Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
aleksey_t

[TFC 0.79.23+] Merchants Addon for TFC

137 posts in this topic

I was not able to respond yesterday - forum was down for me.

Proposed improvement is done and I should say it is really looking much better and also it is improving server performance since player is not needing to open Stall every time when he/she wants to know what items are inside.

New update will be posted at the end of week.

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sweet, too bad i already got a pretty good looking texture done for the used stall XD

Posted Image

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Sorry, but this was your idea to introduce new feature :)

I've sent you addon via PM.

PS. Your "fish-tomato" texture is really nice.

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thanks, and i know, i just wanted to be prepared if it took a while for you to change it, or decided not to change it at all. it didn't take me that long to make anyway, i just used some item textures i already had on top of the empty stall texture, only new texture on it was the tomatoes from a different angle

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I love the mod and Nyssa Textures, Is just funny that food is the one thing we cannot have in the stalls as they decay too fast.. So no way we can actually have Fish and Tomatoes.

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New update is uploaded (look at changes section for details)

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oooooo that update looks sooo purdy! I love it!!!

 

So I was messing around, and how would one sell heavy/large items? Like Doors, Anvils, Bellow, etc... or is this not possible directly with TFC? I have checked and it does work when using a Trapped Chest though.

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Thanks.

Selling of large items is not possible via TFC containers (since there is no container for heavy/large items).

Yes, vanilla chest is supported and could be used to sell any item, but originally I supposed that vanilla chest could be used only by admin.

It could be introduced some special block so everything that is placed on it is considered for sell.

But do we actually need this?

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The only one listed that would seem necessary to sell is anvil. I would add large vessels to that. The rest are easy crafts which you can sell the materials for. The large vessel just requires effort by player, but the anvil requires the previous tier of anvil for craft and effort to craft.

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You could just sell the double ingots, like seven at a time so that once someone buys them they can just craft the anvil.

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i wonder if it would be possible to work with the cellars addon, allowing the warehouse block to be placed in the cellar, allowing for food to keep longer while up for sale? you might be able to ask them to work with you on that , i believe that would be fantastic...

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So many requests, I hate to add one more, but it would solve some problems. We are using NPC crates in our server and it would be really good if we could have them added as a supported container.

Is huge, occupy less space and you can literally store everything in it, like doors, anvils, logs, just everything. 

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how would one sell heavy/large items? Like Doors, Anvils, Bellow, etc... or is this not possible directly with TFC?

The only one listed that would seem necessary to sell is anvil. I would add large vessels to that.

Ok, I will look on how better to implement this. 

You could just sell the double ingots, like seven at a time so that once someone buys them they can just craft the anvil.

Yes, as workaround this will work.But sometimes happen that we want to sell our old anvil instead of smelting it.Therefore I think rarely but "anvil trade" could be. 

i wonder if it would be possible to work with the cellars addon, allowing the warehouse block to be placed in the cellar, allowing for food to keep longer while up for sale? you might be able to ask them to work with you on that , i believe that would be fantastic...

I will look how to implement this.And looks like will better to include integration of Stall and Cellar into new crossover library.Idea is to provide interface which allows to add custom containers to Merchants. 

So many requests, I hate to add one more, but it would solve some problems. We are using NPC crates in our server and it would be really good if we could have them added as a supported container.Is huge, occupy less space and you can literally store everything in it, like doors, anvils, logs, just everything.

I think if Nyssa's request will be implemented, then I will be able to implement this request as well.
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Game crashes on joining world, crashing doesn't occur when entering the same world without the addon or after removing the addon.

Problem is not in the other mods or addons, as this also happened when I didn't have any other mods-addons (exept TFC ofcourse)

 

crash report: http://pastebin.com/kD7t4Fa3

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Thank you for crash report.

From crash report I can see that you have installed following mods (9 mods/addons excluding TerraFirma):

1) lwstfc{3.6.B79} [Leather Water Sac] ([1.7.10]LeatherWaterSac-3.6.B79.jar)

2) MerchantsTFC{1.0.33} [Merchants] ([1.7.10]Merchants-1.0.33.jar)

3) terrafirmacraft{0.79.20} [TerraFirmaCraft] ([1.7.10]TerraFirmaCraft-0.79.20.710.jar)

4) tfcm{0.4.0} [TerraMisc] ([1.7.10]TerraMisc-0.4.0.jar)

5) tfccellars{1.08} [CellarsAddon] ([1.7.10]TFCCellarsAddon-1.08.jar)

6) BiblioCraft{1.10.5} [biblioCraft] (BiblioCraft[v1.10.5][MC1.7.10].jar)

7) BiblioWoodsTFC{1.1} [biblioWoodsTFC] (BiblioWoods[TerraFirmaCraftV0.79.18][v1.1].jar)

8) customnpcs{1.7.10c} [CustomNpcs] (CustomNPCs_1.7.10c.jar)

9) farseek{1.0.8} [Farseek] (Farseek-1.0.8.jar)

10) streams{0.1.4} [streams] (Streams-0.1.4.jar)

If you think that problem is with Merchants then could you please delete all mods/addons and leave just TFC and Merchants?

If you still be able to reproduce problem, then please provide me crash report and game save.

Edited by aleksey_t
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Could you please provide game save?

Edited by aleksey_t
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weirdly enough, the modpack for darkagecraft works , even tough it has this mod. Right now It was the only reason I wanted to mod, so you can take your time.

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Thank you, I will try "save" tomorrow.

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Hey Aleksey I have had some players crashing when they visit our Market. The crash is in the client and not in the server. It looks like is a rendering issue as most people crashing have low end Video Cards.

In any case as much as I love the items showing it would work better for the server if we had a config file that would let us disable that feature or show the items as flat so the rendering would be easier.

For now I am reverting to version .31

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Hi,

Thank you for letting me know.

I will fix this bug so it will work correctly for low end Video Cards (as you told - for such video cards it just must show flat items)

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Thank you, for this amazing mod that makes trading in a multiplayer environment a believable and fun way.

We just love this mod. 

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Thank you, for this amazing mod that makes trading in a multiplayer environment a believable and fun way.We just love this mod.

Thanks.
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