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Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."


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About MrBadboy

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    Wood Cutter
  • Birthday 01/08/1992

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  1. The city of Illian

    Very well done. I admirer the effort put in to this project. It looks good. One question, For the bank and court house. On the roofs fronts, did you use flat chiseling or did you need to use freemode chiseling?
  2. TFC2 Desert Expansion

    Sorry for the strike throughs, in most of the text and a lot of missing high lights. + the iffy recipes, i had to remove the dowsing rod recipe completely. I have a virus that keeps reverting my text everytime i try to fix it. Besides that its okay If a moderator bothers to check this out. If possible. It would mean a lot to edit out the the strike throughs or anything else you notice.
  3. TFC2 Desert Expansion

    Hi all, here's a short* Longlist of ideas based around desert survival i wanted to share for tfc2. Yeah anyway, short disclaimer just below. Deserts have always been blan and boring. The idea here is to make deserts a functional part of tfc2 unlike in tfc1. Not only making them a real obstacle but also making desert survival a real possibility. [Wells] Alternative source for gathering water. Suggested uses, an alternative source to gather water besides collecting rain water or if you aren't near a water source. Effects, similar to a quern. The well is placeable but once placed unmovable with out destroying it. Using the well will result in a waiting animation before the water is shown in GUI. Item Details, Circular in shape. Two blocks high, the base being cobbled bricks and the second half being the bucket and wooden pools to left and right holding it in place. With a visible black hole in the center of the well. [Recipe -Well-] [Dowsing Rod] Used to locate an underground water source. Suggested uses, an early age tool used for searching potential water sources. Limited to certain lengths *Chunks/Meters/Blocks* Like 40-60 blocks down or a couple chunks down. *Potential future uses, locating gems/oil, this part i only mention because the wiki mentions it, so yeah =/. I Can't say it will work or is even feasible in a practical sense* [Turban] Protection from the heat Suggested uses, used while in the desert. Wearing any metal armor will effect the turbans usability [Recipe -Turban-] [Landscapes/Biomes] Desert: A generic variation of desert. Containing a bit of everything, Hilly outcroppings of sedimentary stone with scattered tree life/bush life. Extreme Desert: A mostly barren desert with large sand dunes and small outcroppings of sedimentary stone. Shrub Desert: A generic variation of desert. Containing abundant shrub life/cactus life with plentiful small and varied tree life. Mountainous Desert A mountainous desert similar to the American South West Grand Canyon. With variations of similar mountainous terrain found in deserts around the world. Medium shrub life, medium tree life with a low chance of possible rivers. [Weather/Climate] Windy: Deserts/Extreme Deserts Sand Storm: Deserts/Extreme Deserts Dry Storm: Deserts/Extreme Deserts/Shrub Deserts/Mountainous Deserts Flash Storms: Shrub Deserts/Mountainous Deserts [Effects] Including but not limited to. General Moods like feeling good or bad. Buffs/Debuffs and Weather/Climates. [Moods/Satisfaction Meter/Effects] [Animal Life] Desert Edition] Coyote: A source of food and fur Wolf: A source of food and fur *Wolf Rework, including other varieties like brown/gray. That are larger in size and more threatening. Jack Rabbit: A source of food and fur Quill: A source of food and materials Roadrunner: A source of food and materials Owl: A source of food and materials Snake: A source of food *Poisonous* [Food Stuffs] Desert Edition Prickly Pear Cactus: An eatable cacti Agave: Harvesable and fiberus cacti Honey: Harvesable from bee hives found in deadfall or trees. Seasonal all year long unless already harvested. Refresh[Unknown] Pinyon Pine Nuts: A nut grown from a pinyon pine tree.Harvestable while in season. [Tree Life] Desert Edition Mahogany: Pinyon Pine : [Items] Plant Fiber: Collectable from certain plants. Uses, making rope or string. Fur: Skinable furs from animals. Used in crafting fur armor for protection from cold weather.
  4. What pages should be updated first?

    I wont disagree the forum needs a lot of updating. Countless grey areas lacking information. If anything, work on topics with the least information I would say. Every time i come back to TFC, i personally spend most my time looking on the ore tab's. Not to sure how up todate those are right now ^.^
  5. [Solved] Forge/Player API/Bukkit

    I was looking for an explanation of why I am having issues with chiseled blocks. That the issue is much worse in MP then SP. Is it related to a certain installment server side? Like those I put up front, on the title. In a past experience, I saw things go from fine to hell. After a change server side. The idea has always been stuck in my head. The reasons why all people have these problems. Is because of an installed server side. Like I saw in the past, after the server went through a change. That *Change* is something I use to know but have forgotten. I know the person, I haven't spoke to him or her in awhile. I will try to him or her in my personal time. To find out what he or her changed. I can not, forget what I do know. I know it has some bearings on this topic. I was hoping some one else knew the answer to that. That has experienced the same thing. I do very much appreciate all the information. It clears up some things. I never had chat issues while this was happening. Only lag spikes every amount of seconds and when I placed or removed blocks. I couldn't notice a drop in FPS at all. So maybe its TPS. I will not waste peoples time anymore. I have so enough. I'm closing the issue at hand. I appreciate every one who has contributed to trying to answer my questions to the best of their knowledge. As confusing as it seems to have been. I had only expected people to understand what I was going through that has also experienced it. That could bring some light to the issue. And many of you have. Their is still some unexplained things I'd like to know but I will try to find these things out personally. I did not expect people to be so confused and will be much clearer in the future. We learn from our mistakes. I am only human. If any one has anymore information they would like to add after reading through this topic. Please contact me instead of posting here. ISSUE IS CLOSED ISSUE IS CLOSED ISSUE IS CLOSED
  6. [Solved] Forge/Player API/Bukkit

    Other people also have the same issue. Its probably just TFC in general. I will do a fresh install to see if it helps. Probably wont.
  7. [Solved] Forge/Player API/Bukkit

    Okay, I tried the smoothlighting option. It seemed to to have almost no affect from maximum to off. I can tell it was a bit smoother but besides that, still having issues. With removing and placing blocks. I get a lag spike every time I do those things. Now I tested this in single player because in MP I get lag spikes just being in the area and the lag spikes placing/removing blocks is much worse. This seems to only have an effect if I'm at least 14-7 blocks close to the area heavily edited. It seems to be a lot more playable in SP. When it comes to MP, its much worse. I hate wasting peoples time, so. If there's nothing else that can be done about it or anything people are aware of. I guess I'll have to live with it. I just remember it being better in the past. Oh wells.
  8. [Solved] Forge/Player API/Bukkit

    You guys make good points. The advice is always helpful. I will try to see if it helps. This doesn't address the issue at hand still though. Which plugin would be causing the issue. Like I said, I've seen the effects before and after a certain new plugin was introduced. It's which one is causing the issue. That way, I'd know if anything was possible to go around the issue.
  9. [Solved] Forge/Player API/Bukkit

    Okay, so I'm here today looking for support to answer a few questions about server side plugins/mods. Many of you know over chiseling besides your normal stairs. Can lead to major issues with lagging. It can get really bad really quick to where the game is unplayable in that region. I'm talking about server side. I've recently run into this problem my self on a server. For many reasons I want to try to see if anything can be done about it. I'm not in control of the situation so I have no real hold of whats going on be hide the scenes. I've tried talking to the admins about it to see if anything could be changed to fix this issue. I can't say for certainly they understand the situation. How can I explain whats causing the issue, if I'm not even sure. I do know this much. The last time this happened. Where I wanted to extend my chiseling work way beyond stairs. Which even then having to many of those can cause the same issues. It was when the server admin wanted to change the plugins used by the server to have more mod capability. I believe it was related to a towny plugin they wanted to switch from. All I know is, after the switch, everything went to hell. It was soon after I realized, it was all the chisel work that was causing the issues. So whats happening be hide the scenes. Which plugins is causing the issue? What can be done about it if anything? It's been such a long time since then and I've completely forgot what was really causing the issue in the first place. Any help or information on the topic would be greatly appreciated.
  10. [0.79.15] Rhodance's "HugBox" Server [Closing May 22]

    Petition Move To Servers Website This is the link to the thread
  11. [0.79.15] Rhodance's "HugBox" Server [Closing May 22]

    I found a sequoia forest the other day. When I say that, I mean. Partial forest, about more then a few. I didn't bother exploring it. I just happen to see it on my travels. The cords are x 3150 y -11250
  12. Alright, that's nice to know. Thanks for taking the time in replying. I wasn't aware of some of these things.
  13. [0.79.15] Rhodance's "HugBox" Server [Closing May 22]

    Thank you for the acceptance. Few, I can stop sweating now....
  14. [0.79.15] Rhodance's "HugBox" Server [Closing May 22]

    I wasn't sure if you meant 2 sentences at the least or not. So I went on the safe side >.<.
  15. [0.79.15] Rhodance's "HugBox" Server [Closing May 22]

    Application: IGN: MrBadboy Age: 22 Why this server?: I'm looking for a server with a mature audience. I also enjoy playing TFC the way it was meant to be played. Staying true to survival as much as possible. 2 sentence description of yourself/interests: I have many interests. I'm not like most people then again no one is alike. I love classical movies with a passion. I enjoy learning as much as I can. I've been interested in history most my life and still am. I take any opportunity to learn more about history when possible. Like many people, I love playing games. I'm also naturally a creative person ingame and out. I built my first computer at the age of 12. With my own money. Most of what I own, I earned my self. Before I become an adult. I spent most of my free time over the summers baby sitting family members. I've done some trucking, plaster work and lots of cementing through out my life. I've help build a two story 5 bedroom house over a few years period for a family member. For personal reasons. I never finished high school or went to college. I've been mostly self thought most of my life and am very aware and cautious about many things. Some of my hobbies are. Fishing for striper, bass, trout, catfish and carp. I do some gardening during the spring as a hobbie. I love plants and animals and have a few my self. I've cooked most my life and do so everyday. I forbid to eat the poison we call fastfood.