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daxx367

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Everything posted by daxx367

  1. Zinc use beyond Teir 0

    It's a nice simple idea, hope you have more.
  2. Combat Overhaul final (3/3)

    Yes it's called that uni test that I haven't studied for.
  3. The Wailing (1/2) An alien new realm

    Sounds epic 1+ from me.
  4. Combat Overhaul final (3/3)

    And I will make a ridiculous estimation of when they will be done.
  5. Combat Overhaul final (3/3)

    Yes self taught mostly but going to do it at uni Even if he doesn't WE WILL STILL MOD HIS MOD... unless he asks nicely
  6. Combat Overhaul final (3/3)

    Fine with me now may I suggest if we are going to have addons we have addon support, like a in game mod manager??? It will make my job easier, less complaints when they don't work.
  7. Combat Overhaul final (3/3)

    Thank you. I've been thinking of something like that for some time now. It would allow for a very dynamic mod. Also I have noticed how some people are against the thirst and sleep bar type thing would it also be possible to have a mode for that?? The modes would be called something like this: Realistic Realistic advanced - thirst bars and so on Realistic hardcore - possibly with out the thirst it depends on what people would like Fantasy so on and so forth... You get the idea right??
  8. It would look epic and I want it but O god the pain of coding that!!!
  9. Combat Strategies

    The mage 'class' should be alchemist in stead.
  10. Combat Overhaul final (3/3)

    Yes but on that point Bioxx still wants some of that fantasy feel to the mod/game as it is a part of minecraft.
  11. Combat Overhaul final (3/3)

    And enchanting can be done with other things *cough* gems *cough* but I don't have any examples.
  12. Combat Overhaul final (3/3)

    K. Those where the days, no dragons, potions (I like them though), XP (cringe).
  13. Combat Overhaul final (3/3)

    I would still like to see a full re-right of the fighting system. It was never well done in minecraft as it was made for MINING and CRAFTING and then it changed to be more like other games and the combat was never changed (I've been playing since BEFORE the nether).
  14. Combat Overhaul final (3/3)

    It's good and it doesn't seem that complex to code to me (I know bits of EVERYTHING). But all of this will mean a total re-right of the combat in minecraft, but this will make everything easier in the future so a week or 2 before an update that will make addons/future additions easier I would think it would be worth it.
  15. Combat Overhaul cont. (2/3)

    Yay I'm in there!! I'm liking all of this, just look at my post on the first one.
  16. Total Ranged Overhaul

    I'm loving this... This has to be added.
  17. Built Minecraft.jar file download

    It's the same instillation process as all other mods. Hell I've installed the technic pack with out the installer (downloaded all the mods myself) this is easy to do compared to that!!!!
  18. Combat Strategies

    I like it and with golems, I think you should be able to summon them. (The first person who complains about realism I will fined and kick there ass) Maybe you make chalk from well chalk, then use it on the ground then through items on to it then puff iron golem.
  19. New slots

    The idea with back packs would be they give you your inventory space. So you would start with a simple backpack which will give you 1 extra row then the hot bar.
  20. New slots

    First all of this stuff has its own threads and I will link if i remember, this is just about slots that should / shouldn't be added. Just look at the poll and answer. Feel free to suggest ideas or changes.
  21. Small fix that adds ton of realism

    Well said slack, and that is a nice idea Foxly. I think that's going to be similar to what he is planing.
  22. Need Help

    http://www.terrafirmacraft.com/download/ Read client install.
  23. Breeding

    There's a bug where animals are born full size.