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DoodTheDud

Saplings

17 posts in this topic

Saplings spawning naturally is a pretty damn amazing system, but it seems odd that I can deforest an entire area with no concern because I know saplings will pop up out of nowhere.

What I propose is the following changes:

-make saplings no longer drop from leaves

-make saplings spawn based on nearby trees, rather than on the biome

-make saplings collectable by digging around the dirt holding its roots with a shovel, and transplanting it to a new location

-make saplings only stack to 1

I feel like this is a more logical way to do forests - trees can be endangered by careless logging, and trees don't become insanely hard to get, but they are still felt as valuable and still require care to harvest, much like other resources in the game.

Any thoughts?

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Trees in general are still a work in progress and dunk has expressed many of his thoughts on the topic of trees, forests, and transplanting.

-make saplings no longer drop from leaves

This makes no sense, at all.
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This makes no sense, at all.

What makes you say that?

I'm no expert on plant biology, so I could be wrong, but I am fairly damn certain you can't take a single tree, rip apart its smaller branches and leaves, and plant another 8 trees from the meterial you collected.

Most trees grow best from naturally distributing seeds around them after pollination from other nearby trees, no?

I don't think it's realistic to create a forest from a larger tree you cut down.

From a gameplay perspective, it stops trees being what they are now - insanely easy to get in ludicrously high amounts with absolutely no need to take any kind of steps to prevent overharvesting.

Trees practically throw themselves at you in TFC.

Ideally the tree would fall to the ground and require you to chop at the fallen trunk to obtain wood, but that might be a bit much to program.

I did not know trees were a big WIP atm however, thanks for letting me know, and I do not mean to be argumentative. I just don't understand where you're coming from when you state that part of my idea makes no sense and give no reasonings for your statement.

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Most trees can be grown from cuttings.

If you ever order a tree to be delivered you usually pay thousands of dollars for the delivery of a full tree, or you receive a walking-stick via UPS which you stick into the ground.

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Most trees can be grown from cuttings.

If you ever order a tree to be delivered you usually pay thousands of dollars for the delivery of a full tree, or you receive a walking-stick via UPS which you stick into the ground.

Doesn't that require very specific parts of the tree at a specific stage of growth?

Oooh! That gives me an idea. Maybe you could use a specific tool on leaves of the tree or parts of the trunk to get a cutting, which takes longer to grow than saplings, while saplings grow around the tree naturally but can be transplanted with effort.

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Doesn't that require very specific parts of the tree at a specific stage of growth?

Hell if I know. I just send them money and they send me a stick.

We are likely to see a seed mechanic for trees anyways. Saplings from leaves was more of a temporary solution for a way to require the player the work for their saplings instead of just chop and collect.

As far as I can tell, self-sprouting saplings were added on the tail end of heavy complaints about the difficulties of the previous sapling mechanics. It is also a very new feature and thus lacks the time required for a feature to mature into a playable balance.

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In response to complaints? Goodness, I hope that's just a rumor. I thought the appeal of this mod was in its extraordinary, realistic difficulty and careful preservation of resources with long-term planning and short-term survival being balanced.

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In response to complaints? Goodness, I hope that's just a rumor. I thought the appeal of this mod was in its extraordinary, realistic difficulty and careful preservation of resources with long-term planning and short-term survival being balanced.

The release of the mechanic coincides with numerous complaints.

However, it may be coincidence, and may simply be a mechanic to jump-start the further development of forests.

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The release of the mechanic coincides with numerous complaints.

However, it may be coincidence, and may simply be a mechanic to jump-start the further development of forests.

Ah, sounds good. I hope this idea is at least glanced at by the devs before they make changes, but I'm excited to see what forests will be like either way :D
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Dunk seems to have a very nice picture in mind, including tall canopies and leaf litter.

Note: Dunk's imagination routinely escapes the bounds of the Minecraft engine.

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Note: Dunk's imagination routinely escapes the bounds of the Minecraft engine.

as do quite a bunch of all our suggestions!

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Don't you guys believe in me? :(

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Don't you guys believe in me? :(

Obviously we do. It's just that... well, sometimes it looks like you are dreaming of perfect actual spheres in MC : so to say. Someone (that includes you ;) ) may be able to add them, but they sure sound like decades of work.

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What would be cool is if you left a tree alive long enough, saplings would just fall from the leaves and automatically plant or something. Kind of like how they do in the wild, but also now with trees you've planted.

Of course, I know next to nothing about this stuff, so I could be dead wrong.

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What would be cool is if you left a tree alive long enough, saplings would just fall from the leaves and automatically plant or something. Kind of like how they do in the wild, but also now with trees you've planted.

Of course, I know next to nothing about this stuff, so I could be dead wrong.

theres a mod that does that... forget what it's called though
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