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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
ciekma

Lit pumpkin is overpowered

7 posts in this topic

Jack'o'Lantern is overpowered in comparison to extinguishable torches, oil lamps, terramisc candles etc. In my opinion, light level should be much lower - not only because of game balance, but due to believability - torch inside pumpkin should give only little light.

In my modpack, I changed light level of pumpkins to 8 and seems that is is optimal value - it still give some ambient light, but torches, lamps etc are much more bright. I removed also retrieving pumpkin by breaking (you know, it is spoiled empty pumpkin).

Because it is low chance to have it fixed for TFC itself, I recommend for servers admins to use BlockProperties mod - it is server side mod, where you can change properties of given blocks - durability, light level,drops etc.

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Sorry, but I disagree with your idea.

On servers you can't expect players to have to light their towns and builds repeatedly every few hours. If you did then every time they joined the server they would have to light up everything again. That is not fun and playing on servers should be fun.

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2 hours ago, InsaneJ said:

Sorry, but I disagree with your idea.

On servers you can't expect players to have to light their towns and builds repeatedly every few hours. If you did then every time they joined the server they would have to light up everything again.

But what is a reason to make oil and oil lamp, or candles from TFCMisc mod, if you can have simply pumpkin with a similar bright level.

In my proposal, I'm not banning pumpkins, just setting light level lower - it can be still used for convenient indistinguishable light, similar to redstone torches.

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If you like to play that way, then please go ahead and play that way. Who knows, maybe other server owners agree with you and will consider implementing it.

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Permanent light is where I draw the line from realism.

That's why I use the Decorations mod. Make the lantern once and that's it.

From a realistic point of view it makes sense to have torches go out, but when you play on a server it is not fun to have to go around lighting torches every time you login.

Especially considering that mobs spawn based on light levels, a light source of 8 will only protect 1 block radius around from spawning, so it is basically useless.

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On 16.04.2017 at 0:39 AM, TonyLiberatto said:

Permanent light is where I draw the line from realism.

That's why I use the Decorations mod. Make the lantern once and that's it.

From a realistic point of view it makes sense to have torches go out, but when you play on a server it is not fun to have to go around lighting torches every time you login.

Especially considering that mobs spawn based on light levels, a light source of 8 will only protect 1 block radius around from spawning, so it is basically useless.

Of course lighting torches every day is annoying, therefore you have long lasting olive lamp or never lasting lava lamp. Candles from TFCMisc have also almost 1000 hours of durability.

But I see no reasons to make olive oil or blue steel lamp, or even bother with candles, if you have simply pumpkins doing same thing or better.

In my opinion, light level 8 is optimal for pumpkins - it give permanent ambient light enough to comfortable walking and orientation (especially if moody brightness or optifine is used), but to get rid of monsters, either oil/lava light sources must to be used, or chunk protection would be active.

Permanent alcohol lanterns from Decorations mod are harder to achieve than pumpkins, but still easier than oil/lava lamps, therefore its light should be reduced to about 11.

It is not due to realism (however torch in pumpkin or alcohol flame give little light in real life), it is just a gameplay balance.

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For me is more about the spawning engine in TFC.

I asked many times in the forums for changes the spawning mechanics but got no response.

Once I was able to make a server using JAS where mobs would not spawn over player-created blocks, like wood blocks or polished stone. We made it so mobs would only spawn over rough stone, dirt, and grass. This made it possible to have a safe base. One where you would not be afraid of finding mobs inside after a journey.  But it was a long and tedious process to change the spawning behavior of all mobs.

On this server, we went a step further and removed the recipe to create Jack O Lanterns. What I mean is I actually agree with you that they make no sense and it should only exist as an ambiance light decoration.

The problem is that it also makes no sense to go on a trip to look for Gabbro for example and when you come back there are creepers inside your base, creepers that will not only kill you but destroy your base.

In this situation  I think is acceptable for the player to get the simplest form of permanent light that will work to prevent mob spawning inside the base.

When you change the light level of the Jack O Lantern to 8, what you doing, is essentially telling your players they can not go on extended trips until they have at least a lot of olive oil and lamps.

Gotta remember Mobs spawn on any block with a light level of 7 or lower. With 8 it is just a useless thing.

 

 

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