Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."


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About bubba_h0tep

  • Rank
  • Birthday 04/23/1988

Profile Information

  • Gender Male
  • Location Tx, USA
  • Interests Dwarf Fortress, Wurm Online, TFCraft, Simulation Games

Contact Methods

  • Skype jddutcher
  1. What are you looking forward to most in the next update

    Not being dead before it comes out. Seriously though, body temperature will make the game very immersive. I'd say that, even more than horses, the addition of the leash/rope/whatever is going to be a huge improvement overall. Hot springs, pipes, volcanoes...meh. Not to depreciate the amount of work that went into them, but they are more of a padding to the core gameplay of the mod IMO.
  2. My user name is jddutcher88Age 26 yrs oldI speak EnglishLive in the Unitied States (Texas)Read rules and yes will followOn TerraFirmaCraft server forums
  3. SMP: Prisons

    +1 prison pearl. I'm going to have to agree with renadi, the system works with one of the most fleshed out, popular, and populated servers. TFC's problem is that the playerbase isn't that big, and probably won't be TBH. When you have 90-130 active players at any given time, then you could get some results from meta-game avenues. If no one is there to save you, then you are stuck in the end. All this is irrelevant, unless TFC becomes compatible with bukkit, or they write their own similar system.
  4. the zombie texture is all mixed up, you got zombies with faces for butts lol
  5. Better trade for Multiplayer: The weighing scale

    My 2 cents: The scale should just be an interface between 2 people trading, no more, no less. You put something in your side and hit ok, i value it and put what i think its worth in my box and hit ok. Have a decline button on both sides. Simple. I had in idea about coins also. In order to have a coin belong to a kingdom it has to be minted and identified as that kingdoms coin correct? Well if anyone could create gold coins from a gold bar it would defeat the purpose of different kingdoms currency. What if you had a "Minting" block that the leader of a group/king would put in a 5 digit number and a label. That "minting" block and any others with that unique code would produce a unique coin type called "Minecraftian" for example. From then on whenever someone made a "minting" block, if they didn't put in those 5 digits from the King of Minecraft, he couldn't label his coins "Minecraftian" That way the only money that the kingdom might use was his own "Minecraftian" coins. Any metal could be used for coins, but they would all have the label of "Minecraftian" if they used the same 5 digit number. I don't know, maybe different numbers for each coin type so you might have: 12345 - GOLD "Minecraftian Dubloons" 23456 - SILVER "Minecraftian Shillings" 34567 - COPPER "Minecraftian Pennies" Sorry for the long post and slightly unrelated topic, but i had to get that idea out of my head.
  6. Encouraging specialization

    What about a perk/flaw system. If they do something with XP, skills for example. You would be able to choose a perk:mining speed increase, and a flaw:decrease woodcutting speed. <-just an example, i know it doesn't make sense. Not really trying to suggest that, but it's a way specialization could be done. Another way, with some sort of skills system, could be skill degradation. When you mine, your mining goes up, but something else goes down. That way there is some sort of balance. Also with this mechanic you would be able to change your mind and go a different way naturally. Maybe the lower the skill the faster it increases.
  7. Axes vs Saws

    Basically, metal axes are kind of a waste of an ingot, for now. I'd like to add something about the sword vs mace thing. Is it possible to make different mobs take damage independently, based on types of weapons? Skeletons and spiders take more damage from the mace, while creepers and enderman take more from the sword. All other mobs take damage equally from both. Just my 2 cents. i don't know anything about coding and whatnot, so i don't know what is possible. If this is already on the table please excuse my ignorance.
  8. Also just noticed today, planted bell peppers (at last growth stage at least) have no graphic.
  9. Post your TFcraft Pictures

    I just hijacked those veggie garden borders for my settlement. Why haven't I thought of that before? Great work!
  10. [BUG LIST] Post your bugs below

    I made a bow and when i shift-clicked the new bow, it stacked with my old one that had low durability. Both bows then had the same low durability, and bows aren't supposed to stack right?
  11. Your chisel creations!!

    My first statue, in the middle of our settlement of "Breach-Hammer" Front Back
  12. Dummy's Guide to Double Ingots

    The easiest and most reliable way I found to make the tier 0 double ingots is to do two molds at a time. Put flux into the flux spot on the anvil Put the unshaped metal in the middle 2 slots in the forge. Wait until both are liquid Work one mold once it has cooled just enough to solidify, put its ingot into the welding spot Repeat for the second one, they should both still be at their welding temp. Weld, then go straight into working the double ingot. IF you need to make a double sheet or something, good luck, its hard as hell. (for tier 0 metals i mean)
  13. I don't know if you know, but the icon for the quern's handstone and a few seeds, i think green beans and soybeans, are missing. Just fyi, love the work so far, my favorite TP!
  14. Post your TFcraft Pictures

    My two friends and I love this mod. We have been playing it for about 4 days now and are addicted. Here's our little settlement of "Breach-Hammer". Store House Diner Forge & Anvil Bloomery Statue "Breach-Hammer" name of settlement Diner Interior Settlement Top-down Orchard & Bakery Crops, Barn, Pasture, Dock Storehouse Interior