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Posts posted by solider1234
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On 16.5.2016 at 8:28 PM, ciekma said:The main assumption during creating this modpack was use it for multiplayer server (currently I'm testing it on my private server, public server would be announced later).
How's the server going?
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In the Tier 1 of the process you could also do a spectral analysis it would require a prisma but would acctually be specific for every material
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Just want to say since I've been playing this pack, only after I started making Cogs of the Machine items did my inventory (except where my avatar and the crafting grid is shown, and when looking into containers) start disappearing when I open it. Just a simple graphical issue, and putting away any Cogs of the Machine items seems to fix it so far. Not sure if it's something that can be fixed or not.. :PJust figure I'd make you aware this is happening.And maybe help anyone else who has had this happen with this pack and isn't sure what's happening.. though this may not be the only cause/fix of it. Simply my experience, so far it's the only bug I've ran into.
ive had the same problem
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2. Items pop into my crafting grid when I try to set down/use a similar object. One example is if I eat a sandiwch, if I have another in my inventory the second one pops into the crafting grid. Another example is if I try to set a small vessle on the ground any other one in my inventory will pop into the crafting grid. I also hear a popping sound, I like i'm picking something up when the item pops into the crafting grid. The main issue is that when I open my inventory after it pops in, if I don't notice, i chuck the thing on the ground. It seems to occur with lots of items, logs, tools, food, molds, etc. Its mostly just annying, but i'm not sure what's causing it. I'm afraid i'll toss something and not notice.got the same problem, its pretty easy to fix though. Normally it should refill the stack for instance while building, but aparently the mod (don't know if it was NEI) doesn't work with TFC so you simply press the 3 dots on the top right of your inventory and disable "auto-refill" that should help.
Also about the Memory i only have 4gb of RAM ive found that it would run better if i only give the half of my complete RAM to FTB so it runs better (2gb for me) also i set down the chunck loading down to 7 and disabled the stuff that makes it just better looking like smooth lighting and graphic setting from fancy to fast and finally i close browser and such aswell while playing and with all that it runs even with 2gb after an hour just on 50% RAM even though i was exploring alot.
hope that helps a bit maybe
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I didn't find any suggestions on this...
So what if smithing, fighting, farming and such things would increase your strength in combat, and if you run alot it makes you a tiny bit faster. So basiclly Workout. This would fit really well to the Nutrition system, as an example you would get strength more faster when you have alot of protein and less grain( so you dont build up fat).
Would be a great thing to see ^^
sorry Kitty if i missed a Topic that already treats Workout and such
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im pretty sure someone would have said anything i it would be up again
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sooo.... that means we maybe will have a server in a week?
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nice work by the way ^^
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he didnt ask somehing soooo
what is love?
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mass of iridium
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stable wormholes for physical experiments
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Hey just saying that i would love to see a server of this modpack Also have you considert putting traincraft in the modpack?
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Looks pretty nice, but seems to ruin the normal intention of TFC to make the game harder. Still good job though
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Well as you can imagine im obviously totaly blind xD
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well i just found out that it was 79.15 xD
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a suggestion to the description... you should add the exact build of the tfc you're using i searched a little till i found out it was Build 79.14
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thanck you C:solider1234 has been added the the Hard Core group as well
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Hey i wanna apply for the hardcore group,
In game username:solider1234
How long have you been playing TFC: i dont know the build but back then flint tools where a thing and stone pickaxe was still int the game, so pretty long ^^
Why do you want to join the Hard Core group?: Because teleportation makes stuff to easy, i wanna have fun over a long time and not a little more fun in less time if you know what im talking about kinda xD
Have you fully read and understand what you are applying for?: yes of course like mentiont above.
I wanna add that i MIGHT just start playing in a week or so because of school but it would be nice to be already in that list when i start ^^
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Im currently in holiday and im asking myself if there were still people playing before it went down? Because i took a break playing because i was mostly alone and this way i could play singelplayer aswell But im looking forward to see the server on again (maybe its already up i can't check) hope you get rid of those bills soon ^^
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So are we gonna update to B79 soon?
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so better performance? C:
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Server down, anyone know why?
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Hey i would like to suggest a wall project. Im suggesting a 3 blocks high wall with an extra one at the top to the side for spiders.
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I'm particularly interested in this server, While it doesn't have a warfare aspect to it, The additional mods make it something I'd enjoy, How might I go about getting into the server? Do I simply ask for the pack and config?
let me help you
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WIP [TFC-0.79.29] TerraFirmaProgressivePack
in Mod Packs
Posted
NIce ill try it out later, hope you have a relaxing vacation!
And by the way i entocunterd a bug in my single player world and i can't join into the world anymore without it crashing.
There seems to be a problem with the Gunskeleton, the game crashed after it approached me.
---- Minecraft Crash Report ----
// My bad.
Time: 09.08.16 15:47
Description: Ticking entity
java.lang.NullPointerException: Ticking entity
at exter.foundry.entity.EntitySkeletonGun.func_82196_d(EntitySkeletonGun.java:66)
at net.minecraft.entity.ai.EntityAIArrowAttack.func_75246_d(SourceFile:85)
at net.minecraft.entity.ai.EntityAITasks.func_75774_a(SourceFile:103)
at net.minecraft.entity.EntityLiving.func_70619_bc(EntityLiving.java:540)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1774)
at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:367)
at net.minecraft.entity.monster.EntityMob.func_70636_d(SourceFile:25)
at net.minecraft.entity.monster.EntitySkeleton.func_70636_d(SourceFile:136)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:206)
at net.minecraft.entity.monster.EntityMob.func_70071_h_(SourceFile:30)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at exter.foundry.entity.EntitySkeletonGun.func_82196_d(EntitySkeletonGun.java:66)
at net.minecraft.entity.ai.EntityAIArrowAttack.func_75246_d(SourceFile:85)
at net.minecraft.entity.ai.EntityAITasks.func_75774_a(SourceFile:103)
at net.minecraft.entity.EntityLiving.func_70619_bc(EntityLiving.java:540)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1774)
at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:367)
at net.minecraft.entity.monster.EntityMob.func_70636_d(SourceFile:25)
at net.minecraft.entity.monster.EntitySkeleton.func_70636_d(SourceFile:136)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:206)
at net.minecraft.entity.monster.EntityMob.func_70071_h_(SourceFile:30)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
-- Entity being ticked --
Details:
Entity Type: foundry.gunSkeleton (exter.foundry.entity.EntitySkeletonGun)
Entity ID: 77
Entity Name: Gun Skeleton
Entity's Exact location: 2716,34, 166,00, -7325,74
Entity's Block location: World: (2716,166,-7326), Chunk: (at 12,10,2 in 169,-458; contains blocks 2704,0,-7328 to 2719,255,-7313), Region: (5,-15; contains chunks 160,-480 to 191,-449, blocks 2560,0,-7680 to 3071,255,-7169)
Entity's Momentum: 0,00, -0,08, 0,00
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
-- Affected level --
Details:
Level name: Aliganta
All players: 1 total; [EntityPlayerMP['MetalDumbo'/74, l='Aliganta', x=2715,32, y=168,00, z=-7326,70]]
Chunk stats: ServerChunkCache: 965 Drop: 0
Level seed: -5206939492927263112
Level generator: ID 00 - TFCDefault, ver 0. Features enabled: true
Level generator options:
Level spawn location: World: (40,147,-5900), Chunk: (at 8,9,4 in 2,-369; contains blocks 32,0,-5904 to 47,255,-5889), Region: (0,-12; contains chunks 0,-384 to 31,-353, blocks 0,0,-6144 to 511,255,-5633)
Level time: 742110 game time, 742110 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 21592 (now: false), thunder time: 140202 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_65, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 314141192 bytes (299 MB) / 766439424 bytes (730 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 16, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1448 44 mods loaded, 44 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1448-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1448} [Minecraft Forge] (forge-1.7.10-10.13.4.1448-1.7.10.jar)
UCHIJAAAA tfc_coremod{0.79.29} [TFC[coremod]] (minecraft.jar)
UCHIJAAAA CodeChickenCore{1.0.7.46} [CodeChicken Core] (minecraft.jar)
UCHIJAAAA NotEnoughItems{1.0.5.110} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.110-universal.jar)
UCHIJAAAA cuchaz.ships.core{1.7.10-1.0.3} [Ships Mod Core] (minecraft.jar)
UCHIJAAAA terrafirmacraft{0.79.29} [TerraFirmaCraft] ([1.7.10]TerraFirmaCraft-0.79.29.922.jar)
UCHIJAAAA TFC-Tweaks{0.4.0.17} [TFC-Tweaks] (TFC-Tweaks-1.7.10-0.4.0.17.jar)
UCHIJAAAA DecorationsTFC{1.0.20} [Decorations] ([1.7.10]Decorations-1.0.20.jar)
UCHIJAAAA tfcm{0.11.0} [TerraMisc] ([1.7.10]TerraMisc-0.11.0.jar)
UCHIJAAAA tfcautomatedbellows{1.1b} [AutomatedBellowsAddon] ([1.7.10]TFCAutomatedBellowsAddon-1.1b.jar)
UCHIJAAAA tfccellars{1.1} [CellarsAddon] ([1.7.10]TFCCellarsAddon-1.1.jar)
UCHIJAAAA weightingscales{1.0} [TFC Scales] ([1.7.10]TFCScales-1.0.2.jar)
UCHIJAAAA tfcudarymod{0.2.31} [TFC Udary Mod] ([1.7.10]TFCUdaryMod-0.2.31.jar)
UCHIJAAAA creativecore{1.3.14} [CreativeCore] (CreativeCore v1.3.24 mc1.7.10.jar)
UCHIJAAAA customitems{1.0.9b} [Meta Mod: Custom Items] (customitems-1.0.9_beta_1.7.10.jar)
UCHIJAAAA DamageIndicatorsMod{3.2.0} [Damage Indicators] (Damage-Indicators-Mod-1.7.10.jar)
UCHIJAAAA DynamicLights{1.3.9} [Dynamic Lights] (DynamicLights-1.7.10.jar)
UCHIJAAAA DynamicLights_onFire{1.0.5} [Dynamic Lights Burning Entity Module] (DynamicLights-1.7.10.jar)
UCHIJAAAA DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights-1.7.10.jar)
UCHIJAAAA DynamicLights_dropItems{1.0.8} [Dynamic Lights EntityItem Module] (DynamicLights-1.7.10.jar)
UCHIJAAAA DynamicLights_mobEquipment{1.0.8} [Dynamic Lights Mob Equipment Light Module] (DynamicLights-1.7.10.jar)
UCHIJAAAA DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.7.10.jar)
UCHIJAAAA DynamicLights_floodLights{1.0.2} [Dynamic Lights Flood Light] (DynamicLights-1.7.10.jar)
UCHIJAAAA DynamicLights_otherPlayers{1.0.8} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.7.10.jar)
UCHIJAAAA DynamicLights_thePlayer{1.1.4} [Dynamic Lights Player Light Module] (DynamicLights-1.7.10.jar)
UCHIJAAAA Railcraft{9.10.0.0} [Railcraft] (Railcraft_1.7.10-9.10.0.0.jar)
UCHIJAAAA foundry{1.2.2.0} [Foundry] (Foundry-1.7.10-1.2.2.0.jar)
UCHIJAAAA Steamcraft{0.29.2} [Flaxbeard's Steam Power] (FSP-1.7.10-0.29.2.jar)
UCHIJAAAA ImmersiveEngineering{0.7.5} [Immersive Engineering] (ImmersiveEngineering-0.7.5.jar)
UCHIJAAAA MineTweaker3{3.0.10} [MineTweaker 3] (MineTweaker3-1.7.10-3.0.10B.jar)
UCHIJAAAA MobProperties{1.0.2} [Mob Properties] (MobProperties-1.7.10-1.0.2.jar)
UCHIJAAAA modtweaker2{0.9.5} [Mod Tweaker 2] (ModTweaker2-0.9.5.jar)
UCHIJAAAA neiintegration{1.1.2} [NEI Integration] (NEIIntegration-MC1.7.10-1.1.2.jar)
UCHIJAAAA ReiMinimap{1.7.10} [Rei's Minimap] (Reis-Minimap-Mod-1.7.10.jar)
UCHIJAAAA cuchaz.cuchazinteractive{1.7.10-1.0} [Cuchaz Interactive] (shipsMod-v1.7.10-1.0.4.jar)
UCHIJAAAA cuchaz.ships{1.7.10-1.0.3} [Ships Mod] (shipsMod-v1.7.10-1.0.4.jar)
UCHIJAAAA SimpleAchievements{MC1.7.10-1.1.0-21} [Simple Achievements] (SimpleAchievements-MC1.7.10-1.1.0-21.jar)
UCHIJAAAA TerraFirmaCraftNEIplugin{1.5.3.25} [TerraFirmaCraftNEIplugin] (TerraFirmaCraftNEIplugin-1.7.10-1.5.3.25.jar)
UCHIJAAAA TFCTweaker{0.01.02} [TFC Tweaker] (TFCTweaker-1.7.10-0.01.02.jar)
UCHIJAAAA TooMuchTime{2.4.0} [TooMuchTime] (TooMuchTime-1.7.10-2.4.0.tnfc-4-universal.jar)
UCHIJAAAA Waila{1.5.10} [Waila] (Waila-1.5.10_1.7.10.jar)
UCHIJAAAA JustAnotherSpawner{0.17.7} [Just Another Spawner] (JustAnotherSpawner-0.17.7.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
TFC-Tweaks: PLEASE TRY TO START THE GAME AT LEAST TWICE. The load order modifications we do only kick in after a reload.
TFC-Tweaks-ASM: FluidContainerRegistryCT: 3 / 3; FluidRegistryCT: 6 / 6
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['MetalDumbo'/74, l='Aliganta', x=2715,32, y=168,00, z=-7326,70]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Its not a big deal since i only played this world for about a hour, just wanted to report it.