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noname_42

Localized weather integration

29 posts in this topic

-no danger -> no atmosphere, After some time it would be like in vanilla where rain is just annoying

-tornados would only occur in certain climates (it's up to you if you want some danger or not)

-stone is not affected by tornados so if you build an adequate house and barn for your animals there's no problem

-making your own weather system is well and good but why creating a new one if there is already one? That's why I didn't say "hey owner of mod make better wether mor fast cauze now is borin". You could save your time for other things.

 

If you think it's out of place in the theme of the mod that's ok becaue i love your mod and you know best how it should develop further :)

I don't count this system as a viable option for TFC

 

Rain in vanilla is annoying because all it does is cause lag, (in the case of thunderstorms) allows monsters to spawn and has loud thunder, and is annoying to listen to. In TFC, rain can already fill barrels of water (in B79), and if bouts of rain were much shorter than the days they can last in vanilla, I think they'd be easier to handle. Not to mention that rains can be a welcome sight to farmers, and if we were able to control the climate, that would certainly be something to look into.

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I don't count this system as a viable option for TFC

 

Rain in vanilla is annoying because all it does is cause lag, (in the case of thunderstorms) allows monsters to spawn and has loud thunder, and is annoying to listen to. In TFC, rain can already fill barrels of water (in B79), and if bouts of rain were much shorter than the days they can last in vanilla, I think they'd be easier to handle. Not to mention that rains can be a welcome sight to farmers, and if we were able to control the climate, that would certainly be something to look into.

Similarly, vanilla lacks that punch of natures wrath; cold, heat, humidity, weather intensity, low visibility, feeling of aloneness, etc

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I don't count this system as a viable option for TFC

 

Rain in vanilla is annoying because all it does is cause lag, (in the case of thunderstorms) allows monsters to spawn and has loud thunder, and is annoying to listen to. In TFC, rain can already fill barrels of water (in B79), and if bouts of rain were much shorter than the days they can last in vanilla, I think they'd be easier to handle. Not to mention that rains can be a welcome sight to farmers, and if we were able to control the climate, that would certainly be something to look into.

Still don't really see a reason to invent your own bycicle over it. Vanilla rain can fill cauldrons too, by the way.

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Still don't really see a reason to invent your own bycicle over it. Vanilla rain can fill cauldrons too, by the way.

Indeed, but that doesn't make vanilla rain useful. Cauldrons are a small subsection of minecraft. Some player may never bother with one and even if they did, making a bucket and an infinite source pool is trivial in vanilla. In TFC, barrels can only be filled at natural sources of fresh water before red steel. Fresh water is vital to the player's survival, as they need to drink every day. There's a huge difference between cauldrons and barrels.

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