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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
Peffern

[0.79.18] IndustriFirma (IC2 + TFC Compatibility Pack)

17 posts in this topic

This is a combination MineTweaker/CustomItems pack that I made to allow IC2 and TFC to play nicely with each other. Mostly it allows IC2 processing of TFC ores, as well as fixed crafting recipes to use TFC components. All of the required information is in a readme file as part of the download. This is definitely a WIP and I will continue updating it over time.

 

I also included a copy of vidaj's water compatibility mod (found here) with the pack.

 

 

You can download it here.

 

Feel free to use it in a modpack, just let me know if you do. And you should tell vidaj as well

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You should add a version, so it's easier in the future to handle updates...

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Whoops yea I'll do that

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is it possible you can update this to build 79.20 I want to use it along side a modpack I downloaded

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this is a nice addon. but will you ever make industrialcraft armor and tools usable, or to be more precise, useful? because at the moment industrial craft tools and armor are completely useless, except for the drills (they work fine). because it takes like 30 hits to kill a zombie or creeper with the nano saber. While you are not wearing any armor you take roughly 25 hit points from a zombie, 110 hit points from a skeleton, and 1000 hit points from a creeper (maybe more).  and when a zombie hits you while wearing nano armor you take roughly 45 hit points from a zombie, 110 hit points from a skeleton, and 440 hit points from a creeper and it completely drains the nano armor's power.  with the quantum armor you take roughly 25 hit points from a zombie, 105 hit points from a skeleton, and no hit points from a creeper the first time it blows up, but i completely drains the quantum armor's power, the second time a creeper blows up you take 600 hit points while wearing a completely drained quantum armor. Im not sure if im the only one who thinks this, but that kinda makes nano and quantum armor useless in terrafirmacraft, as wel as with the nano blade. im not trying to chew you out or anything, because i know that the creator of terrafirmacraft purposefully changed the hit damage done by mobs and the amount of health the player has, but my request is only to make this stuff useful again. because quantum armor is very hard to obtain and this mod kinda makes it where you die within 3 creeper blasts. im sorry if it sounds like im chewing you out, im not trying to, hope you understand that. again please make nano and quantum armor and nano blade useful again. 

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It is not possible to modify the amour with available tools to implement the TFC damage and HP system. If this were an actual add on it may be possible to reimplement the armour with TFC values, however even if this is possible you would have to get express permission from the IC2 devs to use their assets.

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ah, i see. we'll at least i know not to make nano suit or quantum suit armor while playing TFC. cuz that stuff is very expensive and probably one of the most useless armor sets. xD

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Is the Water compatibility mod necessary?  I see in Vidaj's thread here on the forum, that it hasn't been tested with IC2 and I get a crash when it's loaded, but not when I remove it. 

 

Thanks for making this BTW. :)

Edited by WillOfStone
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Crash log or it didn't happen.

 

http://pastebin.com/7Lkd7p8H

 

I'm usually able to troubleshoot these and work it out, but this one makes no sense.  Followed the install instructions for IndustriFirma to the letter.  This one's got me stumped.  Thanks for the help.

 

I'm still curious though, if I don't use the water compatibility mod, exactly how much does it affect?

 

Edit: Updated crash log. 

Edited by WillOfStone
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The likely cause of your crash is that there was a major change in how forge deals with fluids. So it is likely that the compatibility mod is incompatible with this. The problem would be that you can't put TFC water into IC2 machines as they don't recognize it as water. So machines like the ore washer won't work. One way to work around this is that if you scoop up any TFC water with an iron bucket it becomes vanilla water. So you can use this to produce vanilla water.

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Okay, I'll check that out.  I went ahead and did fresh installs of Minecraft and Java.  The workaround is fine for me.  Thanks again.  

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Sorry I was unavailable for so long,(I was at my first dev job yay). Thanks to Bunsan for basically maintaining the thread for me. About the water thing, I just included so you can use the ore washer. Also,  you can use IC2 cells to pick up TFC water to turn it into IC2-usable water. I am working on an actual addon so eventually I will be able to implement some of the things like making the armor actually usable.

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Are there any problems that I might encounter if I use a newer version of IC2? Minecraft loaded up fine and I was able to create a world without any null pointer exceptions. Are there any hidden issues that might arise from doing so?

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Almost certainly, but if it works most of the time it's probably fine.

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