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    • Dries007

      Server Move   09/13/2018

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.
    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.

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  1. Thanks to the recent TFC update and JaWolfe mod for Minetweaker compatibility for TFC I can present Minecraft scripts for crafting potions in TerraFirmaCraft. Instead of brewing stand (which is not craftable due to lack of blaze rod, even if craftable, there is no components for brewing and due to lack of API, there is no minetweaker support for brewing recipes), with use of Minetweaker scripts, you can make potions from berries and beverages (positive effect potions) and mushrooms, spider eyes, rotten flesh macerated in vinegar (negative effect potions). Splash potions can be created by melting bottleneck in firepit. Only first tier of potions can be created this way (the one exception are healing/regenering potions). Extended/improved potions can be created with use of brewing stand, if Blazes are spawned by means of any external mod. They are too powerful to be created only from TFC items. Glowstone can be grinded from pitchblende, fermented spider eye by sealing spider eye in vessel/barrel with water, awkward potion by sealing full stack of brown mushrooms in vinegar. Prerequisites: TFC 0.79.29 (previous versions have very weak negative potions) MineTweaker 3.0.10B for Minecraft 1.7.10 [TFC 0.79.28] TFC Tweaker - Minetweaker compatibility for TFC Now you can create potions.zs into .minecraft/scripts directory: I managed to use items, which are hard to achieve (full stack of berries is required for crafting) or are not renewable (mushrooms) . There are following potions groups: positive effects - healing, needs Rye Whiskey and Wintergreen Berry, regeneration - needs Rum and Bunchberry, these are weak potions and therefore full stack of berries produce 3 potions; Tier 2 potions need additional ingredients. positive effects - fire protection, after macerating full stack of Snowberries in Olive Oil; positive effects: powerups - swiftness, night vision, strength and water breath - needs beverages, berries and additional more or less magical components like redstone or glowstone. negative effects: weakness, slowness, gained from macerating mushrooms or full stack rotten meat, respectively; negative effects: , poison, harming, crafted from awkward potion and other ingredients. Important note - aggressive mobs, except bear, are immune on negative splash potions. EDIT: feel free to use part or whole code in your modpack or other creations, it is public domain.