Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
    • Claycorp

      This forum is now READ ONLY!   01/20/2020

      As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.

      Any questions or comments can be directed to Claycorp on either platform.
Sign in to follow this  
Followers 0
Mileaos2

new storage idea

3 posts in this topic

iam thinking of an inventory system like diablo 2

each item has a size and a mass.

the mass says, how much items has 1 stack.

and the size determands, how much slots they use in the inventory!

so, diffirent storage blocks/items have diffirent slot amounts/configurations.

tiny items need 1 slot (ofc)

very small items need 2 slots above each other

small items need 4 slots in a square

medium items need 3 slots above each other

large items need 6 slots like a door recepie

storage solutions:

all here mentioned storage items should be placeable for astetics and useage

chests and amphora can only be used as storage blocks

all other has to be used with special slots.

normal chest: normal vanilla size (in slot amount) but with a special setup, so you cant stow large items

double chest: has the normal vanilla size and slot setup, so you can even store large items (but they take alot space)

pouch: craftet with 1 cloth and 1 string. has one row with lets say 3 slots, so you can stow 3 stacks of tiny items in there

can be carried at a belt

bag: craftet with more cloth and strings this one has 2 rows with each 5 slots. (up to small items medium)

can be carried at the backslot

backpack: craftet with some lather, cloth an strings. it has the same slot setup like the single chest, but fewer slots.

can be carried at the backslot

amphora: craftet with clay and need burn ofc. 2 rows with 7 slots each.

basket: craftet with sticks. has 2 rows with 4 slots each.

can be carried at the backslot

quiver. (2 types)

can only hold arrows

small quiver craftet with cloth: 3 arrow slots

quiver craftet with leather: 6 arrow slots

player storage slots:

belt.

beltslots can hold tools, weapons (size dont yount here ofc) and pouches.

they dont add armor

beltslot: you can have some diffirent types of belts:

simple cloth belt: has 2 beltslots (craftet with cloth)

simple leather belt: has 4 beltslots (craftet with leather)

belt: has 8 beltslots (craftet with leather and metal)

an addition to the chestslot 1 backslot.

backslot can take:

bag, backpack, quiver, basket, weapons, large tools like shovel/pickaxe, spears

0

Share this post


Link to post
Share on other sites

I always love games with this style of inventory. I can't speak for the TFC devs but as an indie game developer myself, I can say that systems like that are an absolute nightmare to code even from scratch, and shoehorning that into minecraft would be even harder, probably requiring that the entire codebase for inventory be completely rewritten and perminantly breaking compatability with other mods. I would LOVE to see this if they can find a way to make it happen, but id be surprised if they did.

Now, what they maybe COULD do is assign like a weight/bulk numeric value to items and limit your total weight and bulk carried with that. Still some modification to the inventory basecode but significantly less and it would be less compatability-breaking

0

Share this post


Link to post
Share on other sites

I always love games with this style of inventory. I can't speak for the TFC devs but as an indie game developer myself, I can say that systems like that are an absolute nightmare to code even from scratch, and shoehorning that into minecraft would be even harder, probably requiring that the entire codebase for inventory be completely rewritten and perminantly breaking compatability with other mods. I would LOVE to see this if they can find a way to make it happen, but id be surprised if they did.

Now, what they maybe COULD do is assign like a weight/bulk numeric value to items and limit your total weight and bulk carried with that. Still some modification to the inventory basecode but significantly less and it would be less compatability-breaking

Completely agree with the above post, it is probably hard to implement, but would be really cool if they could.
0

Share this post


Link to post
Share on other sites
Sign in to follow this  
Followers 0