Version 0.78.14
Tweaks
- Bushes can now refruit multiple times in the same year if they are within the proper seasonally adjusted growth times.
- Multiuse crops no longer give seeds when right click harvested. They only yield seeds when broken like other crops. No more runaway tomato farms.
- Firepits should no longer extinguish if they run out of fuel while having a log pile above them. Instead they will grab a log from the above logpile and use it as fuel instead. Should fix a few instances of charcoal pits not functioning. When the firepit decides that the requirements are met for charcoal production it will stop using fuel. This has not changed from before.
- Maximum panning per chunk reduced from 100 to 50, silver removed from panning to slow the progression straight to bronze and quick-panning (panning gravel beneath flowing water) has been disabled. You'll now need to shovel the gravel out from under the water as you can no longer fill gold pans from blocks beneath water.
- Finished spindles no longer stack.
Bug Fixes
- Added missing workable/weldable/danger message to metal sheets and bloom items
- Added door sounds to bloomery opening/closing
- Fixed splitting 100% refined bloom. Plans now auto-select based on input if there is only one possible plan and select no plan if there is none available.
- Fixed the bow removing arrows from the quiver even if it does not fire.
- Fixed shift clicking ingots out of molds not keeping temp data
- Fixed horses spawned from eggs only having 15 health
- Added ASM fix for vanilla leashes so that they properly recognize TFC fences and don't break.
- Fixed Acacia Support Beams not supporting
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now