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Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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Red3Tango

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Everything posted by Red3Tango

  1. Rename Items

    Yeah I actually like that idea a little better than my original one. Makes a lot of sense, and very simple to remember lol
  2. Terrafirmacraft wikipedia only returns 404 error

    I think you are, everything on the wiki is loading fine for me. Even recently changed pages I haven't looked at before.
  3. [TFC 0.78.9] ExtraFirma Addon v1.0.4

    I think a lot of us would be glad Id be happy with just the lanterns though lol
  4. Suprised I have not noticed this before, but I was able to reproduce this with Forge and TFC installed (no other mods) Don't think its baby zombies, but just zombies in general. They do move a little faster than a standard zombie, but not anywhere near the warp-speed of baby zombies.
  5. [Solved] Cheat spawning animals

    You must use the correct spawn egg. TFC has their own spawn eggs, so if you search for "horse" there should be 2 eggs. the ones that are white with green spots are usually the TFC versions of them.
  6. Quiver Help

    So the HUD in the bottom left (by default) is showing that you have javelins in the quiver, then you right-click to throw the same type of javelin from your hotbar. Then at that point it doesnt replace the one on your hotbar with the ones in your quiver, correct? Sadly if this still isn't working I really don't know what else it could be unless you are not running the correct version of 0.79
  7. Quiver Help

    So this may be a stupid question, but do you have the quiver on your back? or just in your inventory? If you do have it on your back, you may need to create a new quiver (thinking it could be glitched)
  8. Quiver Help

    Have you started a new world, reset config files, etc? I have tried with javelins made with rhyolite rocks and was working as expected. If you could give more information on what you are trying and with what type of javelins, etc
  9. Does anyone know exactly how to get the animal familiarization sprite working for this resource pack? Also, not sure if its in the default texture pack, but I have noticed that horses do not have a jump meter. I would have tested with default texture pack, but with Dunk's derp in .9 ... i dont have any horses to test with again lol.
  10. [Solved][79.9] NEI knapping dupe bug

    Ok sorry for dismissing so quickly, but with stone it wasn't giving me duplicate items. With clay though it was allowing me to make unlimited items, both SSP and SMP.
  11. [Solved][79.9] NEI knapping dupe bug

    Have you actually tried to do this? At least on my game, it DOES reset the knapping (stone/clay) interface, however, when you make a shape it does not give me an item. The slot never allows me to pull out anything additional. Edit: re-tested with 0.79.9.357 SSP and SMP, clay will duplicate.
  12. Leather?

    The information can be found in the Change Log As the wiki is still in the process of being updated, make sure you go through the Change Log to see what, and how things have changed.
  13. it is just directly above the block. you are able to break one raw stone, then chisel blocks below that one-by-one. so it only checks for raw stone, not just solid blocks.
  14. [Solved][0.79.8] Melting <100% Bloom in Forge

    [0.79.9] Fix confirmed
  15. Version#:0.79.8 SSP/SMP(Single/MultiPlayer):SSP and SMP SuggestedName: Melting <100% Bloom in Forge gives full ingot mold SuggestedCategory:Minor Description: After splitting a bloom, you are able to melt down blooms that are less than 100% (i.e. 40% Bloom) in the forge into a full Ceramic Ingot Mold. So with a full 840% Bloom are are able to split into 8x 100%, and 1x 40%. This 40% can be melted down in the forge, and if you have ingot molds in standby it will melt into one of them and be completely full. Essentially getting 9 complete ingots from only a 840% bloom. Haveyou deleted your config filesandare still able to reproducethisbug?:Yes Doyou have any mods other thanForgeandTFC installed?:Yes (and No) Ifyes,which mods:FastCraft, NEI, NEI Plugin, MapWriter
  16. [Solved] Grill Placement

    according to commits, should be fixed for 0.79.9
  17. Version#:0.79.6 SSP/SMP(Single/MultiPlayer):SMP SuggestedName:Breaking log under Leather Rack doesn't break Leather Rack SuggestedCategory:Minor Description:If you break a "Leather Rack" it now gives the appropriate soaked hide back, however, if you break the log under the Leather Rack, it breaks but leaves the Leather Rack floating in air. Haveyou deleted your config filesandare still able to reproducethisbug?:Yes Doyou have any mods other thanForgeandTFC installed?:Yes Ifyes,which mods:FastCraft, NEI, NEI Plugin, MapWriter EDIT:​Also minor, when breaking the Leather Rack you get the achievement "Definitelya Rock" lol
  18. Yeah I have seen fire spread to stone blocks and light everything on fire, only way ive found to do this... make EVERYTHING out of stone
  19. [Solved][0.79.8] Melting <100% Bloom in Forge

    sorry forgot to add the version number in the post's topic *derp*
  20. Version#:TFC0.79.7 / Forge 1217 SSP/SMP(Single/MultiPlayer):SSP SuggestedName:Debris has graphical duplication when hitting off ground SuggestedCategory:Annoyance -Minor Description:When hitting debris off the ground (rocks, sticks, ore) it visually shows two items being created and flung out. When you walk up to them you only get the one item. My wife stated she was able to collect both at times, but have not seen this myself. I saw a previous post and tested for myself, was able to reproduce so reporting with template. I have tried with a fresh install of everything, and still was happening. Attached are some pictures showing the bug. I also rolled back to 0.79.6 and the bug does not exist in that version. One stick on ground: http://cloud-4.steampowered.com/ugc/37478456592536993/16DACD4BEFF9824A7F2022DF1D8C6D5B9BE01817/ Hitting stick shows 2 spawned: http://cloud-4.steampowered.com/ugc/37478456592536272/577413941E3B7CA47F1BBF3FBDEB78680E029917/ Picking them up only has one in inventory: http://cloud-4.steampowered.com/ugc/37478456592535504/D5D71847BDE22CD6DCE673DAA0AAF619AECAA1F2/ (sorry I don't know how to attach the pictures as thumbnails) Haveyou deleted your config filesandare still able to reproducethisbug?:Yes Doyou have any mods other thanForgeandTFC installed?:No
  21. [Solved][0.79.7] Breaking log under Leather Rack

    Problem still exists in 0.79.7 and 0.79.8, log breaks but Leather Rack floats in air (and still has collision)
  22. We now have (in 0.79) the option for simSpeedNoPlayers, which is a great feature. Not sure the mechanics behind how this works or what it does behind the scenes, but I was thinking it would be very nice to have an option that would change this based on if there ARE players online. There are a lot of times where I feel the days pass too quickly while playing and would be an interesting mechanic if you were able to increase the length of the days themselves. Either way is fine, but just thought it would be a cool option. Not sure about the code, so don't even know if something like this is even possible (without breaking TFC in general)
  23. chisel and stair corner

    +1 I usually install Carpenter's Blocks just so I can have corner stairs lol
  24. How do you make leather?

    You must place a log sideways (so the bark is facing upwards), then right-click while holding the soaked hide to place it on the "leather rack". Take your knife and right-click all over the hide to scrape it. Then place in barrel/vessel of fresh water to rinse it off.
  25. [Solved] 0% iron bloom to full ingnot

    Yeah that is what I will be doing for now, just not abusing the 40% blooms. Have to practice self-control such as being an op on the server and not using creative mode