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Bihlbo

Kapok & Sequoia

4 posts in this topic

I understand that back when cutting a tree used 1 use of an axe, being able to gather over 124 logs with one axe usage was so OP that it would have been just stupid to allow players to regrow kapok and sequoia trees. But now that each log takes 1 use of the axe, these 2x2 trees offer little to no benefit over other trees, especially since the taller the tree the harder it is to gather saplings. Is there another reason these things drop no saplings?

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That's a good point. You may have noticed that sequoia forests do spontaneously regrow saplings from the forest floor, so one could go and gather them.

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The fact that they're so big is still useful. The most time consuming part about getting wood is breaking the initial block. When you can use all the durability on your axe while breaking a single block instead of 5 or 6 different trees, it's much quicker.

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Thanks for answering my question, that is the other reason I hadn't thought of.

But with stone axes, the 2x2 trees aren't the only ones that will use up a whole axe at once. The largish willows or monster oak/spruce/whathaveyou will do the same, or close enough to it that you'd want to make another axe anyway. And if you use a metal axe to cut that initial block faster (I assume they do that, I haven't tried), well you've used metal to save you some time and you deserve it. If you compare cutting down a very tall 2x2 to cutting a tree with 4 logs, then yeah it's much faster. But if I just want a lot of wood I'm not going for those little half-axe ones anyway, I'm going for the big ones so I can put my whole axe into them. I don't do lumber half-axe, is what I'm saying. I would argue this isn't nearly as big a deal as it seems.

Regardless, is it not possible to simply prevent saplings from growing into a 2x2 trunk? Sure, the old growth is still there, but you can't reproduce it. Problem solved, and you don't have the uncomfortable situation where two tree types just don't reproduce because of immersion-breaking balance issues.

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