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BloodravenD

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Everything posted by BloodravenD

  1. [64x] [WIP][B69] Albion Texture Pack v3.02...C:

    Yea I saw that link, but it said the texture pack isn't up to date. Are you continuing it as well?
  2. [64x] [WIP][B69] Albion Texture Pack v3.02...C:

    I really like the idea of distinct looks for each type of stone. If you make this, and hopefully have the vanilla textures with it as well, I think you will be one of the top texture packs I'd use
  3. Crash At Startup

    Profile manager isn't the problem, it worked fine for me.
  4. Cobblestone, Iron, Gold, etc...

    Well BTW has a ridiculous amount of mods it's not compatible with, so I probably wouldn't mention anything about another mod with it.
  5. Cobblestone, Iron, Gold, etc...

    Really? because as it looks to me, it's about other mods, not so much TFC. Nice try though.
  6. Ars magica

    Right because there is no point in continuing thaumcraft 2 if it's already up to date and TC3 is being worked for 1.3.2....Again, it isn't haulted.
  7. Ars magica

    What do you mean thaumcraft has been halted? It's still being worked on, I don't know where you got that info from.
  8. Cobblestone, Iron, Gold, etc...

    Your problem is thinking there is cobblestone in the same sense as vanilla. You can't get cobble, because rocks drop, and only way to get vanilla iron is off zombies? Not sure about that last part though. That's the reason most people just get the items like they normally would, like you get the ore, then use NEI or TMI to give themselves the mod item. Also this has nothing to do with TFC, so you shouldn't have bothered to post it in the first place.
  9. Ars magica

    Meh not as spectacular as thaumcraft.
  10. Let's plays?

    Not for TFC, I would've recommended Mead if you didn't have him already. You could look into other mods instead of just TFC.
  11. Kickass Big project

    Right but most world files if they get that large it's probably because it's on a server with tons of people. Their player data takes up a lot of room as well, and all you would want is the world, not all that extra fluff. Also what you suggest is way too open ended, with that world as an example, they probably planned out what they were gonna do ahead of time, and had people work on specific tasks.
  12. Kickass Big project

    Sounds like a half decent idea, but you don't need to set it up as a torrent, just zip it up and upload to mediafire.
  13. How SSP players should play?

    Depending on how this mod developes, they could port to Bukkit. Then you could just use security plugins. That would depend on how stable the builds are coming out, and I don't see it happening anytime soon.
  14. What to do now -_-;

    The point of posting this was what exactly?
  15. Okay just checking, I'm not in any rush Good work on the textures though.
  16. Uses for Ores? Gems?

    You do realize there are plenty of other mods that use magic right? that aren't "cheating" even though EE3 is supposed to be balanced. Also EE was never cheaty, just that when used with other mods, it became more powerful. Also there wouldn't be anything remotely close to lasers and such in TFC, because of it being more about survival and most of the items are roughly medieval, at least that's how I see it anyways and I'm sure others would agree. I would just like a use for them, because I get tired of just throwing them away. I mean even with RP, you only had tungsten with no use, but this mod adds a bunch of gems, as well as a few ores that are useless.
  17. Would it be possible for a 64x pack of this? It looks amazing and I'd really like to use it, but sadly my computer doesn't like anything larger than 64x texture packs.
  18. Initial Shelter

    You're better off just using the logs themselves as the shelter, or just using cobble. Just be wary about cobble though, because onced it's placed it's a pain to get out of the way without a pickaxe. I was lucky and spawned in a huge sequoia forest, but even with small trees you should be able to get enough logs to make a rudimentary house. Or if you want, you could use the axe and make planks, but you would need a lot more wood to make the plank blocks. It's better to just use the log, not logpiles, as shelter. Cobble is pretty good about staying up, don't think it works like the dirt and sand, so you could use it for like walls or something, but it's better off just using the cobble for tools until you get a chisel, then turn them into brick blocks.
  19. Getting your first ore problem

    You probably just have bad spawns, yes sluices and picking up rocks are the only way to get ore, because of no stone picks. But they only work if there is ore close by, not sure on loose rock range, but the sluice will do up to 60m down and 100m radius or diameter, not sure which.
  20. Is there a recipe book anywhere for this mod?

    To do the logpiles, you can shift and right click, after that you can right click the logpile to either add or remove logs. Cassiterite, Bismuthinite, and Sphalerite are the only ores you can smelt in the firepit, the rest you need a bloomery. I'd say just keep looking around the wiki for information, otherwise you can ask here, or just try and experiment in a test world or something.
  21. Uses for Ores? Gems?

    I just wish there was a use for gems already, I mean with how much the sluice picks them up, and the ones you find mining, it would really help if they had a use.
  22. Having issues starting minecraft once i installed mod

    yep don't think Tales of Kingdoms is compatible with TFC, just try it with forge should be whatever the recommended one is or the latest, player api9think it's 1.3) and TFC. Put forge and player api in the minecraft.jar, delete meta-inf, and run minecraft. Then close it onces it's run, and put TFC in the mods folder.
  23. The TFC guide to pro-heavens.

    Um, by that picture wouldn't the second part be considered epic because of Aphrodite being speared? She was the goddess of love...
  24. Game Crashes after a few seconds

    Why would you even bother with MCPatcher? you can easily use optifine, just install it into the jar after player API, and still get the hd texture packs to work. I'm assuming that's why you are using it of course.
  25. How SSP players should play?

    Hmm, that is pretty bad. I've honestly never really put much time into TFC, tested a few things either in creative or just started up a world with a latest build, then there is a new version of TFC so I end up starting over again. Balancing that, on top of several other games, as well as running a guild on a wow private server, you can see I don't put much time into minecraft. I agreed that configs would be nice, but I can also see as how it's still a WIP, the mod needs a stable config so if there are bugs, they can be reproduced and fixed. I am sad that there isn't some sort of middle ground between SSP and SMP...