Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.
-
Announcements
-
ATTENTION Forum Database Breach 03/04/2019
There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again. -
This forum is now READ ONLY! 01/20/2020
As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.
Any questions or comments can be directed to Claycorp on either platform.
-
kelik
Members-
Content count
87 -
Joined
-
Last visited
Posts posted by kelik
-
-
agh! i searched the wiki but didn't find that page! knew i had to do that for tool molds, didn't know it worked for ingots too! thanks a million!
0 -
so, i have some copper unshaped metal, heated to working level, but when i place the unshaped metal and hammer into the stone anvil gui i get no change to start working it. picture below.
anyone know the cause and fix?
0 -
gr my router doesn't let me simply connect using my external ip info. do you know of a tutorial to allow the data packets to leave my local network and re-enter it?
0 -
indeed, i am playing on the same machine as the server. would connecting using an ip route allow me to correct the issue on my client without restarting the server?
0 -
so, after a few mins of running, my hoe or chisel becomes unable to change modes, if i log out and back in, i can change modes again, but the server doesn't recognize it, effectively locking me in "smooth mode" for the chisel. rebooting the whole server fixes this, but i don't want to have to reboot a soon-to-be public server every ten minutes. is there a fix for this issue?
0 -
i would say 7 uses. one week of water is more believable than almost 2 weeks from a single water container.
0 -
seems like a reasonable idea. hopefully it is implemented, it should take longer to tear bricks and mortar away than to unpile a stack of rocks. hopefully you still get the block and not a pile of bricks though.With the greater expense of bricks, what are the chances of making them take longer to dig than cobblestone?
0 -
y60
thank you, that is exactly what i was looking for
0 -
i know mining is best done in second layer, but i just want to know approximately what elevation in the second layer is recommended? im mining in the second layer but getting no ores in my prospects. i might be mining too high in the layer or something but want to know how far down in the second layer i should start my tunnels.
please don't tell me "just dig down and prospect as you go" with some changes dunk mentioned in the "railway prices are too damn high" thread that probably won't be viable anymore.
0 -
wow 7 month necro.... good job.
3 -
well shit. that kinds sucks. this is why my forge is indoors. gotta hit the ceiling first.
0 -
i had a similar virus once, if its like mine, it can only activate if your computer has internet access. try booting with your router/modem off and see if you have temporary access, then do a system restore, see if that helps at all.
0 -
this is what i do. but i still get the issue. when i run the server the gui doesnt pop up and the world folder isnt created.Take a look at my signature.
using the version of the jar from that download link worked. but i'd still like to know if it was user error or that the server soft was 1.4.7 that screwed me.
0 -
so i download the recent minecraft server jar. then add the recommended forge. then player api for minecraft 1.4.6. put the jar in its own folder, create a new folder named "mods" and put tfc in there. now when i try to run the server it creates a few of the default files for a folder, but no gui opens and it doesn't create a world folder. i open task manager and there is a javaw process running.
so. what did i do wrong?
to specify. i am using
minecraft 1.4.6
forge universal 1.4.6-6.5.0.486
playerapi 1.3 for mc 1.4.6
tfc build 75
edit: vanilla server version is 1.4.7 this is probably the issue. where do i get the older server version?
0 -
i tend to do something similar to mayaknife, but instead of building a surface road i like to mine out massive tunnels instead. this is purely preference, i like the chance of finding a cave. but ultimately mayaknife's method is better since i often wear down my picks.
0 -
for now i'm using custom npcs to work around, but it would be nice if you made a cactus and mortar recipe into the mod itself since that makes more sense than cooking the color out of itYou can also enable recipes for the vanilla furnace in the config, which will allow you to do it. I can make a work around though in the next update.
0 -
New Update to v7!
Whats new:
- Poisons (Still need to be improved, current damage is to insignificant, will be fixed in an update in near future)
- Anitpoison
- Fully Customizable config!
To further explain, the new config file will allow you to completely edit the rates of the mod. Not only can you adjust the Id's, you can also change the length of time any tier of bandage will regenerate your health for, alter the regeneration values, and alter the instant heal values. You can also do this with the poisons to adjust how strong and how long you want the tiers of poisons to last. Also, do not change the TFC option to true yet, as it will cause non of the recipes to be created whe you load your game. The increased TFC compatibility by using ID's is still a work in progress, which I hope to have done by the fourth (if possible)!
The poisons work fine, but without editing their effects int he config file you probably wont get the results you were hoping for. This will be the case until the next update, which will hopefully be soon.
Recipes and download links in OP.
Hope you like it
p.s. if you plan on altering the config file for your server, you will need to ensure every player on that server gets the altered config file (essentially upload the altered config file to drop box or mediafire and send your community the link)
nice work! can't wait till you balance the poisons.
though i am confused, in tfc how do we get the green dyes? i thought we couldn't "cook" cacti for their dies?
0 -
so just to clarify, what kind of wood is needed to emulate vanilla wood?
0 -
i can only think of the obvious stuff like make sure your vanilla minecraft is up to date, and make sure you have the right versions of forge and tfc installed.
0 -
No, what you should have gotten from that is that you will crash with any version after OptiFine_1.4.5_HD_U_D3 when generating new chunks.
except for one teeny problem.... D3 is not compatible with the newest version of minecraft vanilla. tested and immediate crash when attempting to load the main menu.
0 -
didnt work, just turned off optifine and it seems to work now. though my fps is suffering for it lol
0 -
what i got from that was that i need to use optifine a2. trying that now.
0 -
its around in the current build, it just looks like really dark dirt.
0 -
i updated and it still happens, editing first post with the crash log.
0
An Idea
in Suggestions
Posted
this needs to be an addon, i would definitely feature this in my upcoming server.