just with stone. Myself and friends are playing on a private server and we had just gotten to copper. So I went ahead and made a stone anvil [from Diorite] and tried to weld 2 copper ingots, with flux, using a copper hammer in the proper temperature range, and BAM, double ingot gone. So, since we have a server and not just a SMP we started testing things. If you try and weld below proper temp, both ingots poof as well [does not consume flux, but both ingots vanish]. So what's next? We spawned in a copper anvil to see if it was just stone, and nope, same issue. When forge welding both ingots and double ingot vanish. AKA this is a game breaking and progression breaking bug in version 0.78.3 as you can not move past the copper age due to double ingots vanishing upon forge weld. [edit] When trying to retrieve a 'ghost ingot' as stated earlier, shift-clicking and click-dragging from both the original ingot slots and the weld slot in the anvil GUI yield no result. Having 2 people watch the process yield the same 'vanish of ingots' as solo, breaking anvil after forge weld yields only hammer and flux, not ingots [welded or not.]
  8. 77.8 Silver issue

    No yes they do [thankfully] however one chest =16 space... all currently filled with silver ingot molds over the ever so wonderful ingot piles which hold so much more... also look pretty... ... dwarf.
  9. 77.8 Silver issue

    no no no that's not the problem. I'm aware that alloys before crucible require the ore's in the vessel. What I'm saying is broken is that when you have Silver [not sterling silver but silver from native silver ore] in an ingot mold, there is no way to make it into an ingot a thusly put into an ingot pile for storage. That storage might be required by players which haven't found the necessary materials for a crucible yet, but have found Silver, or gold, or any of the other metals which can't be worked into tools. tldr; Metals which are -only- used for alloys need to have ingot ID's and ingot pile storage because filled ingot molds don't stack and take up large quantities of storage space. -edit- I also want my piles of silver ingots around my house... because dwarf.
  10. 77.8 Silver issue

    So found silver, mined it out, brought it home, checked the wiki for what I could do with it, decided I would find gold and make black bronze later. Melted the ore in a vessel with a kiln, poured the liquid metal into ingot molds.... .... There is no way to pop them free, or use the old method of breaking the mold off in the anvil. So now I'm stuck with 16 silver ingots in molds which don't stack all taking up space in a chest. Along with that in that form I can't even melt them back into liquid and transfer them/alloy them into a metal which 'does' have an ingot item... Might want to run down the list of metals you can actually make in this game and add an item ID for all ingots... and ingot piles for them... cause this is a problem. [do not know if persists into 77.10, server is still 77.8]
  11. b77.7 Forging a hoe head rules broken.

    The rules of forging an Iron+ hoe head are broken. Both the Bend and Hammer say 'last two' Do not know if bug persists into 77.8
  12. [Solved] b77.7 Pit Kiln will not light

    I have been informed... by my 'stalks the changelog friend' that Aliceingame is right... and it does work with a full log pile... Nevermind, Ignore the blasted on wiskey dwarf.
  13. [Solved] b77.7 Pit Kiln will not light

    Just as the title says, in build 77.7 I can not for the life of me get a pit kiln to light. I am doing it correctly, I'm in the flipping iron age for dunk's sake so don't going pointing fingers at me. 16 fire-starters not a single one lighting the kiln. Clarification, fire-starters work on other things, like firepits and forges... have not tried charcoal pit yet.
  14. B 77.5 door bug

    At this point a hickory wood door when crafted defaults to the vanilla wood door. I do not know if this happens for other woods, but hickory does.
  15. Two small things to make stuff more realistic

    Without turning this into a flame war... There is a distinction between "believable" and "realistic". Is it believable that you can hammer copper/bronze into tool-heads/swords? Yes, however if you actually tried it you would -quickly- find out that, because copper and bronze are air hardening metals, it's f**king impossible to do without cracking the metal and making it worthless... Hence, realistically, hammer forging a bronze sword is impossible. Previous statement not related to knitting... WELCOME TO THE FORUMS.