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iPotato13

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Posts posted by iPotato13


  1. True, but I was thinking more of a "placebo effect" of cooking. Like feeding a small child a sandwich and saying it has asparagus rather than beef could make them think it "tastes" worse, or vice versa. Though I guess that would be quite controversial with the current system... Ah well

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  2. Well I haven't used any /time set commands, but I have edited my config files to lengthen the year by a few weeks... Though the heart indicator is wonky for all of my animals now that you pointed it out

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  3. Hello TerraFirmaCrafters!

     

    Back when 79 came out, I became excited with the ability to make cheese and began "churning out" pounds of the stuff. In the latest updates (79.13-79.15), I find I can no longer milk my familiarized cows. Is this happening to anyone else? Thanks!

     

    -iPotato

     

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  4. Hello TerraFirmaCrafters!

     

    Being a balanced player as it is, making meals out of my bundles of food is now a habit. As I make more and more sandwiches, I feel as if there is potential in a system that many people use, or at least I think is used... Anyway couldn't making specific food combinations (a BLT or a fruit salad) give more "flavor" to meals and aid nutritional value?

     

    -iPotato

     

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  5. Hello TerraFirmaCrafters!

     

    Has anyone been noticing how grass and saplings of the terrain randomly grow and obstruct the land? Is there a way to change that and, if not, could there be a way to add that option in the config files?

     

    -iPotato

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  6. Minecraft:

    ~Artificial Goal- Suit of Full DIamond

    ~Objective Goal- Defeat the Enderdragon and Wither

     

    TFCraft:

    ~Articial Goal- Get a Suit of Full Red/Blue Steel (Or a stack of each metal)

    ~Objective Goal- ...?

     

    Which gives the game a lack of closure. It's good as it is, but once you've got the steel you need, most of what you can do involves planting crops and exploring. Not everyone is creative enough to be able to think of things to build as the game progresses (I built my actual house after the steel age, for lack of creative push to do so). In the end, there are two types of players :adventurers and builders. It's very hard to find balance for both.

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  7. Hello TerraFirmaCrafters!

     

    Though TFC adds many new mobs and creatures into the game, only one specific TFC mob is hostile (bear). Does anyone have any good ideas to another mob that could lurk in the darkness of TFC? Or even an endgame mob boss?

     

    Personally, I'd like the idea of gigantic moose wandering around and randomly attacking the player (seriously. these things are huge!). I'd love to hear everyone's ideas, so have at it!

     

    -iPotato

     

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  8. Hello TerraFirmaCrafters! 
     
    I'm not sure if I have the worst of luck at TFC, or if my animals truly hate me, but no heart indicator has gone above the "white line indicator" (about 25-30% familiarization). The following animals have been feed, riden, and pet two times a day and have not changed the slightest. I just wanted to know if this is happening to anyone else or if I am doing something wrong. Thanks! 
     
    -iPotato
     
    http://imgur.com/a/pOWnR

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  9. Hello TerraFirmaCrafters! 

     

    I've been trying to tame a recently caught bear in my TFC world. I've been feeding it fish daily to try and tame it. I've been through about 4 ceramic vessels worth of fish trying to tame it, yet the familiarity heart isn't changing at all. Are bears untamable? Thanks!

     

    ~iPotato

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