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ATTENTION Forum Database Breach 03/04/2019
There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again. -
This forum is now READ ONLY! 01/20/2020
As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.
Any questions or comments can be directed to Claycorp on either platform.
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561 ExcellentAbout InsaneJ
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Apprentice Blacksmith
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http://happydiggers
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[0.79.30.925] HappyDiggers - The most popular public TFC server - Now also TechNode Firmacraft 3.7.1 (unofficial TFC)
InsaneJ replied to InsaneJ's topic in Servers
I noticed that Dries published beta versions of TerraFirmaCraft for Minecraft 1.12. We're thinking about setting up a public server for this.- 511 replies
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Per fabrica ad astra, an modded terrafirmacraft server, opened 08/17/19
InsaneJ replied to lukejoga's topic in Servers
Awesome! A new server. Good luck -
Alterra - TechnodeFirmaCraft 3.7 server- w/added mods.
InsaneJ replied to WillOfStone's topic in Servers
Sorry to see your TFC servers go altogether. Thank you for all the time and effort you put into them -
[0.79.30.925] HappyDiggers - The most popular public TFC server - Now also TechNode Firmacraft 3.7.1 (unofficial TFC)
InsaneJ replied to InsaneJ's topic in Servers
I've updated the TechNode Firmacraft server to version 3.7.1. It has a bunch of fixes and tweaks which improve quality of life. What it doesn't yet have are up-to-date Fastcraft, Journeymap and OptiFine versions so you'll have to grab those manually. To play on our server you can get TnFC on the ATLauncher and select the following options: 96 Days HQM Quest Line Streams INpureCore Waila Waila Harvestability Damage Indicators Inventory Tweaks ItemPhysic If you wish you can install optional mods (listed in a green font) like Dynamic Lights, Better Foliage, Presence Footsteps. Just whatever you do don't install Prattle. Then manually download these mods and put them in the mods folder of your TnFC instance. It's usually located in the ATLauncher\instances folder in whatever name you gave your TnFC instance. OptiFine 1.7.10 HD U E7 fastcraft-1.25.jar journeymap-1.7.10-5.1.4p2- 511 replies
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Angel_Abaddon started following InsaneJ
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[0.79.30.925] HappyDiggers - The most popular public TFC server - Now also TechNode Firmacraft 3.7.1 (unofficial TFC)
InsaneJ replied to InsaneJ's topic in Servers
We have changed the amount of Town plots each resident of a Town gets for bot TFC and TnFC servers. (Although on the TFC server we got a complaint from the biggest town not liking that. We're reviewing this atm.) For now all Town residents bring 64 town plots for the town they are in. These plots offer protection from mobs and players that are not a part of your town. The following is meant for the TnFC server only. We understand that in some situations the amount of plots may not be enough. Perhaps you want to play alone or just with a friend in a town. For those players who need more plots but "can't" get them we've opened a thread on our forum where they can request more plots. Scenario's for this may be a town inside of mountains but you'd like the valley below for cattle. Or perhaps you've settled on a small-ish island but mobs keep spawning on the beach. Or perhaps you'd like to follow natural borders like a river. Things like that. You can find the forum thread here: https://happydiggers.net/showthread.php?2772-TechNodeFirmaCraft-server-request-Town-bonus-plots- 511 replies
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Alterra - TechnodeFirmaCraft 3.7 server- w/added mods.
InsaneJ replied to WillOfStone's topic in Servers
Awesome to see another TnFC server up and running. Good luck with the server -
[0.79.30.925] HappyDiggers - The most popular public TFC server - Now also TechNode Firmacraft 3.7.1 (unofficial TFC)
InsaneJ replied to InsaneJ's topic in Servers
We're constantly evaluating server performance and try to adapt what we can and can't do with that. We're now increasing the Towny plots per resident to 64 and fruit trees per town to 16.- 511 replies
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[0.79.30.925] HappyDiggers - The most popular public TFC server - Now also TechNode Firmacraft 3.7.1 (unofficial TFC)
InsaneJ replied to InsaneJ's topic in Servers
We are pleased to announce that the new HappyDiggers public TechNode Firmacraft 3.6 server is now open! TnFC is a tech mod pack based around the (unofficial) TerraFirmaCraft mod. It's a challenging mod that has a lot to offer players who enjoy both TFC and tech mods. Our server currently runs version 3.6 of TnFC which you can get through the ATLauncher. There is a share code on our Servers page but we haven't had much luck with those. Instead we recommend you create a new instance of TnFC 3.6 yourself and don't install the optional mods unless you know what you're doing. The optional mods are mostly client-side cosmetics and not required to join our server. We strongly suggest you remove the prattle and weather2 mods. You should also install OptiFine and update Fastcraft to version 1.25 or later. Both for Minecraft 1.7.10. Server IP: tnfc.happydiggers.net:3000- 511 replies
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[0.79.30.925] HappyDiggers - The most popular public TFC server - Now also TechNode Firmacraft 3.7.1 (unofficial TFC)
InsaneJ replied to InsaneJ's topic in Servers
In preparation of the TnFC server launch we have changed the rules for both TFC server to match those of the new TnFC server. We are now allowing towns to have more resources than before: 20 mature animals total. 4 plots (1024 blocks) of tiled soil farmland instead of 3. 10 fruit trees instead of 8 5 outpots instead of 3 5 /sethome points instead of 1 The cool down period on teleports has been removed and towns now get 32 plots per resident instead of 16. New additions to the rules are: No chunk loaders allowed. Any kind of chunk loading without the player present must be avoided. Player builds server CPU usage are fair use. Staff will determine what is fair use. If one of your builds lags the server, you may be asked to change things.- 511 replies
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[0.79.30.925] HappyDiggers - The most popular public TFC server - Now also TechNode Firmacraft 3.7.1 (unofficial TFC)
InsaneJ replied to InsaneJ's topic in Servers
We have updated the HappyDiggers TFC server to TerraFirmaCraft 0.79.30.925. Thanks dries for all the changes you put in We haven't done a lot of testing yet but things seem to be running a lot smoother than before.- 511 replies
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[0.79.30.925] HappyDiggers - The most popular public TFC server - Now also TechNode Firmacraft 3.7.1 (unofficial TFC)
InsaneJ replied to InsaneJ's topic in Servers
A lot has happened the past year. For one we got new server hardware and are now running on a new AMD Threadripper system. We have opened up the TnFC server to our VIP members and donors. They can now play-test the new TnFC server. For those able and wanting to join, you can grab TechnodeFirmacraft 3.6 from the ATLauncher. When installing choose recommended mods but be sure to uncheck the prattle chat mod as that is known to crash clients. TechnodeFirmacraft server IP: tnfc.happydiggers.net:3000 There is no ETA for public release yet. We'd like to get a few players into end game stuff and try to fix any issues we encounter before we remove the whitelist.- 511 replies
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Anarchy doesn't work well for TFC. There have been a few of those kind of servers in the past and they all died quickly. People don't enjoy having to grid hours on end to progress in TFC, only to have some griefer come along and wreck it in a few minutes. I gave you my recommendation. If you want to try with less than 4GB, do some testing and see what works for you.
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It's going to cost a lot of time to set things up correctly. If you don't then you will spend even more time maintaining your server. What I mean by this is that if you don't have something that allows players to claim land and protect their stuff you will be doing a lot of police work. TFC doesn't play nice with other mods or plugins so figuring this stuff out takes a lot of trial and error. We run TFC on KCauldron and spent a lot of time tweaking Bukkit plugins and a few server mods to produce a fairly maintenance free server. Most stuff is protected and the stuff we know can go wrong is easily fixed. That's the hard part. Cost-wise it all depends on where you host it and how large the server needs to be. Just renting a Minecraft instance is cheaper than renting a complete server where you have total control. In my opinion you should run a TFC server with no less than 4GB of RAM allocated to Minecraft. That should be enough for about 10 players with fleshed out towns, farms and machinery. On our server we maintain strict limits to how much each town is allowed to build: fruit trees, berries, farm land blocks, TFC machines, etc. Reason being that we want to keep the server lag free for up to 20 players. Renting a 4GB server instance will cost about 20 to 40 euro/month depending on where you host it. Cheaper hosts tend to put more servers on one physical machine thus reducing performance. But you might be able to get away with that given that there aren't a lot of people who actively play TFC anymore. And you can always start small and upgrade later if your server becomes popular. You will need a server host where you are allowed to install mods. And if you want to host a public, non-whitelisted server I highly recommend using KCauldron which is something that the server host needs to support. Otherwise go with a whitelist option and keep a close eye on the players.
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[0.79.29.922] Age of Conquest : 100k map : No whitelist : 16+ Mods
InsaneJ replied to Annabannana56's topic in Servers
I really enjoy how you keep admitting that you griefed and then justifying that to yourself with a lame excuse: they other guy did it too. As if that somehow makes you any less of a griefer. -
[0.79.29.922] Age of Conquest : 100k map : No whitelist : 16+ Mods
InsaneJ replied to Annabannana56's topic in Servers
They did thing to you, so you did thing to them. That pretty much sums it up doesn't it? Yeah, we don't want people like that on our server. Fortunately that doesn't matter to you since you had no intention of playing on our server anyway. So who cares? Moving on.